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Old 04-28-2009, 01:47 PM   #1
DarkStar
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Default Reaper 3 beta 7 - New Bug Reports

Remember - new bugs and show-stoppers only

Before you post here,
Please check through the Bug Reports Status thread
http://forum.cockos.com/showthread.php?t=29794
and test in the current Release (v2.5x) too, if appropriate

Please post:
-- one-line summary of the issue / problem
-- steps to create it
-- result
-- expected result (optional)

if you'd like to discuss other things about beta 7 go here: http://forum.cockos.com/showthread.php?t=35211


Previous Reaper 3 Beta Bug threads:
v.3 Beta 6: http://forum.cockos.com/showthread.php?t=35088
v.3 Beta 5: http://forum.cockos.com/showthread.php?t=34840
v.3 Beta 4: http://forum.cockos.com/showthread.php?t=34840
v.3 Beta 3: http://forum.cockos.com/showthread.php?t=34523
v.3 Beta 2b: http://forum.cockos.com/showthread.php?t=34339
v.3 Beta 2: http://forum.cockos.com/showthread.php?t=34292
v.3 Beta 1: http://forum.cockos.com/showthread.php?t=34018
v.3 Alpha 5: http://forum.cockos.com/showthread.php?t=33614
v.3 Alpha 4: http://forum.cockos.com/showthread.php?t=33560
v.3 Alpha 3: http://forum.cockos.com/showthread.php?t=33068
v.3 Alpha 2b: http://forum.cockos.com/showthread.php?t=32142
v.3 Alpha 2: http://forum.cockos.com/showthread.php?t=31918

Mac Reaper 3 Beta Bugs: http://forum.cockos.com/showthread.php?t=34212
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Last edited by DarkStar; 04-28-2009 at 02:21 PM.
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Old 04-28-2009, 02:14 PM   #2
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Quite sure this is not new, but
the MIDI editor's filter button will not say "Filter ON" when the filter is set to show only one MIDI channel with no other filtering involved. It will switch to "Filter ON" as soon as a second channel is added to view.
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Old 04-28-2009, 02:42 PM   #3
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Another crash.

This one definitely didn't happen before beta7.

Involved dragging a modifier to a parameter in VSTi Native Instruments Massive.

Silent quit.

I can reproduce this one every time. New project, Massive, drag, crash.

(The last VST crash I had wouldn't reproduce in a fresh project.)

--edit:

RESOLVED.

Sorry for the confusion. Was entirely my Massive problem.

Last edited by joe2; 04-30-2009 at 09:26 AM.
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Old 04-28-2009, 03:12 PM   #4
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Quote:
Originally Posted by joe2 View Post
Another crash.

This one definitely didn't happen before beta7.

Involved dragging a modifier to a parameter in VSTi Native Instruments Massive.

Silent quit.

I can reproduce this one every time. New project, Massive, drag, crash.

(The last VST crash I had wouldn't reproduce in a fresh project.)
OK how can I do this (dragging a modifier to a parameter?). I have massive but am not intimately familiar with it.
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Old 04-28-2009, 03:31 PM   #5
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Quote:
Originally Posted by Justin View Post
OK how can I do this (dragging a modifier to a parameter?). I have massive but am not intimately familiar with it.
I think he means the following:

1) Click the routing tab
2) Choose a modifier (i.e., 1Env, 2Env, etc.) and drag it by holding down on the little icon of the 4-direction arrows
3) Drag it to a parameter to modifier (i.e., the blank boxes under knobs

However, if that's what he means, I can't reproduce any crash here.
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Old 04-28-2009, 03:59 PM   #6
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Quote:
Originally Posted by Justin View Post
OK how can I do this
Quote:
Originally Posted by sessionthree View Post
I think he means the following
Yep, that's the method. Specifically:

I'm dragging the mod arrow "1Env" (accessible from the "global" tab), to the param box for Osc1 pitch--the first little box below the pitch control (near the top left of the plugin). As soon as I release the mouse over this box, it silently quits.
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Old 04-28-2009, 04:04 PM   #7
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Quote:
Originally Posted by joe2 View Post
Yep, that's the method. Specifically:

I'm dragging the mod arrow "1Env" (accessible from the "global" tab), to the param box for Osc1 pitch--the first little box below the pitch control (near the top left of the plugin). As soon as I release the mouse over this box, it silently quits.
I followed these steps exactly with no problem at all (version 1.1.3.001). You might need to post a project.
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Old 04-28-2009, 04:10 PM   #8
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Quote:
Originally Posted by sessionthree View Post
I followed these steps exactly with no problem at all (version 1.1.3.001). You might need to post a project.
I understand. FWIW, I've been experiencing a number of plugin-related silent quits/crashes with beta6/7. I think I might be running a slightly different version of Massive. It didn't happen in versions prior to beta5/6. I'm not suggesting it happened in these versions, but I haven't tested. Will do shortly.
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Old 04-28-2009, 04:17 PM   #9
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Automation/slider confusion; "priority", etc.

