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Old 12-21-2006, 08:04 PM   #1
Justin
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Default UPDATED May 22 2008 -! v2.207pre4/OSX0.96 mac preview build...

Edit: these builds are all outdated, new builds will go here:

http://www.cockos.com/forum/showthread.php?t=21935




VERSIONS AFTER THIS LINE ARE OLDER, USE THE ONE ABOVE!


(old version updated May 22 2008):

http://www.reaper.fm/files/osx_early...07pre4_096.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x or 10.5.x.

Changes:
  • Improved AU and VST compatability, especially on 10.5.x.
  • Addictive Drums still has some issues when resizing the UI -- this appears to be unsolvable, and no other host I tried allows you to resize plug-in UIs.
  • Camel 5000 still doesnt work in VST. I'm still amazed it does work in most other hosts! Seriously, wtf?
  • Lots of other updates (read whatsnew.txt for some of em)

(May 17 2008):

http://www.reaper.fm/files/osx_early...07pre2_095.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x or 10.5.x.

Changes:
  • (2.207pre2) lots of small fixes
  • Preliminary AU support (Schwa is teh rule!)
  • VST generic mode improvements
  • window ordering improvements
  • tons of other stuff finished/improved/etc


(May 8 2008):

www.reaper.fm/files/osx_early/reaper0895.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x or 10.5.x.

Changes:
  • Big VST UI compatibility improvements
  • small stuff




(May 6 2008):

www.reaper.fm/files/osx_early/reaper089.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes:
  • fixes to keyboard support (especially in modal dialogs on leopard)
  • fullscreen mode works
  • lots of other fixes





(May 5 2008):

www.reaper.fm/files/osx_early/reaper088.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes:
  • play cursor for navigator, midi editor
  • resize indicators for various things
  • 2.204pre5 updates (see whatsnew.txt)
  • improved fx window positioning
  • thread priority setting
  • fixed wrapping label displays in prefs etc
  • better sync-fx performance
  • reamote: icon + smp support
  • tons of other fixes
  • internal window system optimizations




(May 4 2008)

www.reaper.fm/files/osx_early/reaper087.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes:
  • added missing cursors
  • better resizing min/max sizes support for windows
  • better keyboard numpad support
  • better default vst path, js path detection
  • midi editor docking, screenset support
  • drag&drop support
  • fixed track i/o, envelope panels
  • incorrect filename fixes (\\ instead of /)
  • better quit sequence
  • fixed bugs where deleting tracks would close other windows etc





(May 3 2008)

www.reaper.fm/files/osx_early/reaper086.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: TONS of updates. No AU support yet, but a TON of functionality is brought to parity with Windows. The docker, lots of windows, ReaMote support, external editor support, etc etc.



(April 27 2008)

www.reaper.fm/files/osx_early/reaper073.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: Better .DMG with better documentation, all of the goodies in 2.203, and some other fixes.




(Mar 11 2008):

www.reaper.fm/files/osx_early/reaper072.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: bunch of mixer/track panel fixes, theme font fixes, decreased default meter framerate for lower CPU use, basic coreaudio automatic latency compensation for audio hardware (works on my MOTU anyway), fixed included themes/etc, keyboard tweaks for del/backspace support, more... AU support is still not working yet.


(Feb 12 2008):

www.reaper.fm/files/osx_early/reaper071.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: preliminary mixer view, faster text drawing all around (should reduce CPU usage some), all the 2.10x updates, AU scanning support (it will list the AU plugins but will not yet allow you to load them).



(Jan 1 2008)

http://reaper.fm/files/osx_early/reaper069.dmg

Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: tons of stuff (scrollbars all around). no mixer yet but all the i/o, envelope windows are mostly there. also mostly up to 2.026 standards (slave support, etc).


(November 23 2007)

http://reaper.fm/files/osx_early/reaperosx_2012_060.dmg

Changes: tons of ReaPlugs (only a few left), other cleanups/improvements, about box, registration system (you can now enter your REAPER reg key, and get nagged from time to time). Also fixed 24 bit wav reading, and floating point wav read/write on PPC. Edit: just uploaded a fix for AIFF reading on PPC.



