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05-16-2011, 05:41 PM
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#241
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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Item Pitch envelope pops
Can you guys see what you can do about the pops/crackles that occur when using the pitch envelope on items. I really love this feature, but can not use it as it is. This has been occurring for awhile, not just in beta 6.
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05-16-2011, 06:14 PM
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#242
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Human being with feelings
Join Date: Jul 2006
Posts: 623
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Crashing with Tee/Sink-to-Sink Converter
After several tries / reboots - I did a system restore which reverted Reaper back to the beta 2 version. Works great again.
Previous forum discussion
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05-16-2011, 06:47 PM
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#243
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by labyrinth
Can you guys see what you can do about the pops/crackles that occur when using the pitch envelope on items. I really love this feature, but can not use it as it is. This has been occurring for awhile, not just in beta 6.
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This could be related to buffering prefs, have you looked at the use anticipative on tracks without fx, that can help
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05-16-2011, 07:05 PM
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#244
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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Quote:
Originally Posted by musicbynumbers
This could be related to buffering prefs, have you looked at the use anticipative on tracks without fx, that can help
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I have tried that and whether enabled or not I get the pops.
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05-16-2011, 08:08 PM
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#245
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Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,793
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While maybe not technically a bug, I think this behavior could use a little tweaking.
A common issue I have is that when an item has been completely faded in or out, it's nearly impossible to find the handle to adjust it again after that.
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
Last edited by PitchSlap; 05-17-2011 at 09:23 AM.
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05-17-2011, 04:54 AM
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#246
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Human being with feelings
Join Date: Apr 2007
Posts: 372
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Stuck at "loading effect: vsti : shortcircuit"
Hi
Just inserted the Shortcircuit V1 in a project, and now i cannot load the project anymore.
Of course I can remove it and the project loads fine then.
Does anyone face the same troubles ?
Im using latest beta 5
Thanks
Last edited by geoslake; 05-17-2011 at 12:30 PM.
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05-17-2011, 05:23 AM
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#247
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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Quote:
Originally Posted by PitchSlap
While maybe not technically a bug, I think this behavior could use a little tweaking.
A common issue I have is that when an item has been completely faded in or out, it's nearly impossible to fit the handle to adjust it again after that.
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Totally agree with this, that drives me crazy. Perhaps holding a modifier key to switch between the left (fade in) and right (fade out) would work.
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05-17-2011, 06:19 AM
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#248
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Drawing in a selected item: FX are removed from the newly drawn item??
should they be?
What I mean is if I selected an item then hold control to draw it on a new track, that items effects are removed?
Is this a pref I missed or is that expected behaviour?
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05-17-2011, 06:36 AM
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#249
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Human being with feelings
Join Date: Mar 2008
Posts: 148
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Quote:
Originally Posted by musicbynumbers
could be something to do with feedback routing?
have you got it enabled in the project settings?
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Thanks for the feedback. I was thinking the exact same thing as it sounded like it was feeding back on it self as it built up. I updated my original post with results... and of course it wasn't Reaper.
-ScottyD
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05-17-2011, 09:23 AM
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#250
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Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,793
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Hang trying load a project (multiple attempts)
Code:
Problem signature:
Problem Event Name: AppHangB1
Application Name: reaper.exe
Application Version: 3.9.1.107
Application Timestamp: 4dd12d44
Hang Signature: cc7b
Hang Type: 1
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Hang Signature 1: cc7b24b9163fa4b620641e1eb4d6bb93
Additional Hang Signature 2: eaf8
Additional Hang Signature 3: eaf8d10c928e5b612d0e0b59f6295e02
Additional Hang Signature 4: 8368
Additional Hang Signature 5: 8368586a81eb567178c8029714a44856
Additional Hang Signature 6: 2f55
Additional Hang Signature 7: 2f5554c6e161b4052bfa81649795e2f2
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
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05-17-2011, 10:51 AM
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#251
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Human being with feelings
Join Date: Sep 2010
Location: Saint Paul, MN
Posts: 534
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Copy Media into Project - Not Working
Copy all media into project directory is not working in OSX. I'm not sure which beta it stopped working in.