This has been raised in a form elsewhere, but I haven't seen it quite like this, and I'd consider this a bug, rather than just confusing:

Video: http://screencast.com/t/ACM688Zj89m

This seems to differ from previous reports I've read, which related to the automation of the current track's volume. In this case, the i/o panel actually allowed one to change the slider there independently. This led me to believe that the i/o panel represented a "gain" control, with "lower priority"--in other words, the TCP slider would move both (altering two sets of levels: track volume and track gain), but the i/o slider would only move itself (altering only track gain). Thus, when the volume was automated, even if the gain had been set to -inf, you could change this without having to bypass the envelope. (I don't consider this a worthy workaround, necessarily. Things need to be clear. Are there two things, vol and gain? If so, there need to be accessible controls for both. etc.)

Notes:

- Send track x to track y
- Drag send vol slider to -inf
- Automate send vol from track x envelopes window, read method
-> Env appears in timeline; at 0.0 ** this is already somewhat confusing
- Write a bit of automation, playback
-> Sound isn't produced like expected ** none of x will be sent to y
- Watch the slider in the i/o window: it's green; moves like expected
- Bypass the envelope (from timeline)
- The slider is not green; it appears at -inf
- Reset to 0.0
- Enable envelope from timeline
-> Sound produced as expected

Same happens with pan, etc.
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Old 04-28-2009, 07:01 PM   #10
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I think this qualifies as a show stopper so sorry for repeating but...

new project - insert track - new midi item - open midi editor - beach ball - hang

+ the timeline in the midi editor is screwed up (it shows before hanging)

PPC 10.5 can anyone confirm!!!

Last edited by semiquaver; 04-28-2009 at 07:04 PM.
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Old 04-29-2009, 04:44 AM   #11
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Quote:
Originally Posted by semiquaver View Post
I think this qualifies as a show stopper so sorry for repeating but...

new project - insert track - new midi item - open midi editor - beach ball - hang

+ the timeline in the midi editor is screwed up (it shows before hanging)

PPC 10.5 can anyone confirm!!!
Not getting that here semiquaver but I'm on intel. Can't test on PPC. Horizontal mouse wheel scrolling is still back to front though (shouldn't it be an easy fix????)

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Old 04-29-2009, 05:59 AM   #12
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Just the things I would like to see fixed in the final version:

1. Middle mouse click in MIDI editor
-> Middle mouse click in MIDI editor doesn't work anymore to set the edit cursor somewhere.



2. MIDI Editor timeline
-> Timeline (and timeselection) in MIDI Editor still doesn't look the same as the timeline in the arrange.



3. Tiny fade on seek not working
-> load this project http://www.outburst-audio.com/maik/p...ition-jump.rar
-> playback
-> seek (place cursor with the mouse)

=> Clicks and pops. No proper fade applied.



4. Zoom to edit cursor via small handle broken
-> insert audio file
-> place edit cursor somwhere on it
-> now we try to zoom horizontally into detail at the cursor position with the small handle between the "+" and "-" buttons

=> doesn't work (no matter what setting you use in the preferences). edit cursor goes out of view. not expected! worked fine in 2.x!



5. Corrupt toolbar caused by tabs
-> see http://forum.cockos.com/showthread.php?t=32092



6. Media Explorer titlebar not showing Reaper icon




7. Media Explorer doesn't show time indicator
For many files no time indicator shown here (48kHz 32bit float WAV and WavPack files - created by REAPER itself) in Media Explorer. For some files it works. Dunno why.



8. "&" character not properly displayed in Media Explorer "Playing: ..."
Filenames containing "&" character (without quotes) are not displayed properly at the right next to the peak display. Example:

-> Filename: "A & B.wav"
=> Display: "Playing: A _B.wav"



9. MIDI editor slow closing
-> open MIDI editor
-> open Action window in the MIDI editor
-> close Action window
-> close MIDI editor

=> Editor gets closed with a delay (much slower than it closes if you wouldn't had opened the Actions window)!