(November 18 2007)
http://reaper.fm/files/osx_early/reaperosx052.dmg

Changes: Reorganized directory structure on image (reaper.app, ColorThemes, Data, Effects, etc, all go in the same path). Included more builtin FX (ReaComp, ReaGate, ReaVerbate so far). Other stuff too but those are the biggies... Also a preview of something coming in 2.012 (hey the mac version is ahead of the windows, how did that happen?), check the project settings for a preview . Oh also as of this version REAPER on Mac/PPC Mac/i386 and Windows should be able to load/save eachothers Rea* VST configs, as well as third party plugins that support it.



(November 14 2007)

http://reaper.fm/files/osx_early/reaperosx051.dmg
Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.


Changes: Tons of stuff is coming together! FX window overhaul (most stuff now works in there), basic track routing adjustments (right click on track vol faders), MIDI editor improvements, stuff all around.


(November 7 2007):

http://reaper.fm/files/osx_early/reaperosx050.dmg
Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: Tons of internal updates, basic MIDI editor, keyboard system improved, right click+drag marquee selections, lots of extra little dialogs implemented.

There's a ton more to do but this is a good step.. still not terribly usable, though. But we're making some progress and should see a bunch more get done before the year is up.





(july 23 2007)
http://reaper.fm/files/osx_early/reaperosx0.40U.dmg
Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: advanced theme support, fixed colortheme colors, a ton of other internal updates.



(July 14 2007):
http://reaper.fm/files/osx_early/reaperosx0.39U.dmg
Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: midi device configuration, other stuff, but no advanced skinning yet.


(updated May 26 2007):
http://reaper.fm/files/osx_early/reaperosx0.35U.dmg
Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: latest reaper/win updates, some fixes, better support for JS effects (a simple generic UI for them, woohoo!).


(updated April 12 2007):
http://reaper.fm/files/osx_early/reaperosx0.30U.dmg
Notes: Requires G4/G5 or Intel Mac, OS X 10.4.x.

Changes: Color themes now settable (no editing yet though), bounce and render dialogs work (you can now export, yeah!), item takes submenus work, a lot of other small stuff. And a lot of the goodies from the windows version (new peaks, etc).

(old posts):

(updated March 7 2007):
http://reaper.fm/files/osx_early/reaperosx_020U.dmg


Changes: MIDI input/output support, included ReaSynth and ReaSyndr VSTs, VST fixes, tooltips and cursors in main edit view, transport BPM/selection display, project settings for record format now work, and tons of other updates from the Windows side... also included the demo project... and there's probably more too, but we've forgotten...

old post:

Here it is:

http://reaper.fm/files/osx_early/reaperosx0.11U.dmg

Universal Binary, ABSOLUTELY REQUIRES OS X 10.4.x (.9 is all I've tested with). Supporting 10.3.x in the future may be an option, but it isn't yet. For PPC machines, it needs a G4 or a G5.

This is super-alpha-preview-etc, so don't go saying "this button doesnt work" or "I can't set fade shapes" or "the takes dont appear in the takes submenu" or "X doesn't work".


Tons of stuff isn't in yet, but you can at least load projects and edit and save, etc..

you can load VST and JS fx, but can't access their UIs yet. You can automate them though.


so what feedback _DO_ I want then? I guess if it blows up in some repeatable fashion, I'd like to hear about that...

-Justin

Last edited by Justin; 06-03-2008 at 11:09 PM.
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Old 12-21-2006, 08:13 PM   #2
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Quote:
Originally Posted by Justin View Post
Here it is:

http://reaper.fm/files/reaperosx0.1U.dmg

Universal Binary, but probably needs OS X 10.4.x (.9 is all I've tested with).
I only have 10.3.9 and yes, it blows up at launch. Oh well...
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Old 12-21-2006, 08:19 PM   #3
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Quote:
Originally Posted by BoxOfSnoo View Post
I only have 10.3.9 and yes, it blows up at launch. Oh well...

hmm does 10.3.9 support UB?

oops, just looked through some stuff.. 10.3.x support anytime soon (i.e. in the next few days) is out of the question... doh

Last edited by Justin; 12-21-2006 at 08:33 PM.
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Old 12-21-2006, 11:53 PM   #4
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Default And then????

You get to working on a Linux Native version with WINE VST support????

Please, please, please...

