Thread: AU validation
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Old 03-03-2017, 04:15 AM   #35
Youlean
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Join Date: May 2015
Location: Serbia
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Quote:
Originally Posted by Matthieu Brucher View Post
Before, I removed all that universal binary part, worked OK with validation, but it seems that there are still some 32bits platforms around. And it's a pain.
Anyway, now I just need to convert to your API (changing the bitmap stuff).

Thanks for the help!
No problem, I am glad that you found your problem.
NOTE for my branch: Bitmap resizing is totally unoptimized and it was just rigged to work. (bi linear resizing algorithm) IPlugAnimation will probably change it's API as I think that I found a better way for implementing it, but this won't happen soon.
Also live editing works but it will totally be changed, but for now I don't have time to do this.
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