10. Navigator doesn't follow appearance settings
-> see http://forum.cockos.com/showthread.php?t=32112



11. "Use large (non-tool) windows frames for windows" option
-> "Video Window" and "Notes for Empty Item" windows don't follow the (enabled) "Use large (non-tool) windows frames for windows" setting



12. Audio timing/phase problems when seeking manually
-> see http://forum.cockos.com/showthread.php?t=31678 (confirmed by Justin but not fixed yet)



13. All-notes-off sent to VST(i) on playback start
-> see http://forum.cockos.com/showthread.php?t=25325 (Justin confirmed that it's "obsolete" but not fixed yet)
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Old 04-29-2009, 11:31 AM   #13
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Default midi scrolling quirks

If anybody really cares (as I've posted this some times before):
http://www.fhqhosting.com/ui/11xxx.swf
(the swf host takes a nap sometimes...)

It seems to have been fixed partially, but it is still easy to get the notes to corrupt (that is to shrink/disappear). Moving notes to the left is still as buggy as described.

Last edited by rawdio; 05-13-2009 at 12:41 PM.
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Old 04-29-2009, 03:13 PM   #14
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Default midi editor theme wrong text selection

Change the colour of the midi piano key (sharps and flats).

expected to see piano key colour change

The piano key text colour changes

Try to change text colour with the proper piano key select function

I don't see anything happen
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Old 04-29-2009, 04:18 PM   #15
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I upgraded from v3 b3 to v3 b7 and the registration info got lost. There was no way to enter the registration key, but only a registration file import. When I installed v3 b3 again registration came back. Is this supposed to happen?

Best Regards...
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Old 04-29-2009, 04:55 PM   #16
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Quote:
Originally Posted by mightygorgon View Post
I upgraded from v3 b3 to v3 b7 and the registration info got lost. There was no way to enter the registration key, but only a registration file import. When I installed v3 b3 again registration came back. Is this supposed to happen?

Best Regards...
http://forum.cockos.com/showthread.php?t=35085
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Old 04-29-2009, 05:53 PM   #17
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Peak files (.reapeaks) are being created in the same directory as files that are previewed in the media explorer.

Media explorer preview, if it needs to create a peak file like this, should have a configurable method for where to place them.

(I consider this a bug, because with the current preference of placing peak files in the project media directory, it doesn't make sense for peak files to appear where files are merely being previewed.)
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Old 04-29-2009, 05:55 PM   #18
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Default crash when loading project

was trying to create a starting point project template
one folder track (aux) with two subtracks, one with reaverbate, one with readelay (for sends), and an additional empty starting track.

saved this as a project template ('blank')
when trying to load this, via file/project templates, or the explorer, or file/open, reaper crashes, disappears...

project file: http://dl.getdropbox.com/u/956140/temp/bugs/blank.rpp

wine/linux
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Old 04-29-2009, 06:00 PM   #19
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Track FX chain -> Add FX browser -> filter input box; delete key doesn't work.

(Expected: delete character to right of cursor. Result: nothing.)
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Old 04-29-2009, 07:16 PM   #20
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Default This still is not fixed.

Quote:
Originally Posted by jonespnice View Post
Sysex messages being record from my korg triton when everything is idle and nothing is being touched. When I have the midi input (on a track in reaper) set to all channels then sysex message (F8 00 00) starts to record in the log box of the "reacontrol" plugin and it just keeps repeating. I haven't begun to send any data or move any knobs or anything. Btw this only happens with the input that the triton is plugged into. What gives?

This was originally from beta 3.

Quote:
Originally Posted by schwa View Post
F8 isn't sysex, it's MIDI timing clock. I guess there's no point in logging the clock message, we'll filter it out.
This would be great if you could filter that out, thanks.
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Old 04-29-2009, 07:40 PM   #21
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Default Ramdom crash

Hi, my english is bad, I will try to explain my problem.

I had three ramdomly crashes, it thing that is when I'm working with take lanes, but i'm not able to reproduce this bug...

the next time I will try to capture the window error that crashes reaper.exe

Bye
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Old 04-29-2009, 07:54 PM   #22
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To correct my original post about the sysex problem. It appears that the original F8 00 00 problem is fixed but now I'm getting FE 00 00.