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Old 12-22-2006, 12:08 AM   #5
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Quote:
Originally Posted by Justin View Post
hmm does 10.3.9 support UB?
UB apps can run on a least 10.2.x - and probably lower, though supporting anything less than 10.2 usually isn't worth the effort. You just have to compile the PPC part with GCC3 and build it against the 10.2 SDK - both are optional during the Xcode install.

Apple introduced some nice APIs in 10.4 so I wouldn't blame you for supporting anything less however...
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Old 12-22-2006, 12:39 AM   #6
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Hi Justin,

I was so excited to run Reaper on my Mini G4... but after 15 seconds of colored spin ball nothing more happends.
I have tried several times with the same result.

I have 10.4.8 and the audio card is a USB Terractec Aureon 5.1, but it is the same without the card plugged.
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Old 12-22-2006, 12:44 AM   #7
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Quote:
Originally Posted by jm duchenne View Post
Hi Justin,

I was so excited to run Reaper on my Mini G4... but after 15 seconds of colored spin ball nothing more happends.
I have tried several times with the same result.

I have 10.4.8 and the audio card is a USB Terractec Aureon 5.1, but it is the same without the card plugged.

Jim,

Do you have any VST plug-ins installed in /Library/Audio/Plug-ins/VST/ ?

If so, can you temporarily move them and see if that enables REAPER to start?

Thanks,

Justin
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Old 03-15-2008, 12:36 PM   #8
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Quote:
Originally Posted by BoxOfSnoo View Post
I only have 10.3.9 and yes, it blows up at launch. Oh well...
I have a g4 running 10.4.11...1.2 gig proc...
the "demo" song stutters and skips. cant do much with it.
whats up?
would consider a licence if it works .
cheers&aloha
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Old 03-16-2008, 10:42 AM   #9
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Quote:
Originally Posted by oaktown View Post
I have a g4 running 10.4.11...1.2 gig proc...
the "demo" song stutters and skips. cant do much with it.
whats up?
would consider a licence if it works .
cheers&aloha
matt
I have a G4, OSX 10.4.11, 1.5 Ghz, 512 MB RAM and the .72 version runs smooth playing the demo song. Do you have anything running in the background, Automator possibly? If I attempt to manipulate any other program or utility during playback it will jerk around, otherwise no problem.
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Old 03-16-2008, 11:20 AM   #10
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Quote:
Originally Posted by oaktown View Post
I have a g4 running 10.4.11...1.2 gig proc...
the "demo" song stutters and skips. cant do much with it.
whats up?
would consider a licence if it works .
cheers&aloha
matt

What audio hardware? Try creating an aggregate device with the OS X audio config tool, and using that for both in and out in REAPER, see if that helps..

-Justin
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Old 03-22-2008, 03:16 AM   #11
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How is this version on the CPU?

Logic 8 is a bit sluggish. Would like some smooth, this is one of the best things about the PC version.

Also can it:

1) Run Battery 3 as a plugin?
2) Apply effects?
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Old 03-24-2008, 05:14 AM   #12
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vst for the most part works
I don't know about battery 3
specifically.
Its still a beta preview so , just dl it and try
it out with a project , it works for me,
but threre are many missing features.
the CPU use is fine here with a macpro
it (.72) has been optimized with text and meter
rendering to be less of a hog then previous
builds.
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Old 12-23-2006, 07:02 PM   #13
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I'm a brand new user, who is a recent convert to Mac's. Thank you kindly for your efforts, and for your willingness to include the Mac's in your efforts.

I've dabbled with programming in the past (http://tremor.quakedev.com), and although purely a hack, I would be happy to assist anyway I can.
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Old 12-24-2006, 07:29 AM   #14
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Out of interest, how do you enable VST plugins to work on an Apple system? I don't know much about them, having only used a few for simple purposes, but was under the impression that they are usually compiled to x86 (DLLs). Sorry if I'm a real n00b for saying this!
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Old 12-24-2006, 02:47 PM   #15
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Another brand new Mac user, had my MacBook for about a week or two now.

Loaded up both Reaper 0.1 and 0.11 alphas, both work great! Of course, haven't loaded any effects other than the Sonalksis demos, but those weren't detected.

Interface looks nice, it makes good use of the screen real estate. Also with CoreAudio it works great. Was able to playback through my laptop speakers and FireBox with no setup needed.

Thanks again for the effort and I'm looking forward to the added features! I'll give some feedback with future versions and testing.
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Old 12-24-2006, 04:35 PM   #16
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10.3 support would be a very great idea if it is at all possible.

