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Old 10-27-2012, 01:29 PM   #4
sdog
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Join Date: Aug 2010
Location: Crawford, CO
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And for anyone interested, here is why it has to be fixed:

Extremely Common Scenario: Complex feature film project with 100s of tracks. Dozens of envelope lanes. Envelope automation everywhere. Some envelopes nowhere near an item (in parent folders or other routed tracks). Some envelope points nowhere near an item, even when the envelope is attached to a track with items (the envelope points occur before and after items such that item #a gets value #1 and item #b gets value #2). They are relevant to the track, not the item).

As we all know, the "final cut" of a film is never the "final" cut. So now the director has lopped off 10 seconds here, 106 frames there, and the audio project needs to be adjusted to match the new picture cut.

So what do we want to do? An EXTREMELY common and conceptually simple edit called a "cut". We've lopped out the little bit of audio we're no longer interested in. Now we want to:

1. Select EVERYTHING after time x (including items and ALL automation points) and
2. Nudge it left a specific amount (10 seconds or 106 frames or what have you) to close the gap.

When we are making this extremely common edit in our audio program, whether it is film audio, music or anything else, this simple two step process is what we want to do almost every time without fail. Sure, if we're just shuffling things around in time on some tracks, but not others, we might want to choose more carefully which items and automation points move. But clipping a little snippet of time out of an entire audio program is so common I can't believe we missed it. In this case, it's hard to imagine NOT wanting to select and shift EVERYTHING to the right of our cut.

What we don't want to do is select each of our dozens of envelope lanes one-by-one, run "Envelope: Select points in time selection", open it up wide enough to grab a point, guess at how far we are moving the selected points since we don't have a proper nudge dialog for envelope points, and then, to add insult to injury, still take a couple more moves, separate from this envelope moving process, to shift all the items.

Did I somehow miss an easier way to do this or am I describing the process accurately?
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