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Old 02-26-2017, 02:22 PM   #41
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Quote:
Originally Posted by hopi View Post
will you plz post a dl link here when you have it ready? Thanks for your fine work!
Sure, but this won't happen soon as there are a lot of new features coming. The next version will be 2.0.0.
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Old 02-26-2017, 06:09 PM   #42
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Originally Posted by Youlean View Post
Sure, but this won't happen soon as there are a lot of new features coming. The next version will be 2.0.0.
I am a patient person
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Old 02-27-2017, 06:03 AM   #43
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Quote:
Originally Posted by Youlean View Post
Anyways, you can see the development progress here. Currently I have included GUI scaling, and now I am working on different views (just meter, meter + distribution etc.)

https://www.facebook.com/itsYoulean/...9371806078875/
I've banned Flash from my machine, which Facebook appears to require.

May I humbly request a Youtube upload to your channel ?
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Old 02-27-2017, 06:05 AM   #44
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Quote:
Originally Posted by airon View Post
I've banned Flash from my machine, which Facebook appears to require.

May I humbly request a Youtube upload to your channel ?
Here you go:
https://youtu.be/GyeZGm91yvY
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Old 03-03-2017, 09:22 AM   #45
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Thank you. Slick and fast.

What will you think of next ?
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Old 03-03-2017, 10:44 AM   #46
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Quote:
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Thank you. Slick and fast.

What will you think of next ?
He didn't think of putting a download link in the description! Oh, I see it's a sort of private video, never mind.

Still, great piece of kit!
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Old 03-03-2017, 11:28 AM   #47
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This is actually work in progress for V2.0.0
So far I can tell you that next will be:

-2 color splits in histogram
-Relative scale offset
-0.1 decibel step in true peak threshold
-New GUI design (I am waiting for Voger Design to finish this)

There are a lot of more exciting features that will come too, but I can't speak about that yet. Also, I hope to bring AAX in the next version, but we will see...
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Old 05-26-2017, 09:41 PM   #48
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Question:

I'm trying to get my mixes to -14 LUFS, to use this plugin, do I just put it as the last plugin on my master fader and then push play? I have a pretty elaborate master fader fx chain and I'm excited that all the streaming services are moving to -14 LUFS so I can back off on my FG-X.
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Old 05-27-2017, 02:01 AM   #49
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Nice plug Youlean.
I haven't bothered with LUFS readings as I use Reaper to program and produce.
I am reading up on the LUF reading now thank you for the motivation !
cheers
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Old 05-27-2017, 02:03 AM   #50
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Quote:
Originally Posted by airon View Post
I've banned Flash from my machine, which Facebook appears to require.

May I humbly request a Youtube upload to your channel ?
@airon,
Any specific reason to ban flash ?
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Old 05-27-2017, 11:47 PM   #51
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Security and performance concerns. Primarily security though. For details try any search engine .
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Old 08-07-2017, 02:23 PM   #52
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Default Youlean won't install

I have win 10 pro 64 bit (creators update) and Reaper 5.4. I am trying to install Youlean 1.0.5 but it just won't. It says its installed but I can't find the files anywhere. I even tried setting it to a simple easy to find path but the folder remains empty after the install. Its going through the motions but not actually installing. Any ideas?
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Old 08-07-2017, 03:07 PM   #53
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Ok, sorry to be a pain, I've just found the problem. Comodo antivirus blocked it! I should have looked there first time. Its normally ok with plugins and the like.
Jim
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Old 08-07-2017, 03:38 PM   #54
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I used it to master my 3rd CD (upcoming. Very nice! I would like to see either 1. Resizable window, or 2. mini-mode just showing absolute peak figure and small waveforms.
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Old 08-24-2017, 12:25 PM   #55
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Quote:
Originally Posted by Juan D'Fall View Post
Ok, sorry to be a pain, I've just found the problem. Comodo antivirus blocked it! I should have looked there first time. Its normally ok with plugins and the like.
Jim
Sorry for the late response! Can you scan the plugin with Comodo and tell me if it show's something?
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Old 08-24-2017, 12:26 PM   #56
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Quote:
Originally Posted by JeffreyET View Post
I used it to master my 3rd CD (upcoming. Very nice! I would like to see either 1. Resizable window, or 2. mini-mode just showing absolute peak figure and small waveforms.
Thanks. You can try new BETA version. It has GUI scaling and mini mode too...
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Old 08-30-2017, 02:28 AM   #57
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Quote:
Originally Posted by Youlean View Post
Thanks. You can try new BETA version. It has GUI scaling and mini mode too...
Lovely stuff Youlean thank you. Your meter has been my favourite for some time now, and resides permanently in my Reaper Monitor FX chain. Combined with the SWS/BR Analyze Loudness function, which gives the loudness of an entire audio item, I have everything I need.

