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10-20-2009, 09:28 PM
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#1
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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REAPER 3.13 is up!!!
Don't think I'm ever first with this...
- Action: insert multiple tracks
- API: added functions: AddProjectMarker, DeleteProjectMarker
- Automation: new volume/pan envelopes display the current track fader value
- Crossfades: fixed auto-crossfade when control+drag copying items
- FLAC: fixed multichannel read support
- FX chains: automatically increase track channel count when loading FX chains that use more channels
- Glue: special fade handling when gluing multiple items starting or ending at the same time
- Mixer: consistent scroll behavior regardless of number of tracks, autoscroll to newly added tracks
- Master: no reset of master mono/stereo setting after automatically muting on overload
- Media items: button to display item properties, by default shown only when the item is resampled
- Media explorer: configurable default-handling of project files, better context menus
- Media explorer: filter fixes
- Menus: most commonly used menus can be customized (add/remove actions, submenus, rename menu items)
- Menus: menu customizations can be imported/exported to file
- MIDI editor: user preference to flash keyboard notes on track input note-on
- MIDI editor: setting to snap note ends to grid when snap enabled
- MIDI editor: fixed snapping bug when following project beats and grid is 1/4 note triplets
- MIDI editor: better keyboard handling in text fields
- Mousewheel: fixed control+mousewheel for fine slider moves in parameter modulation and send windows
- Mute/solo: setting via right-click follows selection/grouping unless overridden with shift key
- OSX: preliminary media explorer
- OSX: fixes for file browse dialog with certain paths
- OSX: vast keyboard system fixes and improvements
- OSX: fixed main window actions working in undocked transports
- OSX: disk reading does not use F_NOCACHE on remote filesystems
- OSX: virtual MIDI keyboard fixes
- OSX: fixes to mixer autoscrolling
- OSX: midi list editor supports in-list editing
- OSX: fixed visual glitch with docker
- Peak building: optimizations (50-150% faster on .wav files in our tests)
- Peaks: when using alternate peak path, put peaks in numbered subdirectories for better performance
- Peaks: low quality preview peaks during building are now are more consistent with finished peaks
- Peaks: aborted peak generation removes partial (invalid) peak files
- Project load: replacing files with different types will scan for the same file type for other missing files
- Project/template load: current working directory defaults to project/template path
- ReaScript: added GetTrackState, expanded html help, set undo point after script executes
- ReaScript: capture Python compile-time and run-time error messages for display
- ReaScript: fixed get/set of integer-type track, item, or take parameters
- Take names: automatically focus take name field when displaying item properties
- TCP: Drag and drop routing now autoscrolls
- TCP/Mixer: autoscroll to tracks selected via action or control surface
- Track icons: optionally set all tracks to the same width when any track icons are used
- Undo system: greatly reduced memory use when loading undo history from file
- VST: fix for bridged/firewalled plug-ins with track controls visible
- VST: added MIDI output mode to merge output with input (for groove players, arpeggiators, etc)
- VST extensions: support for effString2Parameter (mostly for readable manual editing of envelope points)
- VST MIDI: fixed hanging note bug from synthedit and possibly other plugins that generate MIDI
- Windows: drag and drop of files out of REAPER now better supports unicode characters
- Windows: try to prevent bad plugins from quitting REAPER
- x64: ReWire support (master/mixer only)
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10-20-2009, 09:31 PM
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#2
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Super Moderator (no feelings)
Join Date: Dec 2007
Location: On or near a dike
Posts: 9,834
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Never got to reply first. Thank you very much for another awesome update!
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10-20-2009, 09:49 PM
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#3
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,166
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Absolutely amazing!
P.S. Pedant's corner: Changelog says 3.13 RC2
Last edited by nicholas; 10-20-2009 at 09:55 PM.
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10-20-2009, 10:00 PM
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#4
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Awesome update, thanks a lot!
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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10-20-2009, 10:04 PM
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#5
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Human being with feelings
Join Date: Sep 2008
Location: Location
Posts: 5,559
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Yeah, Thank you!!
Now that's somewhat funny:
Quote:
Originally Posted by Justin
Don't think I'm ever first with this...
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-Data
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10-20-2009, 10:19 PM
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#6
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Human being with feelings
Join Date: Oct 2008
Posts: 1,598
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Amazing work
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10-21-2009, 03:24 AM
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#7
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
Originally Posted by Justin
Don't think I'm ever first with this...
- Menus: most commonly used menus can be customized (add/remove actions, submenus, rename menu items)
- Menus: menu customizations can be imported/exported to file
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Absolutely killer! I hope we see this expand more down the road to include all menus etc. Nonetheless, it's still amazing! Great job to the team!
Begun, the clone war has:
[img]http://img243.**************/img243/9417/kaminocloningfacility.png[/img]
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
Last edited by Shan; 10-21-2009 at 03:30 AM.
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10-21-2009, 03:34 AM
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#8
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Human being with feelings
Join Date: Aug 2008
Posts: 1,144
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the next build ?
ghost clips for automation,audio,midi ?
and perhaps, customized mouse behaviour ?
keep on growing this Monster
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10-21-2009, 03:37 AM
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#9
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Human being with feelings
Join Date: Aug 2008
Posts: 1,144
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Quote:
Originally Posted by Shan
Absolutely killer! I hope we see this expand more down the road to include all menus etc. Nonetheless, it's still amazing! Great job to the team!
