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02-15-2017, 05:09 AM
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#41
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by musicbynumbers
Well, center would be better for that I guess but if you have a giant ultrawide neither are great
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Would be better to have it in the middle and then use position from the last state like Reaper does with all the others things.
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02-15-2017, 05:23 AM
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#42
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Pre6 introduced Undo history bug. Example:
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02-15-2017, 06:40 AM
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#43
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Human being with feelings
Join Date: Oct 2007
Location: Lincoln, UK
Posts: 7,917
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Bug -Tooltips
Bug -Tooltips
Mouseover tooltips on AI envelope points don't always give the correct value unless you momentarily click on them. Tooltips on the interconnecting lines seem to display the correct values at that point. Note there is a flat track envelope behind these AIs.
eg.
1) AI volume envelope -all points give the track envelope gain value rather than the specific AI point gain value.
2) ReaEQ frequency and gain AI envelopes -the first point displays the track envelope freq/gain value rather than the specific AI freq/gain value, all subsequent AI points display the correct values.
Win7-64Pro.
>
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02-15-2017, 06:54 AM
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#44
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,093
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When I do this (delete both edge points via right-drag select/delete) I can produce an AI with no line at all, is it intended that we're allowed to to this ?
Last edited by nofish; 02-15-2017 at 07:02 AM.
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02-15-2017, 07:06 AM
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#45
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,716
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Quote:
Originally Posted by vitalker
Pre6 introduced Undo history bug. Example:
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Thanks for spotting this one, fixing!
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02-15-2017, 08:40 AM
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#46
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Human being with feelings
Join Date: Aug 2015
Posts: 3,664
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i'm getting a weird stutter in the last 2 pres, and it's happened exactly 2 times. ultimately the project stays in time, but one section of the audio repeats out of sync with the actual project. i know this is a shitty bug report but i wanted to float it to see if anyone else "sees the ghost"
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i'm hoping to one day see parameter identification on envelope mouseover...i have one track that contains 7 active envelopes at all time (it transposes an incoming C major scale into whatever scale i'm using at the time). i would benefit from an "item name" style display discretely tucked into the bottom left section of the envelope indicating the parameter name being
as option, of course, which should (optionally?) be assumed for everything i say.
great work, fellas, i'm feeling very grateful this morning.
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02-15-2017, 08:51 AM
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#47
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,785
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Now that we have swing grid in main view... how about adding actions to toggle normal, dotted, triplet grid, that are already available in MIDI editor? Pretty please?
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02-15-2017, 09:48 AM
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#48
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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A point decided it doesn't want to be moved but spawn new points instead :
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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02-15-2017, 10:00 AM
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#49
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Human being with feelings
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
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Quote:
Originally Posted by EvilDragon
Now that we have swing grid in main view... how about adding actions to toggle normal, dotted, triplet grid, that are already available in MIDI editor? Pretty please?
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+1. This would be extremely useful.
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02-15-2017, 11:39 AM
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#51
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Human being with feelings
Join Date: Jan 2014
Posts: 923
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invisible envelope bug: https://goo.gl/By78KO
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02-16-2017, 12:14 AM
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#52
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Human being with feelings
Join Date: Sep 2009
Posts: 863
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Quote:
Originally Posted by EvilDragon
Now that we have swing grid in main view... how about adding actions to toggle normal, dotted, triplet grid, that are already available in MIDI editor? Pretty please?
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That gets my vote, would be very useful
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