One thing I've noticed is that when in Stereo mode in the Monitor FX, it "eats" the audio going in to channels 3 to 6. I use channels 3-8 for monitor mixes in my studio, so if I forget to bypass Youlean Loudness when recording, the musicians can't hear anything :-)

I work round it by removing the routing from Reaper to the plugin on channels 3-6, but wonder if it might be more elegant for channels 3-6 pass through rather than be blocked in stereo mode?

Thanks again for all your work on this!

Cheers,
Jennifer
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Old 08-30-2017, 02:38 AM   #58
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Originally Posted by endorka View Post
Lovely stuff Youlean thank you. Your meter has been my favourite for some time now, and resides permanently in my Reaper Monitor FX chain. Combined with the SWS/BR Analyze Loudness function, which gives the loudness of an entire audio item, I have everything I need.

One thing I've noticed is that when in Stereo mode in the Monitor FX, it "eats" the audio going in to channels 3 to 6. I use channels 3-8 for monitor mixes in my studio, so if I forget to bypass Youlean Loudness when recording, the musicians can't hear anything :-)

I work round it by removing the routing from Reaper to the plugin on channels 3-6, but wonder if it might be more elegant for channels 3-6 pass through rather than be blocked in stereo mode?

Thanks again for all your work on this!

Cheers,
Jennifer
Thanks Jennifer. I will take look at it, but this will probably be not so easy to implement since Loudness Meter is highly depended on number of channels and many daws handles channels differently...
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Old 08-30-2017, 02:47 AM   #59
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Originally Posted by endorka View Post
Lovely stuff Youlean thank you. Your meter has been my favourite for some time now, and resides permanently in my Reaper Monitor FX chain. Combined with the SWS/BR Analyze Loudness function, which gives the loudness of an entire audio item, I have everything I need.

One thing I've noticed is that when in Stereo mode in the Monitor FX, it "eats" the audio going in to channels 3 to 6. I use channels 3-8 for monitor mixes in my studio, so if I forget to bypass Youlean Loudness when recording, the musicians can't hear anything :-)

I work round it by removing the routing from Reaper to the plugin on channels 3-6, but wonder if it might be more elegant for channels 3-6 pass through rather than be blocked in stereo mode?

Thanks again for all your work on this!

Cheers,
Jennifer
This may be of interest to you. It deals with monitoring fx and is completely independant.
https://www.youtube.com/watch?v=yBJf0IGSabg


Or you could try disabling the unwanted blocked channels at the PIN matrix level, so the loudness meter does not eat it. Might work.
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Old 01-16-2018, 03:13 PM   #60
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Thanks for making this awesome meter. I find it really useful and the scalability is a huge positive for me. I downloaded the manual but I couldn't find the answer to my question. What is the LUFS integrated ideal target point? I know that peak shouldn't exceed
-6 but I'm not sure about the integrated meter. The gui redlines at - 23 lufs but I'm not sure how that relates to LUFS integrated.

Thanks again for a really useful and generous contribution to the community.
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Old 01-20-2018, 11:46 AM   #61
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Originally Posted by Doc Brown View Post
Thanks for making this awesome meter. I find it really useful and the scalability is a huge positive for me. I downloaded the manual but I couldn't find the answer to my question. What is the LUFS integrated ideal target point? I know that peak shouldn't exceed
-6 but I'm not sure about the integrated meter. The gui redlines at - 23 lufs but I'm not sure how that relates to LUFS integrated.