There's a lot of people out there in studioland on 10.3 who are happy with that release purely because their (last year's)protools hd still runs absolutely fine on it.

I'm not a mac person, but I'd like say 'try this guys' in a few places, and people won't want to upgrade their o/s just to try something new if their main o/s version already works, and serves no other function bar booting up just that one application.

I do think it's great that mac can now experience this, though. How awesome is that?
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Old 12-25-2006, 07:41 PM   #17
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And Lo.. the Mac version of REAPER was born.

There were many who came to see the miracle - some in disbelief.

They brought gifts of praise, bug-reports, and requests for 10.3 compatibility.

Some even offered programming support.

It was truly Jesusonic.
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Old 12-31-2006, 12:08 PM   #18
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Default Yes!

I just joined the message board so i can say this is GREAT! I just got a new Imac the other week (I use both PC and MAC these days) and I was saying to myself, "You know, it would be cool if I could get REAPER on the Mac."

And now that's practically true.

I was going to be buying Logic Pro in a few weeks but using Reaper is more than enough for the amount of audio work I do (I already use it on my PC in most situations).

Thank you so much for making the Mac version.

My only question (as I don't know a whole lot about programming) is when you create an update for the PC version will the MAC update be available at about the same time?

- Brad
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Old 12-31-2006, 01:17 PM   #19
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Quote:
Originally Posted by withayou View Post
I just joined the message board so i can say this is GREAT! I just got a new Imac the other week (I use both PC and MAC these days) and I was saying to myself, "You know, it would be cool if I could get REAPER on the Mac."

And now that's practically true.

I was going to be buying Logic Pro in a few weeks but using Reaper is more than enough for the amount of audio work I do (I already use it on my PC in most situations).

Thank you so much for making the Mac version.

My only question (as I don't know a whole lot about programming) is when you create an update for the PC version will the MAC update be available at about the same time?

- Brad

Once the mac version catches up to the PC version (which may be 6 months or so from now), then it will probably have a more relaxed release schedule (i.e. ~7 days behind the PC version).

-Justin
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Old 01-01-2007, 07:37 PM   #20
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Default Best thing ever

I'm so glad this is happening. Brilliant.

Thanks!
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Old 01-05-2007, 10:05 AM   #21
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Default Faders

Justin,

Will the faders for the Mac version stay on the left- as it is at present? It's just a bit weird having them there. (a bit too Garbageband for my liking hehe). As an old school type, I much prefer my faders from left to right- just like the PC version. Also will the Mac version have the brilliant Dock feature too??

One thing I dislike about Macs are all those floating windows. I'm not a big fan of Windows' 'all in one' feature either- especially with a 15" screen! Intuem has a neat little feature where if one moves the main screen around, any attached ones follow it too, making screen management a lot simpler. Perhaps a revolving cube, with different screens on different sides would be an interesting innovation?? Just a suggestion.
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Old 01-05-2007, 11:29 AM   #22
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The mac version will get a mixer view (like the PC version has) eventually..
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Old 02-05-2007, 07:11 AM   #23
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Quote:
Originally Posted by Justin View Post
Changes: not much new since the last preview builds, except brought up to speed with the Windows version (performance improvements, smooth seeking, better zoomed in view, etc etc).
is it correct that the mixer (no mixer window)?
and that there is something odd with the playrate? (how to reset?)

F
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Old 02-13-2007, 02:29 PM   #24
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really hoping that you get all the GUI stuff working here, that you include all the cockos VST plugs.... reaverb really looks good *drools*
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Old 03-03-2007, 01:00 AM   #25
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I'm checking this thread every day to see if midi has been implemented in the mac build. I can't wait to start testing it.
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Old 03-03-2007, 01:33 AM   #26
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I'm checking this thread every day to see if midi has been implemented in the mac build. I can't wait to start testing it.
+1 !!!!!!!!!
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Old 03-03-2007, 01:36 AM   #27
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I think that so far this has been the slowest REAPER build ever....
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Old 03-07-2007, 07:18 PM   #28
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Default reaper metal osx

Hi,
Did a rework of the interface to use osx metal look ala itunes etc, can send updated app if you want it, keep up the good work reaper osx!

