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Old 03-04-2015, 11:03 AM   #1
Rv5
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Default Option to NOT Flush FX on playback start

At present there is an option to 'Flush FX on Stop'. With this enabled, Reaper tells Vienna Ensemble Pro 5 (VEP) to restart its engine per instance upon pressing stop, causing Reaper to pause while this happens.

As Reaper appears to flush FX on start, Reaper does this every time play is pressed, causing a delay in playback when multiple instances of VEP are loaded. The more instances the longer the delay in playback as Reaper tells each instance of VEP to reset its engine. This causes and un-usable delay when working with orchestral templates.

Given that the same happens when pressing stop with 'Flush FX on Stop' enabled, it would make sense that an option to 'Do Not Flush FX on Start' for specific plugins at least, would solve this problem.

Please see:

http://forum.cockos.com/showthread.php?t=144309

for the VEP problem, and:

http://forum.cockos.com/showthread.php?t=140690

for a similar issue regarding other plugins.

This feature would solve some issues it seems, and would certainly make Reaper usable with large orchestral VEP templates.
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Old 03-14-2015, 04:10 PM   #2
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I can't confirm your bug tracker ticket (at least not if I'm honest ) because it's VEP specific which I don't have, but I'll give this FR a +1 in support also for thread I started and you linked to (as it's presumably the same issue).
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Old 04-21-2015, 05:50 AM   #3
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I´ve just posted in the bug report a comment about a setting which, at least here, solves the playback delay problem with VE Pro. (I´ve tested it repeatedly with the same results) If anyone wants to try it out and tell if it had any success with it, read post #9 of this thread :

http://forum.cockos.com/showthread.php?t=156559
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Old 02-21-2016, 11:01 AM   #4
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Preferences/Plugins/VST: Don't flush synthesizer plugins ?


Make sure to disable the option below ("Don't send note offs ...") if you enable it (otherwise you'll get hanging notes)!
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Old 02-22-2016, 08:09 AM   #5
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Quote:
Originally Posted by Dstruct View Post
Preferences/Plugins/VST: Don't flush synthesizer plugins ?


Make sure to disable the option below ("Don't send note offs ...") if you enable it (otherwise you'll get hanging notes)!
In my case it's about FX not VSTi's, so I think above option wouldn't help here.

http://forum.cockos.com/showthread.php?t=140690

http://forum.cockos.com/showthread.p...06#post1589606
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Old 02-22-2016, 08:31 AM   #6
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If you mark VEP as an instrument, then that option will pertain to it.
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Old 02-22-2016, 11:17 AM   #7
Dstruct
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Quote:
Originally Posted by EvilDragon View Post
If you mark VEP as an instrument, then that option will pertain to it.
I wouldn't do that.
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Old 01-17-2017, 12:52 PM   #8
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Wow can't believe this wasn't added yet! This is also causing issues with S-Gear (Initialization of parameters takes time and introduces a small muted period on playback and rendering).
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Old 01-20-2017, 09:16 PM   #9
casrya
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I had a similar problem recently using STA enhancer 1.51 (CM version).

When rendering an item fx I had a second or two of silence. With the VST3 version it worked after rendering a second time but no workaround for the VST2 version. It sounds like the option to not flush FX might work here as well.
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Old 06-22-2017, 06:20 PM   #10
Anton9
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Devs,

Need this desperately, I have several vst plugins which have a freeze function which allows infinite looping of incoming audio. However as soon as play on REAPER's transport is engaged the plugin buffers get flushed.
Please give us an option to control this if possible.., please.
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Old 06-22-2017, 10:07 PM   #11
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Seems like a "silly plugin" problem. They should offer such an option if appropriate. Does the VST creator not have a Feature Request forum ?

(BTW.: when doing a JSFX plugin, you can decide weather or not to re-initialize on "play" in your code.)

-Michael
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Old 08-18-2017, 02:48 PM   #12
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Quote:
Originally Posted by mschnell View Post
Seems like a "silly plugin" problem. They should offer such an option if appropriate. Does the VST creator not have a Feature Request forum ?

(BTW.: when doing a JSFX plugin, you can decide weather or not to re-initialize on "play" in your code.)

-Michael
Michael, do you mean that you think these issues should be resolved by the developers of the plugin? Does this also apply to VST plugins?
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Old 08-19-2017, 12:13 AM   #13
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I suppose the DAW/Plugnin interface functionality is similar for VST and JSFX. The plugin gets a notification that a new "play" is started (with the next block of audio data to be sent/received). It can act on that information as it thinks appropriate.

-Michael
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Old 08-19-2017, 03:13 AM   #14
nirgoren
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Quote:
Originally Posted by mschnell View Post
I suppose the DAW/Plugnin interface functionality is similar for VST and JSFX. The plugin gets a notification that a new "play" is started (with the next block of audio data to be sent/received). It can act on that information as it thinks appropriate.

-Michael
Do keep in mind that, since it wasn't mentioned before in this thread, this seems to be an issue specific to Reaper and does not appear to happen when using other DAWs. Do you know whether Reaper is doing something different than other DAWs when it comes to informing plugins that a new "play" is started? It appears so..
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Old 08-19-2017, 04:58 AM   #15
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Yes, in my case at least it seems specific to Reaper and doesn't happen in two other DAWs I checked:

https://forum.cockos.com/showthread....50#post1360450
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Old 08-19-2017, 10:57 AM   #16
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Hmm. So this might be not a potential feature but either correct or a bug ?!?!?

-Michael
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