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Old 02-05-2017, 08:36 AM   #41
EvilDragon
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Originally Posted by vitalker View Post
I mean it's a bit inconvenient to open snap/grid setting every time you need to change swing settings. It's a waste of time.
I'm pretty sure there will be actions to change the swing percentage, just like there are for MIDI editor.
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Old 02-05-2017, 10:52 AM   #42
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Originally Posted by musicbynumbers View Post

Devs... What happened to this amazing idea from the past?

If we had this as a definable grid system between each measure for both arrange and midi, this would be insanely amazing! I hope it's not forever dead!


I'd say this would be better implemented as a groove tool:
- Grove extract from midi/audio
- Apply with strength to midi/audio.

But, of course, could be implemented for grid as well, with pattern A/B/C/D etc.

It's a good thing bringing it to attention here,
in case groove grid-implementation is choosen.
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Old 02-05-2017, 10:56 AM   #43
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Just as a reminder.
This is how Ableton Live implements Groove Tool:
https://www.youtube.com/watch?v=npNdBwZXwaI
and this is Studio One:
https://www.youtube.com/watch?v=3ni6AK8hZ6o
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Old 02-07-2017, 02:57 PM   #44
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Amazing news
Will it also mean the good old FR of "Grid Edit Mode" (manually moving grid lines, and snapping them to midi note starts or ends)?

I have recently had a dream about it, and thought - this will not happen in my lifetime, but now...
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Old 02-07-2017, 03:38 PM   #45
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Studioone's way is much better than Live's one.
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Old 02-07-2017, 05:48 PM   #46
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Originally Posted by sebas777 View Post
Amazing news
Will it also mean the good old FR of "Grid Edit Mode" (manually moving grid lines, and snapping them to midi note starts or ends)?

I have recently had a dream about it, and thought - this will not happen in my lifetime, but now...
It would be so cool to have a multiple grid line option like this

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Old 02-08-2017, 04:06 AM   #47
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Or even just being able to select a bunch or audio items or midi notes within a bar and make that are grid lines for all bars would be amazing!

Maybe it can auto detect how many bars overall though as you might have a live drum beat over say 16 bars that you want to align the whole grid to in that area.

Probably not easy to do though!

We can do this now by using heda's brilliant empty item to marker system but having it on the grid would be great too!
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Old 02-08-2017, 02:01 PM   #48
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Genius! 1000 x thanks! Was less than 30 mins, I knew it.
It's even better now. You can check it by downloadnig the last pre.
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Old 02-08-2017, 04:15 PM   #49
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OMG! The Reaper Swingers Club can finally get it's groove on!
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Old 02-08-2017, 05:40 PM   #50
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btw this was the 2nd time anyone used the inline midi editor



just messing. this looks v cool. keep trucking.
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Old 02-10-2017, 05:08 PM   #51
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Ohhh snap :-D. This is exciting news!
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Old 02-10-2017, 06:11 PM   #52
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+1 for a native groove implementation with grid
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Old 02-11-2017, 08:39 AM   #53
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Should the swing be a part of tempo-markers? Just an idea.
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Old 02-11-2017, 10:09 AM   #54
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Anyone knoow what the option "Adjust all items when changong swing" does?
It does'nt seem to do what I think it would, and that is move the items as swing is adjusted. Is there maybe another option somewhere that I need to check?
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Old 02-11-2017, 10:11 AM   #55
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Good one ..
Exactly the same confusion here ..
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Old 02-11-2017, 06:07 PM   #56
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Seems to work here on Windows 7 REAPER 64.

Make sure the check box is enabled. Items have to be on grid line when you start adjusting.

Apparently doesn't work (yet?) with notes in MIDI editor.
D

The little diamonds in the MIDI editor are kind of cool. Maybe arrange could benefit from that too? Or a mouse modifier for ruler context?

REAPERs Item: Quantize item positions to grid...
seems to work with swing grid lines, but not SWS actions like:
SWS: Quantize item's end to grid (change length)
Makes sense, but hopefully Justin/Schwa will replace the important ones.

I think it would be nice to have true "toggle" actions for some/most of the check boxes in Snap Settings window. Especially this one, but also ones like Snap media items to media items, Snap cursor to media items, etc. So a user can have a toolbar indication of their status at all times.
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Old 02-13-2017, 08:58 AM   #57
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mhm mhm... multiple grids (maybe item based), that can be easily used as rulers/imported to other items...
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Old 03-15-2017, 04:41 AM   #58
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I am crying just ride now )))
At last!!!!!!!
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Old 03-15-2017, 06:27 AM   #59
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Quote:
Originally Posted by Mordi View Post
Should the swing be a part of tempo-markers? Just an idea.
+100000
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Old 03-23-2017, 01:00 PM   #60
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I've been messing with this in 5.4rc3, it's awesome, you can set stretch markers on audio on the grid and when you change the swing value, the stretch markers follow the grid to compensate, making it possible to turn a one-bar loop of precisely on-time 1/16th note closed hihat hits into a swung version of same in a few clicks. Badass.
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Old 03-23-2017, 03:07 PM   #61
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- Audio item, aligned to Grid.
- Stretch marker on every 1/16 Grid.
- I open Snap / Grid settings window.
- Enable swing grid,
- checkmark "adjust" button
- now i adjust the swing slider.