screegrab:
http://www.ethermedia.jp/reaper_osx_metal.png

best
Gary
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Old 03-07-2007, 07:47 PM   #29
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Quote:
Originally Posted by garyn View Post
Hi,
Did a rework of the interface to use osx metal look ala itunes etc, can send updated app if you want it, keep up the good work reaper osx!

screegrab:
http://www.ethermedia.jp/reaper_osx_metal.png

best
Gary
Wow, Gary, that's nice work.
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Old 04-04-2007, 06:28 AM   #30
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the new mac pro 8 core
http://www.apple.com/macpro/
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Old 04-07-2007, 08:48 PM   #31
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i've got about 12 songs varying from 6-20 track sessions running .

on a macpro 10.4.9

Using with a mobile i/o 2882 and a lavry blue ad/da thru it no problem

playback is perfect / recording is perfect but i havn't recorded more then a few

tracks simultaneously yet though, however not one glitch yet.

Thanks Justin Keep it coming!!!!!!!

Last edited by mahasandi; 04-07-2007 at 08:54 PM.
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Old 04-08-2007, 03:34 PM   #32
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Quote:
Originally Posted by mahasandi View Post
i've got about 12 songs varying from 6-20 track sessions running .

on a macpro 10.4.9

Using with a mobile i/o 2882 and a lavry blue ad/da thru it no problem

playback is perfect / recording is perfect but i havn't recorded more then a few

tracks simultaneously yet though, however not one glitch yet.

Thanks Justin Keep it coming!!!!!!!

Good to hear. I have a metric halo ULN-2 on the way and plan on tracking with Reaper in the near future. I will post my thoughts once I have had some time to play around with it.

Also, anybody else having a problem maximizing reaper after it has been minimized to the dock?
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Old 04-09-2007, 05:20 PM   #33
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I'll give that a shot no exit, see if my G4 PB does it as well - Reaper osx works great with my ULN2 - havn't done alot with it but its been solid so far.
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Old 04-09-2007, 06:14 PM   #34
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Hello Justin,

when can we expect an updated mac preview build?

thanks,
Oliver
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Old 05-18-2007, 10:12 PM   #35
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Default Bug-logging-system?

Hi there,

is there a bug-logging-system set up yet? Something like Mantis (http://www.mantisbt.org/) perhaps?

I just tried to create a named marker (on a MacBook running 10.4.9 accessing internal audio) called "mö" and Reaper 30 crashed. I think it didn't like the Umlaut :-)
Attached Files
File Type: zip crashlog.070519.txt.zip (5.4 KB, 319 views)

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Old 05-19-2007, 11:48 AM   #36
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waiting ............ is ........



so ...................................must


have ...........................Patience ok ok
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Old 05-21-2007, 03:53 AM   #37
bentoms
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Just read an article on Reaper in Sound On Sound (http://www.soundonsound.com), & am reallly interested in this app.

Anyways, I was just wondering what stage AU support is?

This, midi editing & control surface support are the only things stopping me from dropping logic!
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Old 05-21-2007, 06:13 AM   #38
Amberience
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Originally Posted by bentoms View Post
Just read an article on Reaper in Sound On Sound (http://www.soundonsound.com), & am reallly interested in this app.

Anyways, I was just wondering what stage AU support is?

This, midi editing & control surface support are the only things stopping me from dropping logic!
The OSX version is currently quite a way off being as good as the Windows version. Consequently, I don't think it is usable as a OSX application.. YET.

For all we know, Justin could have been working on the OSX version for the past month really hardcore, and the next release might be more full than this current one we have.
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Old 05-21-2007, 06:29 AM   #39
bentoms
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For all we know, Justin could have been working on the OSX version for the past month really hardcore, and the next release might be more full than this current one we have.
Here's hoping!

Oh well, I can wait for q4 release (just hope that doesn't slip).
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Old 05-24-2007, 08:38 AM   #40
mahasandi
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Quote:
Originally Posted by Amberience View Post
The OSX version is currently quite a way off being as good as the Windows version. Consequently, I don't think it is usable as a OSX application.. YET.

For all we know, Justin could have been working on the OSX version for the past month really hardcore, and the next release might be more full than this current one we have.
Its usable to track , but many features are missing for editing /mixing.

q4 release for ver 2.0 win/ mac osx is alot of work !


here is a beer for justin !
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