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02-14-2017, 12:20 PM
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#1
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Human being with feelings
Join Date: Sep 2010
Location: Saint Paul, MN
Posts: 534
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v5.34pre6 - February 14 2017
v5.34pre6 - February 14 2017
+ Envelopes: preserve envelope curvature during "move envelope segment preserving edge points" edit
+ Envelopes: render curved segments at time selection edges when initiating envelope segment edit within time selection
+ MIDI editor: fix quantize when grid is a full measure or greater
+ Undo: improve undo behavior for various editing actions
# Automation items: add "remove from pool" to context menu
# Automation items: avoid unnecessary curve rendering when gluing LFO
# Automation items: baseline/amplitude edits optionally affect all pooled copies
# Automation items: draw item name when envelope is drawn over media items
# Automation items: fix choppy recording automation into automation items
# Automation items: fix envelope segment edits when one or both points are not within the item bounds
# Automation items: fix gluing items on multiple tracks at once
# Automation items: fix undo behavior
# Automation items: move automation items with media items when option enabled
# Automation items: respect tempo changes when moving items on beat-based tracks
# Automation items: snap to media items, other automation items
# Automation items: support dragging automation items between non-overlapping envelopes when drawn over media items
# Automation items: use filename as item name when loading automation item from disk
# Video: fix macOS RGBA byte-ordering
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02-14-2017, 12:52 PM
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#2
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Wow, thank you for the improvements, but Undo bug (at 0:45) is still here. Is it a bug? I mean incorrect positions of pasting points/AI's:
Should Properties AI dialog create a new AI? It does it now.
Last edited by vitalker; 02-14-2017 at 12:59 PM.
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02-14-2017, 01:07 PM
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#3
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Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
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Amazed at the size of these changelogs! Still loving spectral peaks so much.
As I see there's lots of envelope tweaks, just to check.. is it known that dragging an item with underlying track volume/pan automation to another track, then undoing leaves that automation data on the other track (with 'env points move with media items' option on)?
It feels like a bug but not sure when it crept in.
Cheers,
Drew
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
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02-14-2017, 01:09 PM
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#4
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,751
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Quote:
Originally Posted by ovnis
Issue with the snap
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Are there media items on nearby tracks it is snapping to?
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02-14-2017, 01:09 PM
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#5
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Awesome additions, thanks!
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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02-14-2017, 01:20 PM
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#6
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Human being with feelings
Join Date: Dec 2011
Posts: 506
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If you create some points and an automation item, and then try to copy and paste a time selection that includes both with the action "Edit: Copy items/tracks/envelope points (depending on focus) within time selection, if any (smart copy)", it will paste the automation incorrectly.
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02-14-2017, 01:39 PM
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#7
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
Originally Posted by schwa
Are there media items on nearby tracks it is snapping to?
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Yeeeeeees.
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02-14-2017, 01:42 PM
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#8
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,751
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Quote:
Originally Posted by ovnis
Yeeeeeees.
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The automation items are following the media item snap settings, including the "snap to items on nearby tracks" option. That maybe isn't useful though?
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02-14-2017, 01:43 PM
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#9
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Activating AI right-click menu sets a customized Envelope context right-click menu to default, until it's accessed in Customize menus/toolbars
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02-14-2017, 01:44 PM
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#10
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Human being with feelings
Join Date: Sep 2009
Location: Virginia
Posts: 2,067
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Quote:
Originally Posted by grayter1
v5.34pre6 - February 14 2017
# Automation items: snap to media items, other automation items
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Please devs, while your working on snapping, would you please consider an option to allow the time selection to snap to media items edge.
Thanks.
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02-14-2017, 01:48 PM
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#11
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,751
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Quote:
Originally Posted by Sju
Activating AI right-click menu sets a customized Envelope context right-click menu to default, until it's accessed in Customize menus/toolbars
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That's a very strange bug, but I can't seem to reproduce it.
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02-14-2017, 01:48 PM
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#12
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Some bugged behavior with the AI segment adjustment, when you delete the end point(s)
Quote:
Originally Posted by schwa
That's a very strange bug, but I can't seem to reproduce it.
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Ah ok, I'll try to reproduce with a portable
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02-14-2017, 01:53 PM
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#13
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
Originally Posted by schwa
The automation items are following the media item snap settings, including the "snap to items on nearby tracks" option. That maybe isn't useful though?
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Thx. Sorry for the misunderstanding.
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02-14-2017, 02:02 PM
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#14
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Bug:
When copying a normal item whilst it has an automation item under it. The AI is only moved not copied.
Moving the normal item moves the AI but copying doesn't leave an AI behind, just moves it to the new copy normal item position.
Anyone else find that or is it an envelope setting I've missed?
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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02-14-2017, 02:10 PM
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#15
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by vitalker
Should Properties AI dialog create a new AI? It does it now.
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Here is the video:
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02-14-2017, 02:37 PM
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#16
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Issue with time selection and automation item :
Missing point (left corner) :
I only click on the left point, move and there are lots of points which appear:
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02-14-2017, 03:02 PM
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#17
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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1. Ctrl-Drag Copy does not copy AI, only moves it
2. Ctrl-C/V Copy/Paste does not copy AI at all
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02-14-2017, 03:10 PM
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#18
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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"AI Moves With Item" only moves AI within item's length.
I demonstrate that maybe it should Split underlying portion (like envelope edgepoint behaviour) and move along? Perhaps as a pooled copy, but only the associated section?