Thanks again for a really useful and generous contribution to the community.
Thanks.

It really depends on type of music you want to analyze. This is general type of thing so you may try to search for example what is good integrated value for TV etc..
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Old 02-05-2018, 10:12 AM   #62
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I love the plug, read the manual but have a few more questions. I don't see descriptions for the LUFS meters so I googled and guessed. Can anyone tell me if these are right and what LUFS Short Term Max is too. Thanks !

LUFS
Loudness units relative to Full Scale. This is a loudness standard designed to enable normalization of audio levels. Loudness Units (or LU) is an additional unit. It describes loudness without direct absolute reference and therefore describes loudness level differences. For instance, the difference between -23 LUFS and -18 LUFS is 5 LU.

LUFS Short Term Measures the loudness of the past 3 Seconds.

LUFS Integrated
Indicates how loud the song is on average, and is measured over entire duration of material.

LU Loudness Range
Loudness range - Dynamics of your audio, or difference between the average soft and average hard parts (excluding extremes). Similar to RMS, but based on the LUFS scale which is optimized for human perception.

LUFS Momentary Max
Measures the loudness of the past 400 Milliseconds.

LUFS Short Term Max

True Peak Max
Shows the max peak that has occurred in the song. A maximum absolute level of the signal waveform. It measures the peak levels of samples and inter sample peaks.
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Old 02-05-2018, 10:22 AM   #63
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I'm not sure of reason for "Max" (unless it means max during the song) but short term is longer than momentary and similar to RMS since it only considers short term averaging. Thing about LUFs in general is the integrated value which requires the entire song to play to calculate. That is the number online services use when they decide how much to turn your content down if it's LUFs integrated is < then what they require. I think YT is -13 LUFs so if you render a mix at -13 LUFs, then YT pretty much won't touch your levels. You can tell how much they did by right-clicking the video and clicking "stats for nerds".

LRA as a side note is as you listed "loudness range/dynamics of the average" which is different that the classic dynamic range which is the distance between softest and loudest peak, similar to crest factor but again, across the entire song instead of some RMS window size IIRC.

The calculation throws away the bottom 10% and top 5% of the measurements which keeps things like sections of silence from swinging the results.
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Old 02-05-2018, 10:26 AM   #64
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Maybe LUFS Short Term Max is the peak in the last 3 second period.
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Old 02-05-2018, 10:35 AM   #65
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Quote:
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Maybe LUFS Short Term Max is the peak in the last 3 second period.
I'd have to look it up (or wait for the OP to answer) but it should be the max "short term average" that has occurred thus far - since ST is an average. It shouldn't have anything to do with an actual peak per the meaning of peak we are used to. There is also some value to just measuring offline so you don't have to wait for real-time playback to get the Integrated LUFs - Like I do for final renders - for that I just use Orban Loudness Meter and drag the render into it so I know my true rendered/final result.
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Old 02-05-2018, 10:48 AM   #66
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This is how the metering should work according to the standard:

http://tech.ebu.ch/webdav/site/tech/...h/tech3341.pdf
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Old 02-05-2018, 10:48 AM   #67
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You nailed it karbomusic!

BTW, dynamic measurements are coming very soon!
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Old 02-05-2018, 10:51 AM   #68
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Originally Posted by Youlean View Post
You nailed it karbomusic!

BTW, dynamic measurements are coming very soon!
Youlean, Any chance you could make a short video explaining what each of these LUFS values represent and maybe show examples of their practical usage ? Killer plug in my friend.
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Old 02-05-2018, 10:53 AM   #69
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Originally Posted by Coachz View Post
Youlean, Any chance you could make a short video explaining what each of these LUFS values represent and maybe show examples of their practical usage ? Killer plug in my friend.
This is on my TODO list, but first I must finish the V2 update!
EDIT: Thanks!
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Old 02-05-2018, 11:10 AM   #70
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Quote:
Originally Posted by Coachz View Post
Youlean, Any chance you could make a short video explaining what each of these LUFS values represent and maybe show examples of their practical usage ? Killer plug in my friend.
Quote:
Originally Posted by Youlean View Post
This is on my TODO list, but first I must finish the V2 update!
EDIT: Thanks!
While we wait...

dBTP: Is an estimate of potential ISPs which allows you to compensate for a them pre-render.

