Man! What a piece of art!
It's brilliant.. I love it and I learned so much about OSC from your template!
May I ask you some questions about the coding?
In the 'toolbar' section, with the pad array, you have a gorgeous and elegant way to trigger Reaper Action via OSC.
But in the 'window' section, as you have switches and not pads, you have a "last_touched" variable which I don't quite get the use. Could you explain it to me?
Secondly, how do you find which Action number corresponds to which action? I found them in custom keymaps in reaper, but I have to assign shortcuts to see them in that file.
Last but not least, Just a cosmetic add-on. what to you think about an action that changes the aspect of play/pause button according to what's happening in reaper?
If you play and then press stop, or pause.. The interface don't reflect what's happening in reaper.
What If you put a setattribute when you press 'stop' so that the other buttons lights off ?
Do you mind if I try it on your interface?
Great job, let me know!
Gio.
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