Old 01-19-2015, 09:18 AM   #1
jrp
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Join Date: Nov 2014
Posts: 194
Default unselect an item

Hello,

I am writing on a script that needs items that are not under the edit cursor to be deselected

I could not find any clue on how to do that...
is it somehow possible with this:
RPR_SetMediaItemInfo_Value(Item_ID, "B_UISEL", ???)
not sure what B_UISEL is supposed to be, writing in various numbers shows no reaction at all...
EDIT: It works, as soon as you move the mouse over an env-lane after running the script. Cracy!


I am using a while loop so far to identify if an item is not under the cursor.

Code:
Item_Count = RPR_CountMediaItems(0)
Item_Index = 0
cursor = RPR_GetCursorPosition()

while Item_Index < Item_Count: 
    Item_ID = RPR_GetMediaItem(0, Item_Index)
    start = RPR_GetMediaItemInfo_Value(Item_ID, "D_POSITION")   
    length = RPR_GetMediaItemInfo_Value(Item_ID, "D_LENGTH")
    end = start + length
   
    if (cursor > end) or (start > cursor):
          SOMEHOW MAKE IT UNSELECTED
    
    Item_Index = Item_Index + 1;

Last edited by jrp; 01-19-2015 at 10:05 AM.
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Old 01-19-2015, 09:39 AM   #2
jrp
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i have seen the command

SetMediaItemInfo_Value(Item_ID, "B_UISEL", 1)

in other scripts, in fact i was using an eel script that used this command.

It is not working anymore... And i bet it did!

Tried some older versions, but it´s the same.


EDIT: It works, as soon as you move the mouse over an env-lane after running the script. Cracy!

What could have broken this?

Last edited by jrp; 01-19-2015 at 10:22 AM.
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Old 01-19-2015, 10:30 AM   #3
spk77
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Hello,

Usually when track/item selection is changed by a script, UpdateArrange -function is needed to refresh the screen:

Code:
EEL: UpdateArrange()
Python: RPR_UpdateArrange()
(Use it at the end of your script)



Here's another function to select/unselect an item:
Code:
EEL: SetMediaItemSelected(MediaItem item, bool selected)
Python: RPR_SetMediaItemSelected(MediaItem item, Boolean selected)
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Old 01-19-2015, 10:37 AM   #4
jrp
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marvelous!
Thanks!

Wonder why it used to work without that update command...
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Old 01-19-2015, 10:45 AM   #5
spk77
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EEL version:
Code:
i = 0;
loop(CountMediaItems(0),
  item_id = GetMediaItem(0, i);
  pos = GetMediaItemInfo_Value(item_id, "D_POSITION");
  length = GetMediaItemInfo_Value(item_id, "D_LENGTH");
  end_pos = pos + length;
  cursor_pos = GetCursorPosition();
  end_pos < cursor_pos || pos > cursor_pos ?
    SetMediaItemSelected(item_id, 0);
  i += 1;
);

Undo_OnStateChange("Unselect items outside edit cursor"); // add undo point
UpdateArrange();
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Old 01-21-2015, 03:41 AM   #6
jrp
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thanks for giving the example.

Where did you get the SetMediaItemSelected command?
Looks like there is useful stuff missing on the wiki page...
http://wiki.cockos.com/wiki/index.php/ReaScript_API

You seem to prefer to use eel for this kind of script, when trying to load older python scripts by other users i have already experienced that it can be problematic.
So i understand that eel is integrated into reaper and will always work?

For a script like this eel does not seem to be so much worse in terms of code writing compared to python... Just a bit more (); but otherwise much the same.
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Old 01-21-2015, 02:16 PM   #7
spk77
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Quote:
Originally Posted by jrp View Post
thanks for giving the example.

Where did you get the SetMediaItemSelected command?
Looks like there is useful stuff missing on the wiki page...
http://wiki.cockos.com/wiki/index.php/ReaScript_API

You seem to prefer to use eel for this kind of script, when trying to load older python scripts by other users i have already experienced that it can be problematic.
So i understand that eel is integrated into reaper and will always work?

For a script like this eel does not seem to be so much worse in terms of code writing compared to python... Just a bit more (); but otherwise much the same.

Go to: REAPER main menu -> Help -> ReaScript documentation.

Many people have had problems with Python installations/reascript. EEL seems to be noticeably faster than Python (at least on older computers the difference is quite huge, I think).
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