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Old 02-15-2017, 05:09 AM   #41
vitalker
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Originally Posted by musicbynumbers View Post
Well, center would be better for that I guess but if you have a giant ultrawide neither are great
Would be better to have it in the middle and then use position from the last state like Reaper does with all the others things.
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Old 02-15-2017, 05:23 AM   #42
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Pre6 introduced Undo history bug. Example:

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Old 02-15-2017, 06:40 AM   #43
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Default Bug -Tooltips

Bug -Tooltips

Mouseover tooltips on AI envelope points don't always give the correct value unless you momentarily click on them. Tooltips on the interconnecting lines seem to display the correct values at that point. Note there is a flat track envelope behind these AIs.

eg.
1) AI volume envelope -all points give the track envelope gain value rather than the specific AI point gain value.

2) ReaEQ frequency and gain AI envelopes -the first point displays the track envelope freq/gain value rather than the specific AI freq/gain value, all subsequent AI points display the correct values.

Win7-64Pro.





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Old 02-15-2017, 06:54 AM   #44
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When I do this (delete both edge points via right-drag select/delete) I can produce an AI with no line at all, is it intended that we're allowed to to this ?


Last edited by nofish; 02-15-2017 at 07:02 AM.
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Old 02-15-2017, 07:06 AM   #45
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Originally Posted by vitalker View Post
Pre6 introduced Undo history bug. Example:

Thanks for spotting this one, fixing!
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Old 02-15-2017, 08:40 AM   #46
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i'm getting a weird stutter in the last 2 pres, and it's happened exactly 2 times. ultimately the project stays in time, but one section of the audio repeats out of sync with the actual project. i know this is a shitty bug report but i wanted to float it to see if anyone else "sees the ghost"

---

i'm hoping to one day see parameter identification on envelope mouseover...i have one track that contains 7 active envelopes at all time (it transposes an incoming C major scale into whatever scale i'm using at the time). i would benefit from an "item name" style display discretely tucked into the bottom left section of the envelope indicating the parameter name being

as option, of course, which should (optionally?) be assumed for everything i say.

great work, fellas, i'm feeling very grateful this morning.
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Old 02-15-2017, 08:51 AM   #47
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Now that we have swing grid in main view... how about adding actions to toggle normal, dotted, triplet grid, that are already available in MIDI editor? Pretty please?
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Old 02-15-2017, 09:48 AM   #48
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A point decided it doesn't want to be moved but spawn new points instead :

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Old 02-15-2017, 10:00 AM   #49
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Quote:
Originally Posted by EvilDragon View Post
Now that we have swing grid in main view... how about adding actions to toggle normal, dotted, triplet grid, that are already available in MIDI editor? Pretty please?
+1. This would be extremely useful.
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Old 02-15-2017, 10:13 AM   #50
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Thanks for spotting this one, fixing!
Justin, is it related to this bug? http://forum.cockos.com/showpost.php...&postcount=118
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Old 02-15-2017, 11:39 AM   #51
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invisible envelope bug: https://goo.gl/By78KO
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Old 02-16-2017, 12:14 AM   #52
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Quote:
Originally Posted by EvilDragon View Post
Now that we have swing grid in main view... how about adding actions to toggle normal, dotted, triplet grid, that are already available in MIDI editor? Pretty please?
That gets my vote, would be very useful
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