Quote:
Originally Posted by planetnine
Measure and normalize loudness with SWS
There's a flow diagram, showing where the track and item signals are taken from. Try putting your waves meter as the first FX in the track and re-run. Load the Toneboosters EBU loudness plugin to compare...
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Oh nooo, "Due to API limitations, audio samples can be obtained only from certain parts of the audio chain."
Well, that's really bad
So it can better be used for analzing loudness in the beginning of a mixing session rather than in the end of the mastering project.
So, I have to first render the 10 files for the whole album and analyze them later on. I may not save a lot of time in comparison to realtime-analyze the tracks though... but when the API doesn't allow it - that's what it is then!
Thanks planetnine for the Wiki link!