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Old 04-21-2017, 05:00 AM   #17
mibo1022
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Join Date: Mar 2017
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Quote:
Originally Posted by timlloyd View Post
Please read my posts above

Knee relates to signal level and Ratio, not to time / rate. Non-zero knee gives a smoother transition from a ratio of 1:1 (below the threshold) to x:1 (when sufficiently above the threshold), rather than an instant transition.

To get a feel for what this means in use, start again with ReaComp on a drum bus. Start with a ratio of 10:1, and set the Threshold so that the louder hits still don't quite breach it. Then increase the knee size and notice how the gain reduction starts to kick in.
I did read your posts above. And your explanation of attack and release are fairly clear to me. I'm still a little confused about knee though. So is it that attack and release are a ramp up based on time, whereas knee is based on how far above the threshold the signal is regardless of how long it takes to get to any particular level? Is this correct?
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