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Old 04-30-2009, 12:26 AM   #23
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'FE' is the 'Active Sensing' message.
As a workaround you might turn that off in your Triton's setup.
It should be filtered as well as the MIDI clock that was mentioned above.
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Old 04-30-2009, 02:57 AM   #24
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Quote:
Originally Posted by cern.th.skei View Post
was trying to create a starting point project template
one folder track (aux) with two subtracks, one with reaverbate, one with readelay (for sends), and an additional empty starting track.

saved this as a project template ('blank')
when trying to load this, via file/project templates, or the explorer, or file/open, reaper crashes, disappears...

project file: http://dl.getdropbox.com/u/956140/temp/bugs/blank.rpp

wine/linux
Opens Ok here, in XP Home SP2
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Old 04-30-2009, 03:18 AM   #25
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Default E-MU Proteus VX

Seems to crash often using E-MU Proteus VX. This has also happened in other betas. Do you need error report?
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Old 04-30-2009, 03:39 AM   #26
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Quote:
Originally Posted by cern.th.skei View Post
saved this as a project template ('blank')
when trying to load this, via file/project templates, or the explorer, or file/open, reaper crashes, disappears...

project file: http://dl.getdropbox.com/u/956140/temp/bugs/blank.rpp
wine/linux
Can't confirm. Running Kubuntu 9/Wine here, the project opens without a problem.
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Old 04-30-2009, 04:06 AM   #27
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Quote:
Originally Posted by cern.th.skei View Post
when trying to load this, via file/project templates, or the explorer, or file/open, reaper crashes, disappears...
project file: http://dl.getdropbox.com/u/956140/temp/bugs/blank.rpp
wine/linux
-----



tested it a bit more.. some instability, happens sometimes, but not always. once in a while, it loads the project ok, but most of the time (9 out of 10) result in a crash.

tried various settings, with/without compiz, jack, realtime, memlock etc, etc.. the only thing i've seen (so far) that affect this: when i have "no memory lock" ("do not attempt to lock memory, even if realtime mode") selected in qjackctl, it doesn't crash (when loading this project) as often, but still happens now and then...

if this is _not_ selected, it crashes almost every time...

also tried to copy this file to various locations (desktop, my usual projects directories, etc) to see if there's some path-related things going on.. but didn't notice any differences.
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Old 04-30-2009, 05:20 AM   #28
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Another silent crash.

--edit:

Managed to narrow it down to another pesky VSTi. I'll try reinstalling them and see what a'gwarn.

I don't know if there's any way REAPER could more gracefully handle "broken" plugins like VSTis. If there is, then go forth and implement. :-)

Last edited by joe2; 04-30-2009 at 05:55 AM.
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Old 04-30-2009, 06:01 AM   #29
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Default midi confused

so i did a little midi loop overdubbing and some of the notes are greyed out. i can hear them. when i split the item at the next bar, everything but the highlighted notes in the picture seem to get tossed away. what's going here?

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Old 04-30-2009, 06:07 AM   #30
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It looks like you have two items on top of each other there. Try grabbing the item and moving it to see if that is the case, Did you record the loop on top of an already existing item?
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Old 04-30-2009, 06:16 AM   #31
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I had a BSOD that might be beta related.

I hadn't reset my routing properly and opened a session when my drummer was playing with 6 versions of drumagog. Instead of everything taking inputs from different tracks, everything was taking an input from the bass drum track. As soon as the drummer started playing, reaper locked and the whole thing crashed and bsod.

It was fine after I restarted, reopened and made sure my routing was correct.
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Old 04-30-2009, 06:19 AM   #32
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Quote:
Originally Posted by schwa View Post
It looks like you have two items on top of each other there. Try grabbing the item and moving it to see if that is the case, Did you record the loop on top of an already existing item?
damn, that should have been so obvious. thanks schwa. i must have had 'overdub in existing items' off at some point, i guess.
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Old 04-30-2009, 06:31 AM   #33
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Default midi confused 2

spoke too soon i guess. there's something weird going on here. when i pulled the the overlapping midi items apart, one of them has a sort of shadow outline. when i pull from the ends of this item to resize it, there seems to be an empty item on top of it. so i pulled the empty item away, still the shadows, pulled another empty item away, to infinity.