As you can see, the box is checked, but after bringing in audio from the Media Explorer, nothing is copied to the project file. I've checked and unchecked the Convert media box as well.
tg
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05-17-2011, 11:11 AM
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#252
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Human being with feelings
Join Date: Nov 2006
Location: Finland
Posts: 1,528
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Enabling Eventhorizon VST in a project saved in 3.75 crashed Reaper 4b6. Crash report:
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Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000001363c000
Crashed Thread: 7
Thread 7 Crashed:
0 ...lwellaudio.vst.eventhorizon 0x1e5dd650 eventhorizon::ProcessDoubleReplacing(double**, double**, int) + 1936
1 ...lwellaudio.vst.eventhorizon 0x1e5f7792 IPlugVST::VSTProcessDoubleReplacing(AEffect*, double**, double**, int) + 146
2 com.cockos.reaper 0x001ffe15 VST_HostedPlugin::ProcessSamples(int, double*, int, int, int, double, midi_List*, bool*, double, double, double, bool) + 7109
3 com.cockos.reaper 0x00222065 FxDsp: rocessSamples(int, double*, int, int, int, double*, midi_List*, double, bool) + 1909
4 com.cockos.reaper 0x0023cc2a FxChain::ProcessSamples(int, double*, int, int, int, int, double, midi_List*, double, bool) + 346
5 com.cockos.reaper 0x00099475 MediaTrack::RenderSamples_nocache(double, long long, double*, int, int, double, MediaTrack**, int, int*, bool, int, int) + 12405
6 com.cockos.reaper 0x0009f657 MediaTrack::RenderSamples(double, long long, int, Track_RS_Output*, int, double, MediaTrack**, int, midi_List*, int, int, int, int, int, MediaTrack::Track_SendRec*) + 3287
7 com.cockos.reaper 0x00091ae9 MediaTrack::RunWorkThread(int, double, MediaTrack**, int) + 1625
8 com.cockos.reaper 0x000d14c7 WorkerThreadInst::threadProc(void*) + 1799
9 com.cockos.reaper 0x0034077f __threadproc(void*) + 31
10 libSystem.B.dylib 0x939a17fd _pthread_start + 345
11 libSystem.B.dylib 0x939a1682 thread_start + 34
__________________
______ Announcing__mrelwood plugins______
.. MacBook Pro 16" Late '19 .. Scarlett 6i6, Saffire Pro 24 DSP (+ADA8000) .. FCA610 .. EVE SC207 .. Focal: Shape 65, Alpha 65, CMS 40, Listen Pro ..
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05-17-2011, 12:26 PM
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#253
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Human being with feelings
Join Date: Nov 2006
Location: Finland
Posts: 1,528
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Wrong "Estimated Remaining" and "__x Realtime" values.
v4 beta 6 render window still shows wrong "Estimated Remaining" and "__x Realtime" values when rendering multiple regions.
My original post on the issue on alpha63:
http://forum.cockos.com/showpost.php...postcount=1803
__________________
______ Announcing__mrelwood plugins______
.. MacBook Pro 16" Late '19 .. Scarlett 6i6, Saffire Pro 24 DSP (+ADA8000) .. FCA610 .. EVE SC207 .. Focal: Shape 65, Alpha 65, CMS 40, Listen Pro ..
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05-17-2011, 12:31 PM
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#254
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Long shot but that option will only copy on using "save as" I think but there is an option in prefs to copy audio to project on import which needs to be ticked for it to work straight away.
I think you are right though that it should copy as soon as you even use the standard menu or key command for save which I don't think it does if you have that copy on import option un-ticked.
Quote:
Originally Posted by grayter1
Copy all media into project directory is not working in OSX. I'm not sure which beta it stopped working in.
