Old 04-23-2022, 06:27 AM   #1
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Default v6.55rc1 - April 23 2022

v6.55rc1 - April 23 2022
  • * Includes feature branch: improved HTML render statistics
  • + ARA: support older versions of Melodyne [t=265683]
  • + Accessibility: fix role of stateless toolbar buttons
  • + Accessibility: hide close button from toolbars when hidden
  • + Accessibility: improve MSAA get_accFocus behavior for media explorer toolbar and envelope window
  • + Audio Units: fix UI issue with some plug-ins (6.54 regression) [p=2549829]
  • + DDP: add additional help text [t=244730]
  • + DDP: allow enabling dither when rendering, correct help text [t=265581]
  • + Drag and drop: fix undo points when adding tracks via new drag-to-top-of-track option [p=2550309]
  • + FX: add oversampling indicator to floating FX windows
  • + FX: clarify labels of oversampling settings [t=265642]
  • + FX: hide chain until FX are added (6.54 addition) is ignored if the Add-FX window is already visible [t=265693]
  • + Media items: allow copying, selecting locked items (6.54 regression)
  • + Metadata: list only WAVEXT metadata tags under common scheme / channel configuration [p=2549344]
  • + Razor edits: fix moving envelope areas across tracks that do not contain a matching FX parameter or send envelope [t=265671]
  • + Recording: fix MIDI overdub recording potentially being affected by immediately following recording [t=252884]
  • + Render: automatically resize render statistics charts to fit browser window
  • + Render: display LRA range in HTML render statistics chart
  • + Render: display rectified peaks for reference in HTML render statistics
  • + Render: graph maximum rather than average loudness per pixel in HTML render statistics chart
  • + Render: more consistent loudness measurement for longer files in HTML charts
  • + Render: rename render window "stats" button to "stats/charts"
  • + Render: support HTML render statistics chart without internet connection
  • + Theme: fix tcp/mcp text colors for classic themes [t=265636]
  • # Render: display RMS-M max in HTML charts
  • # Render: display project name in HTML render statistics
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Last edited by schwa; 04-23-2022 at 06:55 AM.
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Old 04-23-2022, 07:13 AM   #2
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@Justin

I'm still not seeing the UI tweak for the item/pan slider background as discussed here:
https://forum.cockos.com/showpost.ph...6&postcount=26

Let me know if I'm missing something or if you meant the next build after this one.

Thanks.
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Old 04-23-2022, 07:43 AM   #3
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Quote:
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[*]+ Media items: allow copying, selecting locked items (6.54 regression)
this is good. I was very confused when I couldn't unlock items
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Old 04-23-2022, 08:12 AM   #4
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Quote:
Originally Posted by EpicSounds View Post
this is good. I was very confused when I couldn't unlock items
Isn't it possible by clicking the lock icon?
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Old 04-23-2022, 08:27 AM   #5
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Quote:
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Isn't it possible by clicking the lock icon?
CMD-L used to lock and unlock. in 6.54 it would only lock because it wasn't possible to select a locked item.
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Old 04-23-2022, 08:41 AM   #6
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Quote:
Originally Posted by EpicSounds View Post
CMD-L used to lock and unlock. in 6.54 it would only lock because it wasn't possible to select a locked item.
I am talking about these two options

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Old 04-23-2022, 09:44 AM   #7
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Quote:
Originally Posted by MRMJP View Post
@Justin

I'm still not seeing the UI tweak for the item/pan slider background as discussed here:
https://forum.cockos.com/showpost.ph...6&postcount=26

Let me know if I'm missing something or if you meant the next build after this one.

Thanks.
the next +dev build
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Old 04-23-2022, 09:56 AM   #8
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"+ Drag and drop: fix undo points when adding tracks via new drag-to-top-of-track option [p=2550309]"

Thx you. That works well, now.
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Old 04-23-2022, 10:14 AM   #9
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Quote:
Originally Posted by vitalker View Post
I am talking about these two options
and I was talking about something different
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Old 04-23-2022, 10:30 AM   #10
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when I was making the 6.54 video and testing the move to hidden track function I ran into some weird stuff when undoing. not sure on the steps to repeat it but I ended up with same items on main track and child track.
managed to record it once here https://youtu.be/QsFBUM2F0Z4
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Old 04-23-2022, 10:47 AM   #11
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Quote:
Originally Posted by EpicSounds View Post
when I was making the 6.54 video and testing the move to hidden track function I ran into some weird stuff when undoing. not sure on the steps to repeat it but I ended up with same items on main track and child track.
managed to record it once here https://youtu.be/QsFBUM2F0Z4
ah cool thanks fixing!
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Old 04-23-2022, 11:08 AM   #12
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HI Justin,
thanks for info addition in the Help for DDP Render.

But when looking at it (I haven't used this Help window for some time I have found that there is some issue in displaying its contents.
Unfortunately, I have to go out now and can do report only later, but you can try yourself if it can be reproduced.

It has to do with selecting text (more lines may be safer to reproduce), then scroll down a bit using mousewheel !!! (the issue does not appear when using scrollbar to move the text in window). And then selecting another part of the text. Previous text keeps selected/highlighted (because the text is then completely wrong - typed on each other).

I will try to make licecap later. I just wanted to report before new official release is out, so that all DDP fixes would be included at once

!!!BTW - this is not now new in this v6.55rc1, I got the same effect in v6.52+dev0327.

(Could it be lack of my system resources, for sure, but other text windows do not act like this.
Anyway it's under Windows 7 Pro 32 bit.


EDIT1 (20220424): This is how it looks like:


EDIT2 (20220424): Nice , this issue seems to be also fixed in final 6.55, which is now already released. Thanks Justin.

Last edited by akademie; 04-24-2022 at 05:13 AM. Reason: added the licecap screen capture of the issue, +info that the issue is fixed in 6.55
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Old 04-23-2022, 11:46 AM   #13
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Quote:
Originally Posted by EpicSounds View Post
and I was talking about something different
Yeah, I got that.
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Old 04-23-2022, 07:45 PM   #14
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Quote:
Originally Posted by Justin View Post
the next +dev build
Got it. Does this mean that it won't make it into an official public release for awhile?
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Old 04-24-2022, 05:40 AM   #15
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Quote:
Originally Posted by MRMJP View Post
Got it. Does this mean that it won't make it into an official public release for awhile?
Not necessarily but it won’t until it gets to be properly tested, which it hasn’t yet (obviously)!
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Old 04-24-2022, 09:20 AM   #16
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Anyone else getting this after v6.55 (final)? Subproject render VU meters not updating correctly. I have 4 x 5.1 stems coming out of the subproject master (running action "File: Save project and render RPP-PROX" here), with some tracks completely empty in this one, so certainly incorrect display for the render.

Everything works otherwise. Just a visual bug during render that did not happen with v6.54, so might be a v6.55 regression.



EDIT: clarifying, seems like only the VU meter is wrong, waveform is fine

Last edited by paaltio; 04-24-2022 at 10:03 AM.
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Old 04-24-2022, 07:35 PM   #17
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Quote:
Originally Posted by paaltio View Post
Anyone else getting this after v6.55 (final)? Subproject render VU meters not updating correctly. I have 4 x 5.1 stems coming out of the subproject master (running action "File: Save project and render RPP-PROX" here), with some tracks completely empty in this one, so certainly incorrect display for the render.

Everything works otherwise. Just a visual bug during render that did not happen with v6.54, so might be a v6.55 regression.



EDIT: clarifying, seems like only the VU meter is wrong, waveform is fine
ah thanks, fixing!

Last edited by Justin; 04-24-2022 at 07:42 PM.
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