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02-14-2017, 03:13 PM
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#19
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Main envelope's points disappear when i move AI + right point at the corner of the item is badly displayed :
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02-14-2017, 03:21 PM
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#20
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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2 points (at the right) are created instead one :
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02-14-2017, 03:29 PM
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#21
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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Schwa you want us to find as many quirks as possible right? Don't want to get annoying lol, just hoping to help you build the perfect features -- and AI are a big one!
Last edited by ferropop; 02-14-2017 at 03:38 PM.
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02-14-2017, 03:31 PM
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#22
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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AI do not copy when Duplicating Regions.
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02-14-2017, 03:44 PM
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#23
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,751
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Quote:
Originally Posted by ferropop
you want us to find as many quirks as possible right
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Of course, thank you!
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02-14-2017, 03:49 PM
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#24
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,117
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Quote:
Originally Posted by schwa
Of course, thank you!
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Ok another one
"AI Moves With Item"
--different behaviour if sharing edge on RIGHT vs LEFT side
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02-14-2017, 04:01 PM
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#25
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Issue when i use "move evenlope segment" :
Last edited by ovnis; 02-14-2017 at 04:06 PM.
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02-14-2017, 04:40 PM
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#26
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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It would be more logical et easy to use, if we should be able to move the two side points of AI only on the vertical axis, like this :
And when the automation item is resized, the two points should move automatilcay to follow the item's sides and the envelope's arche, like this :
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02-14-2017, 04:46 PM
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#27
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by ovnis
Main envelope's points disappear when i move AI + right point at the corner of the item is badly displayed :
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I would definitely expect points to move with the automation item in that case. To me, automation items are "containers" and as such they grab each and every point that fall within them.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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02-14-2017, 04:51 PM
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#28
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by ovnis
It would be more logical et easy to use, if we should be able to move the two side points of AI only on the vertical axis, like this :
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I don't understand, I can do that right now in pre6.
Quote:
Originally Posted by ovnis
And when the automation item is resized, the two points should move automatilcay to follow the item's sides and the envelope's arche, like this :
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I wouldn't expect that either unless I'm stretching the automation item. Moving the edges simply "loops" what's inside. Collecting points just enlarges it and grabs everything it covers and stretch is exactly what you show there, it stretches everything inside.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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02-14-2017, 05:04 PM
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#29
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Move points on one axis not working properly
I just found out moving points on one axis is not working fine:
This is how it works without automation items:
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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02-14-2017, 05:09 PM
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#30
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Automation items don't visually overlap properly when moving media items
I think this animation is self-explanatory. Look at automation items seven and eight:
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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02-14-2017, 05:15 PM
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#31
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
Originally Posted by Mercado_Negro
I don't understand, I can do that right now in pre6.
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Actully, you can move the side points on horizontal axis, too. It would better to be able to move them only on the vertical axis.
Quote:
Originally Posted by Mercado_Negro
I wouldn't expect that either unless I'm stretching the automation item.
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I talked about when we expand the item (no loop mode and not stretched item).
I don't know if it's an expect behaviour, but when we deselect loop mode, I can't interact with the envelope which appears after the extension of the item (I've tried to create points on the new envelope but without success).
Last edited by ovnis; 02-14-2017 at 05:52 PM.
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02-14-2017, 05:51 PM
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#32
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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02-15-2017, 02:12 AM
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#33
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Here's strange behaviour:
a) At 0:25 you can see AI doesn't extend scrollbar's zone of view, it works only with other items.
b) At 1:11 created point(marginal point at AI's edge) isn't selected, but the previous one.
c) At 0:11 the same thing, but marginal point is selected instead
d) At 0:37 the same thing as in b).
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02-15-2017, 02:23 AM
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#34
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Automation Item Properties dialog doesn't remember its position. Not cool
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02-15-2017, 02:27 AM
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#35
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by EvilDragon
Automation Item Properties dialog doesn't remember its position. Not cool
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And some other dialogs/windows too. Didn't you know about it?
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02-15-2017, 02:29 AM
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#36
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Nasty bug: clicking on automation item strip (doesn't matter if left or right mouse click) of an automation item (not empty strip) resets the envelope context and point menus to default, until we revisit the cusomize menu dialog.
Last edited by EvilDragon; 02-15-2017 at 02:36 AM.
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02-15-2017, 02:38 AM
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#37
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by EvilDragon
Automation Item Properties dialog doesn't remember its position. Not cool
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Wouldn't this be one dialog window that is actually better if it opens up directly next to the item you opened it from rather than the same position each time?
On big screens especially, I'd rather it pop up where the item is (well, say, to the right of it).
Also, I'm hoping for a double click with modifier option to open it.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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02-15-2017, 02:41 AM
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#38
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by musicbynumbers
Wouldn't this be one dialog window that is actually better if it opens up directly next to the item you opened it from rather than the same position each time?
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Could do, but I like my dialogs opening on the center of the screen. Not top left, which is where this dialog ALWAYS opens. Unnecessary mouse travel.
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02-15-2017, 04:41 AM
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#39
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 4,607
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Bug:
When on AI edge points tooltip shows non AI point value
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02-15-2017, 04:53 AM
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#40
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by EvilDragon
Could do, but I like my dialogs opening on the center of the screen. Not top left, which is where this dialog ALWAYS opens. Unnecessary mouse travel.
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Well, center would be better for that I guess but if you have a giant ultrawide neither are great
That's why by the mouse cursor would seem to make most sense.
Maybe eventually though all windows like this need a right click in the top bar option to either remember position or open by mouse cursor.
For instance, I like that the spectral window recalls it's last position as I have it positioned next to a tool bar button so it opens neatly but others might want it under the mouse.
All to come I expect!
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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