firstly - can we try and stay on topic? start a new thread for new topics. this forum has several massively long threads that go way off topic.
but in answer to your question, i don't know. The OpenGL example in wdl-ol doesn't use any of Lice's GL functionality, I couldn't really figure it out. But if you are going to do an IOS project, you'll be using Apple's toolkits to do the gui anyway, so consult their documentation on it. You shouldn't need lice at all if you want to do an OpenGLES interface on IOS.
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