Outcome: the stretchmarkers aren't moved according to the set swing slider.
So no swing is taking place on audio item.

Am i doing something wrong ?
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Old 03-23-2017, 03:51 PM   #62
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Quote:
Originally Posted by vanhaze View Post
- Audio item, aligned to Grid.
- Stretch marker on every 1/16 Grid.
- I open Snap / Grid settings window.
- Enable swing grid,
- checkmark "adjust" button
- now i adjust the swing slider.

Outcome: the stretchmarkers aren't moved according to the set swing slider.
So no swing is taking place on audio item.

Am i doing something wrong ?
I'm not sure, maybe timebase setting for the track? Mine's set as you describe and as I swing the swing slider back and forth, it stretches and squashes the audio between the markers in concert, I'll make a GIF when I'm home in an hour or so, right now all I have is a laptop with a secondary Reaper install on it at work.

I've got the track set to project default timebase, which in my case is "Beats (position, length, rate)", are you using a different setting maybe?

Edit: checked, it's the timebase setting, hope this helps.

Last edited by run_esc; 03-23-2017 at 04:27 PM.
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Old 03-25-2017, 06:20 AM   #63
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Quote:
Originally Posted by sebas777 View Post
mhm mhm... multiple grids (maybe item based), that can be easily used as rulers/imported to other items...
Sounds interesting!
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Old 03-25-2017, 06:38 AM   #64
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Quote:
Originally Posted by run_esc View Post
I'm not sure, maybe timebase setting for the track? Mine's set as you describe and as I swing the swing slider back and forth, it stretches and squashes the audio between the markers in concert, I'll make a GIF when I'm home in an hour or so, right now all I have is a laptop with a secondary Reaper install on it at work.

I've got the track set to project default timebase, which in my case is "Beats (position, length, rate)", are you using a different setting maybe?

Edit: checked, it's the timebase setting, hope this helps.
Thank you for helping me !

- I have set timebase item to beats (position,length,rate) but still doesn't work:
when moving swing slider (adjust all items when changing swing checkmarked).
the stretchmarkers don't change their position, only grid lines positions change.

Wondering if this is maybe is a Reaper - mac issue..
Can some other Reaper - mac user maybe check ?

OSX 10.12.3
Reaper 5.40 - 64bit
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Old 03-25-2017, 07:50 AM   #65
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No worries, I've noticed some problems with it since posting last, for example:

If you change the pitch-shift algo while doing this, it sometimes mangles the waveform even after returning the swing slider to 0 (so no stretching happening). Not consistent, so I don't know how to reproduce for a bug report.

Though the shifting works great immediately after the stretch markers are created, occasionally random stretch markers will sort of lose their grip on the waveform and stop reacting to swing slider changes, though nothing obvious changed to make it happen.

Stretch markers added after shifting using the swing slider won't react to the swing slider, this can be useful to create dead zones that don't shift at all and remain anchored in the timeline.

Other things, anyway it's a great mechanism and I'm sure they'll sort it out over the next few releases.
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Old 03-25-2017, 11:10 AM   #66
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Quote:
Originally Posted by FnA View Post
Seems to work here on Windows 7 REAPER 64.

Make sure the check box is enabled. Items have to be on grid line when you start adjusting.

Apparently doesn't work (yet?) with notes in MIDI editor.
It works if you leave the quantise window open, but that's pretty hacky. Hopefully midi notes will update their positions in the future. Then it will become more similar to groove in Maschine etc, where you just set a percentage and notes update automatically
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Old 03-26-2017, 03:22 PM   #67
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I would love to see the swing grid without the visual feedback (display with straight grid but audio output with swing applied).
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Old 03-26-2017, 04:09 PM   #68
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Is there a way to automate the swing value ? If we want swing in a part of a song, and not in another ?
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Old 03-27-2017, 12:55 AM   #69
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Quote:
Originally Posted by X-Raym View Post
Is there a way to automate the swing value ? If we want swing in a part of a song, and not in another ?
It doesn't move the items until you won't check "Adjust ... items". What is the reason for this FR?
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Old 03-27-2017, 04:22 AM   #70
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@vitalker
the reason is to have swing parts i the middle of pure straight sounds.
I had a song like that, which was straight, except one bridge which was swing.
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Old 03-27-2017, 08:45 AM   #71
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Originally Posted by X-Raym View Post
@vitalker
the reason is to have swing parts i the middle of pure straight sounds.
I had a song like that, which was straight, except one bridge which was swing.
I got it. But how can it look like?
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Old 05-09-2017, 04:00 PM   #72
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Holt shit, this is great.
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Old 06-03-2017, 10:28 AM   #73
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Quote:
Originally Posted by G-Sun View Post
I'd say this would be better implemented as a groove tool:
- Grove extract from midi/audio
- Apply with strength to midi/audio.

But, of course, could be implemented for grid as well, with pattern A/B/C/D etc.

It's a good thing bringing it to attention here,
in case groove grid-implementation is choosen.
+1
groove extraction
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