Hi, is possible to build an audioinput -> BPM Counter?
I have already downloaded the WDL SDK and in the IPlugEffect.cpp i can see this three lines:
//double samplesPerBeat = GetSamplesPerBeat();
//double samplePos = (double) GetSamplePos();
//double tempo = GetTempo();
after browsing source code i know that the GetTempo() function give me only the project host BPM.
So, I think that my only way to do my work is to use an external library, like Soundtouch
Maybe someone can give me some explanation or some suggestions
ps: Is there a "GUI part"?