As you can see, the box is checked, but after bringing in audio from the Media Explorer, nothing is copied to the project file. I've checked and unchecked the Convert media box as well.
tg
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05-17-2011, 12:51 PM
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#255
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Human being with feelings
Join Date: Sep 2010
Location: Saint Paul, MN
Posts: 534
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Quote:
Originally Posted by musicbynumbers
Long shot but that option will only copy on using "save as" I think but there is an option in prefs to copy audio to project on import which needs to be ticked for it to work straight away.
I think you are right though that it should copy as soon as you even use the standard menu or key command for save which I don't think it does if you have that copy on import option un-ticked.
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That was it. Thanks. I never changed this setting. It must have been reset during an update.
Thanks again,
Terry
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05-17-2011, 03:32 PM
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#256
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Human being with feelings
Join Date: Jul 2007
Posts: 619
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reaper splash window will block and hide any plugin dialog windows on project load.
gif and test project are here:
http://forum.cockos.com/showpost.php...51&postcount=4
and it only seems to happen when opening projects from file menu.
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05-17-2011, 05:42 PM
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#257
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Human being with feelings
Join Date: Feb 2007
Location: Durham, NC
Posts: 1,388
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1 - When I solo drag (drag cursor from solo on track 1 to solo on track 2) tracks the sends are muted. If I just press solo on a track it doesn't mute the send or if I have a couple tracks highlighted and press solo it doesn't mute the sends.
2 - When I have 2 tracks highlighted and editing them together (as one) I can shorten/lengthen the length both at one time, I can fade i/o both at one time but I have to choose fade i/o types one file at a time and that seems wrong. It seems if I'm editing multiple files at one time the fade out types should be grouped also. One mans opinion...
cam
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05-17-2011, 05:52 PM
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#258
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by camerondye
1 - When I solo drag (drag cursor from solo on track 1 to solo on track 2) tracks the sends are muted. If I just press solo on a track it doesn't mute the send or if I have a couple tracks highlighted and press solo it doesn't mute the sends.
2 - When I have 2 tracks highlighted and editing them together (as one) I can shorten/lengthen the length both at one time, I can fade i/o both at one time but I have to choose fade i/o types one file at a time and that seems wrong. It seems if I'm editing multiple files at one time the fade out types should be grouped also. One mans opinion...
cam
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For number 2, ahem it's possible I think in the mouse modifiers to set how fades work, as in all lined up across tracks or to be relative. If it's not there then it's in editing behaviour
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05-18-2011, 03:43 AM
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#259
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Human being with feelings
Join Date: Jan 2011
Posts: 1,296
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__________________
I am a universal adaptor.
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05-18-2011, 04:08 AM
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#260
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Quote:
Originally Posted by musicbynumbers
For number 2, ahem it's possible I think in the mouse modifiers to set how fades work, as in all lined up across tracks or to be relative. If it's not there then it's in editing behaviour
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I don't think that's what he meant. I believe he's talking about changing fade shapes with the mouse (default is ctrl+click and ctrl+shift+click on a fade). These commands only work on the fade you clicked on, not on all selected items. They should, IMO, seeing that alt+click (delete fade/crossfade) does work on all selected items.
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05-18-2011, 05:43 AM
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#261
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Human being with feelings
Join Date: Apr 2008
Location: Brasov Romania
Posts: 140
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Tempo map selecting points random
I don't know if this was reported or is normal behavior but is very annoying.
Try to draw a tempo curve on the master track ctrl+click and after to right click to select the created points , sometimes it selects them sometimes not + if you click outside in the empty space around the point it would be normal to deselect the points here is also a very random behavior . Please try and confirm this or maybe is only me.
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05-18-2011, 07:55 AM
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#262
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Human being with feelings
Join Date: Feb 2007
Location: Durham, NC
Posts: 1,388
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Quote:
Originally Posted by musicbynumbers
For number 2, ahem it's possible I think in the mouse modifiers to set how fades work, as in all lined up across tracks or to be relative. If it's not there then it's in editing behaviour
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I checked in editing behaviour and it's not there...please check before you post because none of us want any of this looked over.
Thanks,
cameron
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05-18-2011, 09:26 AM
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#263
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by camerondye
I checked in editing behaviour and it's not there...please check before you post because none of us want any of this looked over.