LUFS Integrated: the "loudness" calculation of the entire song, beginning to end which services use to decide to turn your audio down if needed.

LRA: The loudness range of the averages - gives an indication of dynamic range from a loudness perspective - loudness in all references here refers to how loud a listener "perceives" the content.

^Those three are the three you will spend the vast majority of your time caring about - everything else is more informational at the macro level FWIW and mostly irrelevant to the final render. Most commercial pop music runs anywhere from -7 to -10 LUFs Integrated which is too squished for me. I tend to stick around -14 to -13 LUFs integrated most of the time.
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Old 02-05-2018, 02:09 PM   #71
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Thanks ! Does Youlean have dBTP ? I don't see it. ISPs are intersample peaks that exceed 0 yes ?
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Old 02-05-2018, 02:17 PM   #72
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Thanks ! Does Youlean have dBTP ? I don't see it. ISPs are intersample peaks that exceed 0 yes ?
It does, it's the True Peak Max right under Short Term and in red text. Yes on the ISPs, hence it's being a prediction in LUFs meters, since it happens on the analog side after the fact.
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Old 02-15-2018, 09:57 AM   #73
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Trying this plugin at home (macOS 10.13.3 and reaper).

With the 1.9.0 beta, the plugin can't sync with timecode.

It works with the 1.0.5.

But I can't seem to well understand how overdub works...
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Old 02-17-2018, 09:14 AM   #74
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Originally Posted by ambolik View Post
Trying this plugin at home (macOS 10.13.3 and reaper).

With the 1.9.0 beta, the plugin can't sync with timecode.

It works with the 1.0.5.

But I can't seem to well understand how overdub works...
Thanks. I will check!
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Old 02-17-2018, 09:46 AM   #75
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Quote:
Originally Posted by Coachz View Post
Youlean, Any chance you could make a short video explaining what each of these LUFS values represent and maybe show examples of their practical usage ? Killer plug in my friend.
Answered here
https://www.youtube.com/watch?v=4vDpSYxFs-0

not sure of the exact time in the episode but we definitely summarized each type and gave examples of where they're used.
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Old 02-17-2018, 11:20 AM   #76
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Quote:
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Thanks. I will check!
Confirmed. I will try to fix for the next BETA release.
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Old 02-17-2018, 05:14 PM   #77
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Quote:
Originally Posted by EpicSounds View Post
Answered here
https://www.youtube.com/watch?v=4vDpSYxFs-0

not sure of the exact time in the episode but we definitely summarized each type and gave examples of where they're used.
Thanks. That's not a video is it? I just hear sound.
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Old 02-17-2018, 05:38 PM   #78
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Quote:
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Thanks. That's not a video is it? I just hear sound.
are you new to podcasts?
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Old 02-18-2018, 06:26 AM   #79
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Quote:
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are you new to podcasts?
ha ha, i guess i am. The youtube url makes me assume it's a video but it clearly says podcast in the title. Not sure why people post non video things to a video site.

Per the cool podcast......
If you MATCH the Integrated LUFs of one song (like Back in Black) that rocks the entire way through and a song like Stairway to Heaven that is quiet and then loud, then you might end up with Stairway being way too loud because it's LUF average lower even though the loudest part might be louder than the rocker.

Typically you would take the louder sections of a song like chorus and take the integrated loudness of that section. That way you avoid averaging down because of quieter parts.

Verses are often 4dB lower than choruses.

-14 LUFS is common for streaming music levels

Last edited by Coachz; 02-18-2018 at 07:12 AM.
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Old 02-18-2018, 09:38 AM   #80
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Quote:
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ha ha, i guess i am. The youtube url makes me assume it's a video but it clearly says podcast in the title. Not sure why people post non video things to a video site.
Ian's channel has over 25K subscribers, and it's the second biggest search engine in the world. Our views aren't as high there as soundcloud/iTunes but it makes sense to put it up there so people can find it on their phone, game console, tv.

The christmas episode is full video.
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