Begun, the clone war has:
[img]http://img243.**************/img243/9417/kaminocloningfacility.png[/img]
Shane
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this war has ended (actually didn't start) when reaper borned
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10-21-2009, 03:41 AM
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#10
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Human being with feelings
Join Date: Aug 2008
Posts: 1,144
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Quote:
Originally Posted by Shan
Absolutely killer! I hope we see this expand more down the road to include all menus etc. Nonetheless, it's still amazing! Great job to the team!
Begun, the clone war has:
[img]http://img243.**************/img243/9417/kaminocloningfacility.png[/img]
Shane
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BTW you can edit all that in text editor, more easy with copy/cut/paste
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10-21-2009, 03:52 AM
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#11
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Human being with feelings
Join Date: Jul 2007
Location: London, UK
Posts: 1,217
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Cheers guys!
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10-21-2009, 04:51 AM
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#12
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Human being with feelings
Join Date: Jul 2006
Location: Hungary
Posts: 3,129
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yay, FX Chains without any inbetween dialog/window/whatever!!
thank you very much!
__________________
panda in the desert
Last edited by beatbybit; 10-21-2009 at 05:02 AM.
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10-21-2009, 06:15 AM
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#13
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Human being with feelings
Join Date: Feb 2008
Location: South Coast UK
Posts: 14,303
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Wahaeey!
Menu mods.
I hope this means I can strip out ones I know well enough to use shortcuts for, and ones that I don't have any use for - leaving only the ones I have to search for.
It's what a lot of people asked for, and what a lot of people criticised REAPER for, now we have it there will be far less to argue about.
Shorter menus, less noise, making REAPER an even more agile animal - less of a Llama and more of an antelope!
Thanks Devs
__________________
The grass is greener where it rains
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10-21-2009, 07:59 AM
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#14
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Human being with feelings
Join Date: Apr 2007
Location: Sweden
Posts: 713
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Quote:
Originally Posted by beatbybit
yay, FX Chains without any inbetween dialog/window/whatever!!
thank you very much!
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umm... how did you acomplish that? my attempts have been futile so far.
__________________
Reaper x64 - Win10 x64
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10-31-2009, 06:24 AM
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#15
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Human being with feelings
Join Date: Jan 2009
Posts: 390
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Quote:
Originally Posted by beatbybit
yay, FX Chains without any inbetween dialog/window/whatever!!
thank you very much!
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I searched and attempted this with no luck. Could you please explain how to do this?
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10-21-2009, 04:09 PM
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#16
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
Originally Posted by whatsup
BTW you can edit all that in text editor, more easy with copy/cut/paste
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Care to elaborate with more info?
Thanks,
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
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10-21-2009, 05:24 PM
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#17
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by Shan
Care to elaborate with more info?
Thanks,
Shane
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I assume he's talking about Wordpad, maybe I'm wrong. You can open reaper-menu.ini with Wordpad and edit it, copy/paste entries from one line to another and delete lines. You just need to keep the logical secuence (item=o, 1, 2, 3, etc) on each menu.
Btw, .ReaperMenuSet files contain the same info as reaper-menu.ini and you can edit it too, actually if you rename it to .ini, name it as reaper-menu and overwrite the one in your app data folder with it just does what 'Import' button does Cockos guys are really smart.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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10-31-2009, 04:34 AM
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#18
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Human being with feelings
Join Date: Sep 2009
Posts: 6
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Guys are all the 32-bit plugins supposed to work with new 3.13 REAPER64x (via bridge) or no?? ...or am I missing something...
I can't get Guitar Rig 3, Native Instruments FM7 to work... - the 64 bit REAPER detects them and I can add them in FX - but no sound?!
I use WIN7 and on 32-bit REAPER everything works like a charm, but I'd like to move on to 64bit...
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10-21-2009, 03:29 AM
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#19
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Human being with feelings
Join Date: Jul 2007
Location: Hamburg and Heidelberg
Posts: 670
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I always thought replying as number 17 was best. (er...^^)
Great 3.13! After reading another incredibly useless thread over at KVR if Logic9 or Reaper was better (ending in about....nothing) I prefer to make music with Reaper tonight.
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10-21-2009, 06:03 AM
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#20
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Human being with feelings
Join Date: Feb 2008
Location: france
Posts: 230
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Quote:
Originally Posted by Justin
[*]Menus: most commonly used menus can be customized (add/remove actions, submenus, rename menu items)[*]Menus: menu customizations can be imported/exported to file
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wow ! huge for me.
it was obvious this would come one day, but i wasn't waiting for it so soon..
Again a refreshing move from cockos, most companies would have waited the next paid upgrade, using this feature as big selling point.
Thank you !
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10-21-2009, 06:08 AM
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#21
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Human being with feelings
Join Date: Apr 2009
Posts: 219
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Cockos is the gear!
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10-21-2009, 06:49 AM
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#22
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Human being with feelings
Join Date: May 2006
Posts: 1,631
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Quote:
Originally Posted by Justin
Don't think I'm ever first with this...
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congrats. just got back from 2 weeks in peru. these are for you:
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10-21-2009, 07:30 AM
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#23
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Human being with feelings
Join Date: Feb 2007
Posts: 3,221
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and on my birthday, too - you shouldn't have. this is a really good one. thank you, sirs.
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10-21-2009, 07:43 AM
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#24
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Human being with feelings
Join Date: Dec 2008
Posts: 70
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Solid update. Thanks!
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10-21-2009, 08:06 AM
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#25
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Human being with feelings
Join Date: Jan 2007
Posts: 562
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This one is awesome! Long awaited fix I needed. Just upgraded my license a couple days ago, now I'm onboard until Reaper 4.x.
__________________
Free Synthedit/Synthmaker plugins that I made: runbeerrun dot blogspot dot com
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