Seems like having some different board sizes might work well here, especially since 7x6 seems to have been pretty well studied and solved.
But I think its a bit like the situation with dots and boxes, or checkers, where the solutions are not all that easy (perhaps even more so, because all the sites that give you hints don't actually help much). While theoretically, if P1 puts disk in the middle column s/he should win, executing such a win is a whole different matter.
oh and have you played around with different colors for the unused spaces? My 1st impression is that the black is pretty heavy, and overwhelms the colored disks, to whose attention the eyes should be drawn.
Ive been playing around with a Palm standalone version, Coconut Fern
Thanks for the feedback, everyone! OK, how bout this?
Using "lightslategray" for the untaken spots. Also, the board is now squared off so the dots are in a grid, and the preview piece graphic is blended towards white instead of black. Whatcha think?
Multiple board sizes are quite doable, btw. Should I do the full 7x6 to 10x6 range of boards, or maybe just start with 7x6 and wait and see which sizes are really needed/wanted? Thoughts?
Here's what 10x7 (the biggest) looks like at the moment:
The grey still seems too dark to me. I cant remember the proper technical term, but if all the colors used were converted to their grayscale values, the grey, yellow and green would end up
pretty equal. I think you need a color that would have a much lower "xxx" value where "xxx" refers to the term I cant recall (the gin is not helping!).
I think the black is actually better than the grey, because the contrast in terms of the "xxx"ness between the black and the (green and yellow) is high (even if the difference is in the wrong direction, ie the blank spaces should have less "xxx"ness rather than more, which is the case with the black vs green/yellow.)
I think you mean "Value", from "Hue, Saturation, Value". Value being the "brightness" I think.
Here's what the color scheme looks like converted to grayscale:
I can see how the green is the same brightness as the gray there.
So, how about "darkslategray"? Adds a touch of color, too.
I also put the board background color to "mintcream" (I love these SVG color names )
Here it is in grayscale:
More thoughts? I'm working on the win display; it's almost done. Also, any thoughts on doing various board sizes? I should probably just do all 4, huh?
Well, I guess it's either oppressed or hard to distinguish...
We'll see, I can always tweak it after launch...
Also, RE: board sizes, I'm gonna start with 7x6 (the classic) and 10x6 (the biggest). I can always add the intermediate sizes later on if there's demand.
Aw, I don't like the grey. I prefer the black to it tbh. I agree with trgeoff about the need for contrast.
How about making the chips/coins black and red instead of green and yellow? That might help with the contrast. I think the problem here is that green and yellow are kind of wishy-washy colours and it's hard to find something to contrast with them.
I do get your point on the green/yellow issue too Nithya... I just find them to be a nice neutral pair of colors. I'm gonna try to make sure Green always goes first when I use them, too, so it'll be consistent.
Heh specific RGB suggestions or photoshop mockups welcome