Last edited by Ollie; 04-30-2009 at 04:07 PM.
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Old 04-30-2009, 06:33 AM   #34
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Default midi confused

jebus crikes! nevermind. i guess reaper adds blank items even when nothing is actually recorded. the 'infinity' was more like 10 or something. carry on.

Last edited by Ollie; 04-30-2009 at 04:08 PM.
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Old 04-30-2009, 07:45 AM   #35
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Default ReaControlMIDI translates copy-and-paste sysex wrong

I tried to log a sysex dump from a Behringer BCR2000 in an instance of ReaControlMIDI and then paste the result into the re-send sysex textbox. Here is how the data was logged:

0: B0 48 00 [CC72 Sound Release] chan 1 val 0
1: B0 49 00 [CC73 Sound Attack] chan 1 val 0
2: B0 4A 00 [CC74 Brightness/Cutoff Freq] chan 1 val 0
3: B0 4C 00 [CC76 Sound Control 7] chan 1 val 0
4: B0 4D 00 [CC77 Sound Control 8] chan 1 val 0
5: B0 4E 00 [CC78 Sound Control 9] chan 1 val 0
6: B0 4F 00 [CC79 Sound Control 10] chan 1 val 0
7: B0 05 00 [CC5 Portamento MSB] chan 1 val 0
8: B1 50 00 [CC80 GP Button 1] chan 2 val 0
9: B1 53 00 [CC83 GP Button 4] chan 2 val 0
10: B1 52 00 [CC82 GP Button 3] chan 2 val 0
11: B1 56 00 [CC86 <none>] chan 2 val 0
12: B1 57 00 [CC87 <none>] chan 2 val 0
13: B1 55 00 [CC85 <none>] chan 2 val 0
14: B1 5B 00 [CC91 Effects Level] chan 2 val 0
15: B1 0A 00 [CC10 Pan MSB] chan 2 val 0
16: B1 0D 00 [CC13 Control 2 MSB] chan 2 val 0
17: B1 0C 00 [CC12 Control 1 MSB] chan 2 val 0
18: B1 39 00 [CC57] chan 2 val 0
19: B1 36 00 [CC54] chan 2 val 0
20: B1 34 00 [CC52] chan 2 val 0
21: B1 35 00 [CC53] chan 2 val 0
22: B1 16 00 [CC22] chan 2 val 0
23: B1 11 00 [CC17 GP Slider 2] chan 2 val 0
24: B1 38 00 [CC56] chan 2 val 0
25: B1 37 00 [CC55] chan 2 val 0
26: B1 13 00 [CC19 GP Slider 4] chan 2 val 0
27: B1 12 00 [CC18 GP Slider 3] chan 2 val 0
28: B0 03 00 [CC3] chan 1 val 0
29: B0 09 00 [CC9] chan 1 val 0
30: B0 0C 49 [CC12 Control 1 MSB] chan 1 val 73
31: B0 0D 00 [CC13 Control 2 MSB] chan 1 val 0
32: B0 0E 00 [CC14] chan 1 val 0
33: B0 0F 00 [CC15] chan 1 val 0
34: B0 10 00 [CC16 GP Slider 1] chan 1 val 0
35: B0 11 00 [CC17 GP Slider 2] chan 1 val 0
36: B0 12 00 [CC18 GP Slider 3] chan 1 val 0
37: B0 13 00 [CC19 GP Slider 4] chan 1 val 0
38: B0 14 00 [CC20] chan 1 val 0
39: B0 15 00 [CC21] chan 1 val 0
40: B0 16 00 [CC22] chan 1 val 0
41: B0 17 00 [CC23] chan 1 val 0
42: B0 18 00 [CC24] chan 1 val 0
43: B0 19 00 [CC25] chan 1 val 0
44: B0 1A 00 [CC26] chan 1 val 0
45: B0 1B 00 [CC27] chan 1 val 0
46: B0 1C 00 [CC28] chan 1 val 0
47: B0 1D 00 [CC29] chan 1 val 0
48: B0 1E 00 [CC30] chan 1 val 0
49: B0 1F 00 [CC31] chan 1 val 0
50: B0 46 00 [CC70 Sound Variation] chan 1 val 0
51: B0 47 00 [CC71 Timbre/Resonance] chan 1 val 0
52: B1 09 00 [CC9] chan 2 val 0
53: B0 4B 7F [CC75 Sound Control 6] chan 1 val 127
54: B0 41 7F [CC65 Portamento] chan 1 val 127
55: B0 52 7F [CC82 GP Button 3] chan 1 val 127
56: B0 53 7F [CC83 GP Button 4] chan 1 val 127
57: B0 54 7F [CC84 <none>] chan 1 val 127
58: B0 55 7F [CC85 <none>] chan 1 val 127
59: B0 56 7F [CC86 <none>] chan 1 val 127
60: B0 57 7F [CC87 <none>] chan 1 val 127
61: B0 58 7F [CC88 <none>] chan 1 val 127
62: B0 59 7F [CC89 <none>] chan 1 val 127
63: B0 5A 7F [CC90 <none>] chan 1 val 127
64: B0 5C 7F [CC92 Tremulo Level] chan 1 val 127
65: B0 5D 7F [CC93 Chorus Level] chan 1 val 127
66: B0 5E 7F [CC94 Celeste Level] chan 1 val 127
67: B0 5F 7F [CC95 Phaser Level] chan 1 val 127
68: B0 60 7F [CC96 Data Button Inc] chan 1 val 127
69: B0 61 7F [CC97 Data Button Dec] chan 1 val 127