Thanks,
cameron
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Sorry it was a two in the morning misinterpretation!
I think your right and it should be possible to do for fade types too.
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05-18-2011, 10:44 AM
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#264
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by camerondye
I have to choose fade i/o types one file at a time and that seems wrong. It seems if I'm editing multiple files at one time the fade out types should be grouped also.
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Hold down the shift key to edit all selected item fade shapes at once.
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05-18-2011, 10:57 AM
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#265
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Quote:
Originally Posted by schwa
Hold down the shift key to edit all selected item fade shapes at once.
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That's in the right click menu of fades, the one with the six fade pictures. That works as it always did. I am pretty sure camerondye means the item fade left click mouse modifiers "Set fade/crossfade to next/previous shape".
Ctrl+left click is "Set fade to next shape" and shift+ctrl+left click is "set fade to previous shape". Both don't work on multi-selection.
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05-18-2011, 11:53 AM
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#266
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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This one's still there in B6...
Quote:
Originally Posted by IXix
Quote:
Originally Posted by Dstruct
Docker opacity = 75%
-> dock Mixer in Docker
-> rightclick a Volume Fader
Result: Transparent popup dialog with no chance to adjust anything in it
Expected: Opaque popup window
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Confirmed but only if "Opaque when active" is set. Otherwise it works fine.
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05-18-2011, 12:01 PM
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#267
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by gofer
That's in the right click menu of fades, the one with the six fade pictures. That works as it always did. I am pretty sure camerondye means the item fade left click mouse modifiers "Set fade/crossfade to next/previous shape".
Ctrl+left click is "Set fade to next shape" and shift+ctrl+left click is "set fade to previous shape". Both don't work on multi-selection.
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Actually schwa's tip doesn't work either on multiple selected items when choosing a shape from the right-click context, only the 'clicked' item is changed.
[EDIT] heh I think it doesn't work because we don't have a right-click option in the fades/crossfades context, only left click, left drag and double-click.... I actually think schwa confused it with the editing of all fades at once which is performed by holding shift...
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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05-18-2011, 12:11 PM
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#268
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Envelope point movement
With default mouse settings, no modifier keys (on laptop mouse-pad if it makes a difference)...
Action: Drag an envelope point quickly towards a neighbouring point, moving mouse cursor past the neighbouring point.
Expected: Point moves to be adjacent to neighbouring point.
Result: Moved point gets stuck at a variable distance from the neighbouring point. Move it faster and it gets stuck further away. Move it slower and it get stuck closer. If you move it slowly then you can get the point right up against the neighbour as it should.
Originally posted here with an inadequate capture (hard to catch the rapid mouse movement.)
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05-18-2011, 12:12 PM
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#269
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Human being with feelings
Join Date: Feb 2007
Location: Durham, NC
Posts: 1,388
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Nope, that's what I was talking about and shift worked. I could change the fade shape in two selected audio files at the same time by holding shift...thanks schwa. It seems like that should be the default and holding shift lets you do each one separate but I can cope...thanks for the help on this one.
cam
...but still want the sends to stay on when I use the solo drag function if possible
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05-18-2011, 12:29 PM
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#270
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Project Bay FX removal
Project bay FX removal is broken in a couple of ways. Starting with a new project, with a single empty track...
1...
Action: Add FX to track, select it in the bay and click the 'Remove' button.
Expected: Plugin is removed from project.
Result: Plugin remains.
2...
Action: Add FX to track, then in the bay right-click it and select 'Remove from project'.
Expected: Plugin is removed from project.
Result: Plugin is removed from track but is still listed in the bay. If you're then silly enough to try dragging the removed plugin from the bay back to the track, REAPER crashes.
edit: If you close then reopen the project bay the removed plugin is no longer listed.
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05-18-2011, 12:35 PM
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#271
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Human being with feelings
Join Date: Jan 2007
Location: mcr:uk
Posts: 3,889
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Quote:
Originally Posted by IXix
2...
