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09-16-2016, 09:07 AM
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#41
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Human being with feelings
Join Date: Jan 2015
Posts: 795
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Quote:
Originally Posted by Kenny Gioia
I disagree with this as I normalize everything before I mix and bring it down 3 or 4 dB as that's a good sweet spot for me. You can create a custom action to just this in one quick step.
But this is debatable and a matter of opinion.
Why is this "no good"? You can double click any track and it will select all items on a track. How does the amount of items matter?
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I value a lot your opinion (and see all your vids!!). Nevertheless this doesn't work for me. I'm far from being someone who writes or even try to understand scripting... I just mix (and play).
I also think that normalization should be at pretty low value (-18 rms and max -6 peaks depending on material)
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09-16-2016, 09:33 AM
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#42
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Human being with feelings
Join Date: May 2010
Posts: 4,109
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Quote:
Originally Posted by Gianfini
I value a lot your opinion (and see all your vids!!). Nevertheless this doesn't work for me. I'm far from being someone who writes or even try to understand scripting... I just mix (and play).
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I appreciate your input but to be clear, I'm not advocating scripting at all. I also don't write scripts nor have I run a script besides an earlier visual click that someone wrote to show me what we eventually have now without a script.
I'm suggesting just double-clicking the track to select all items on that track and pulling the volume down on each item. Using item volume. Or you could create a custom action that would normalize and reduce the volume by -18 in one step.
I should also mention that with multiple items you don't want to use regular normalize as that will normalize each item separately. Not a good choice for this. There is another action called "Normalize multiple items to common gain" which should be used instead.
Quote:
I also think that normalization should be at pretty low value (-18 rms and max -6 peaks depending on material)
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I don't use any modeling plugins so I prefer to track low and mix hotter. But this is
in no way meant to be a right or wrong opinion for me. Just how I prefer to work.
Thanks.
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09-26-2016, 02:08 PM
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#43
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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please support!
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09-26-2016, 10:08 PM
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#44
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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-1
(I often hear that Reaper is known to be "bloated with features". While I don't really think that this does harm, I don't think it makes much sense to implement not really often used stuff "up front" that very easily can be done with other (on board) means.)
-Michael
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10-06-2016, 07:01 PM
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#45
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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I think having a small knob on the mixer doesn't change anybodys workflow in a bad way and adding it shouldn't be that hard.
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10-18-2016, 06:00 AM
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#46
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Human being with feelings
Join Date: Jul 2016
Posts: 45
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+1 on this. In the meanwhile, I've been using JS Volume plugin, and controlling it from the "parameter" section in the mixer. This makes it pretty similar to Cubase's trim, although it does get bypassed when you turn off FX Chains...
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11-03-2016, 01:18 PM
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#47
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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Support please!!!
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01-14-2017, 09:39 PM
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#48
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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up up up
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01-15-2017, 12:23 AM
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#49
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Seemingly the developer decided that this is not useful in a count of cases that needs to be considered.
Why are people all the time requesting things that already can be done to be doable in another way ?
-Michael
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01-17-2017, 02:53 PM
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#50
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Human being with feelings
Join Date: Jul 2016
Posts: 45
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Quote:
Originally Posted by mschnell
Seemingly the developer decided that this is not useful in a count of cases that needs to be considered.
Why are people all the time requesting things that already can be done to be doable in another way ?
-Michael
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Because the best part of Reaper is exactly that, being able to customize things so you can use them in a way that suits your workflow best.
There's another reason why this is useful. If you are using Dithers at the end of your Fx Chain on tracks, faders become useless.
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01-17-2017, 03:09 PM
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#51
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Human being with feelings
Join Date: May 2010
Posts: 4,109
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Quote:
Originally Posted by fsz
There's another reason why this is useful. If you are using Dithers at the end of your Fx Chain on tracks, faders become useless.
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Ignoring the "why are you using Dithering at all" part.
Why are you Dithering at the end of each individual track and and how would a Pre-FX knob change that?
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01-17-2017, 03:38 PM
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#52
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Human being with feelings
Join Date: May 2010
Posts: 4,109
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03-30-2017, 01:33 PM
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#53
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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Bump on this!!
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09-05-2017, 07:25 PM
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#54
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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SEE THIS PLEASE!
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09-05-2017, 10:03 PM
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#55
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Did you ever consider using one of the multiple already existing means described in this and other threads to achieve the appropriate function ?
-Michael
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10-12-2020, 03:37 AM
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#56
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Human being with feelings
Join Date: Dec 2018
Posts: 19
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up up up
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10-13-2020, 03:54 AM
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#57
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Very likely a futile request - at least in this simplified form. (See the complete thread.)
-Michael
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10-17-2020, 02:18 PM
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#58
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Human being with feelings
Join Date: Aug 2018
Posts: 116
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This thing is called TRIM
It exists on consoles for ages and for a good reason.
Instead of making a "workaround DAW" developers should listen to users and implement convenient means to the mixing process.
Such as Trim knob, API for channelstrip, integrated eq and compressors. Those things just make one`s life much easier.
+1 vote
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11-18-2020, 01:48 PM
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#59
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Human being with feelings
Join Date: Feb 2015
Posts: 755
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I think what would be the perfect fix is if devs allow us to show track Fx knob for the Trim Envelope, like we can with fx params.
This way we wouldn't have to load any fx, and we already have a trim envelope.
I currently use the action "Track: Apply volume envelope to trim envelope, clear volume envelope".
I would definitely prefer the option of simply having a trim knob reflecting the trim envelope.
It could be a very simple fix.
The option to show it can actually be in the Track Envelopes Window.
In place of where the "Arm" option would've been for Trim Volume.
Last edited by Ozman; 11-18-2020 at 01:56 PM.
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12-17-2020, 06:47 PM
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#60
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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I'm begging for this feature. Please add this.
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01-26-2021, 11:04 AM
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#61
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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As always developers doesn't care about good feature requests. It's like a joke I did this request 5 years ago and still nothing happened.
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01-26-2021, 12:54 PM
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#62
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Human being with feelings
Join Date: Jul 2015
Location: Stockholm, Sweden
Posts: 1,344
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"Good"
__________________
Magnus Lindberg Productions - VRTKL Audio - Redmount Studios
magnuslindberg.com
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07-05-2021, 04:30 PM
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#63
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Human being with feelings
Join Date: Jul 2014
Location: Turkey
Posts: 233
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Bump Bump Bump
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