I pasted this into the re-send sysex text box. When I pasted it the first time it was in the above format. After closing and reopening the ReaControlMIDI control panel, the above sysex had been reformatted to hex:

0B 04 80 0C C7 2D EE AE CA 1A 01 B0 49 00 CC 73 DA AC CA 1A 02 B0 4A 00 CC 74 BE CF FF EC A1 A0 3B 04 C0 0C C7 6D C7 CA 1A 04 B0 4D 00 CC 77 DC 8C A1 A0 5B 04 E0 0C C7 8D C9 CA 1A 06 B0 4F 00 CC 79 DC 10 CA 1A 07 B0 05 00 CC 5A EB CA 1A 08 B1 50 00 CC 80 B1 CA 2A 09 B1 53 00 CC 83 B4 CA 2A 01 0B 15 20 0C C8 2B 3C A2 A0 11 B1 56 00 CC 86 EC A2 A0 12 B1 57 00 CC 87 EC A2 A0 13 B1 55 00 CC 85 EC A2 A0 14 B1 5B 00 CC 91 EF FE CE EC A2 A0 15 B1 0A 00 CC 10 AB CA 2A 01 6B 10 D0 0C C1 3C 2B CA 2A 01 7B 10 C0 0C C1 2C 1B CA 2A 01 8B 13 90 0C C5 7C A2 A0 19 B1 36 00 CC 54 CA 2A 02 0B 13 40 0C C5 2C A2 A0 21 B1 35 00 CC 53 CA 2A 02 2B 11 60 0C C2 2C A2 A0 23 B1 11 00 CC 17 DE 2C A2

However, that hex is incorrect -- it should look like this:

B0 48 00 B0 49 00 B0 4A 00 B0 4C 00 B0 4D 00 B0 4E 00 B0 4F 00 ...

It appears that the re-send sysex text box is translating all the characters in the box into hex and not stripping out the extra comments added in the logger window. Perhaps there is a setting somewhere where I can tell the logger window to only display the sysex values it receives?
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Old 04-30-2009, 08:14 AM   #36
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That's not a sysex dump, or else something is going wrong and it's not being interpreted as a sysex message when it gets input to Reaper.

A sysex message in the reacontrolmidi log should look like this:

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Old 04-30-2009, 08:42 AM   #37
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I don't know if I've reported this before; but on Mac OSX, the mouse-wheel is not getting through to BFD2. No mouse-wheel events work.

This is not a problem with other hosts on OSX, and is not a problem in Reaper 3 beta7 on PC. It's been present in Reaper 3 OSX ever since I've been using it. Not sure on the status of 2.58.

Please have a look and see if you can fix this, as it is a real workflow killer
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Old 04-30-2009, 08:56 AM   #38
Ollie
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@Brainwreck: That's in R3bx right?

Last edited by Ollie; 04-30-2009 at 04:06 PM. Reason: Merged thread "MIDI confused"
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Old 04-30-2009, 09:55 AM   #39
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Another BSOD by clicking ASIO setting whilst tracks were armed.

xp sp3 motu 24io + behringer ada8000.

Last edited by Coerce; 04-30-2009 at 09:56 AM. Reason: spelling hurr durr
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Old 04-30-2009, 10:29 AM   #40
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yes it's 3.
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