Action: Add FX to track, then in the bay right-click it and select 'Remove from project'.
Expected: Plugin is removed from project.
Result: Plugin is removed from track but is still listed in the bay. If you're then silly enough to try dragging the removed plugin from the bay back to the track, REAPER crashes.
edit: If you close then reopen the project bay the removed plugin is no longer listed.
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Following on from there, Undo (remove FX from project) doesn't restore the removed plugin.
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05-18-2011, 12:48 PM
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#272
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by camerondye
Nope, that's what I was talking about and shift worked. I could change the fade shape in two selected audio files at the same time by holding shift...thanks schwa. It seems like that should be the default and holding shift lets you do each one separate but I can cope...thanks for the help on this one.
cam
...but still want the sends to stay on when I use the solo drag function if possible
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Sorry for cluttering this thread with this question but... How did you do it? Did you change the shape of both items' fades at once using shift? I can't do that. I can modify selected items' fades length by holding shift but not change their shape.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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05-18-2011, 02:50 PM
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#273
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Human being with feelings
Join Date: Jun 2009
Posts: 673
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Quote:
Originally Posted by Mercado_Negro
Sorry for cluttering this thread with this question but... How did you do it? Did you change the shape of both items' fades at once using shift? I can't do that. I can modify selected items' fades length by holding shift but not change their shape.
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Changing fade shapes across multiple items at once with shift+rightclick+curveselect seems to work when items are on different tracks, but not when selecting multiple items on the same track (at least in R4 beta 6).
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05-18-2011, 06:03 PM
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#274
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Human being with feelings
Join Date: Feb 2007
Location: Durham, NC
Posts: 1,388
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Shift right click change shape works across multiple highlighted files...tried it on 2 machines now to make for sure.
cam
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05-18-2011, 06:09 PM
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#275
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Sorry guys but it isn't working here (and I really want to know why because I've wanted to do this since v2):
... I'm holding shift there...
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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05-18-2011, 06:56 PM
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#276
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by Mercado_Negro
Sorry guys but it isn't working here (and I really want to know why because I've wanted to do this since v2):
... I'm holding shift there...
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Just tried here too and no joy (even when grouped)
The other thing is I swear we use to be able to move one fade point and get other fades (on tracks above and below it) to "latch on" as the fade moved over the same horizontal position allowing for fades to end and start in the same place even though the items might not (will post licecap soon)
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05-19-2011, 12:21 AM
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#277
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Human being with feelings
Join Date: Jul 2006
Posts: 12,480
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4.0beta6 (Windows XP SP3) isn't working with these builds: http://ffmpeg.zeranoe.com/builds (obviously REAPER doesn't recognize the DLLs at all).
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05-19-2011, 05:30 AM
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#278
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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4.0 Beta 6
Bug in Envelope segment moving
Grid and Snap on at default (1/4 grid). Sample snap is on.
I'm finding it extremely hard to replicate this with any other pan envelopes. There's something freakish going on.
I'm beginning to suspect that the tension curve may have been altered by myself while testing various keyboard combos, and that the segment movement may have triggered something, so perhaps the tension of multiple points were modified, but that isn't showing at first. Testing further.
Last edited by airon; 05-19-2011 at 05:41 AM.
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05-19-2011, 06:57 AM
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#279
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Human being with feelings
Join Date: Feb 2007
Location: Durham, NC
Posts: 1,388
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Ok, it only works if the files are lined up. Any file you move doesn't get affected like the others...that's where we are differing. Most of the time I need this the files are lined up but I agree it should work if they aren't lined up also. In the video I am holding shift the whole time to see if I could get it to do it.
cam
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05-19-2011, 07:49 AM
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#280
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by camerondye
Ok, it only works if the files are lined up. Any file you move doesn't get affected like the others...that's where we are differing. Most of the time I need this the files are lined up but I agree it should work if they aren't lined up also. In the video I am holding shift the whole time to see if I could get it to do it.
cam
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same here, related to this too, I can no longer get the fades to lock vertically to each other when grouped.
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