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05-10-2014, 06:25 PM
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#41
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Human being with feelings
Join Date: Apr 2014
Posts: 97
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Quote:
Originally Posted by albertxxxx
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Wow, that's very nice. Can it be used as a theme? (Not that I can really use a theme with a mixer this tall, sadly :/ )
Quote:
Originally Posted by mae5tr0
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Does anyone (mae5tr0?) know what font is used in this mockup?
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05-10-2014, 07:49 PM
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#42
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Human being with feelings
Join Date: Aug 2010
Location: Canary Islands (Tenerife)
Posts: 1,616
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the original theme is incomplete .... and I have no permission to do so ....
__________________
THANKS FOR DONATIONS :) ...I do not care if it's a small amount, it's the thought that counts..
(Paypal --- albert290276@gmail.com)
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05-12-2014, 01:26 AM
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#44
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Human being with feelings
Join Date: Apr 2007
Posts: 372
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Your theme is amazing mae5tr0, would make me love reaper even more (and Ive never used any custom theme, although i tried many, always ended up using default).
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05-12-2014, 02:42 AM
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#45
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Human being with feelings
Join Date: Oct 2009
Posts: 357
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The best theme I've ever seen.
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05-12-2014, 06:55 AM
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#46
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Human being with feelings
Join Date: Aug 2010
Location: Canary Islands (Tenerife)
Posts: 1,616
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mae5tr0 .... most things can be done .... Look for similar fonts ....themes for windows.... etc ..it could be a great theme.
the best person to do are you, you have the idea in your head
__________________
THANKS FOR DONATIONS :) ...I do not care if it's a small amount, it's the thought that counts..
(Paypal --- albert290276@gmail.com)
Last edited by albertxxxx; 05-12-2014 at 07:55 AM.
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05-13-2014, 02:28 AM
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#47
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Human being with feelings
Join Date: Sep 2008
Location: Adelaide, Australia
Posts: 159
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Quote:
Originally Posted by Gates of Horn & Ivory
Wow, that's very nice. Can it be used as a theme? (Not that I can really use a theme with a mixer this tall, sadly :/ )
Does anyone (mae5tr0?) know what font is used in this mockup?
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Ubuntu Condensed - search Google Fonts
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05-13-2014, 03:34 AM
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#48
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Human being with feelings
Join Date: Apr 2011
Posts: 65
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Quote:
Originally Posted by mae5tr0
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i dont get it, you didnt implemented the theme in code?
its only visualy?
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05-14-2014, 12:02 AM
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#49
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Human being with feelings
Join Date: Dec 2013
Posts: 9
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Quote:
Originally Posted by Ricciardo
i dont get it, you didnt implemented the theme in code?
its only visualy?
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Yeah. I just don't have enough time to design the rest of the elements and learn theming etc
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05-14-2014, 09:56 AM
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#50
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Human being with feelings
Join Date: Mar 2014
Location: Texas, USA
Posts: 525
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Quote:
Originally Posted by joelsampson
Most themes are too dark for me and do not have enough visual contrast.
My monitors are calibrated as I still do a little 4-color pre-press. I think Mac's also display in a similar way. That might make the difference between what I see and a "generic" display?
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Yeah me too.... not a big fan of dark screens. Cubase 7 is ridiculous. I absolutely love Reason 7.
Somebody do a Reason 7 theme for Reaper. That would be awesome for me since I use both. LOL.
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05-14-2014, 12:32 PM
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#51
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Human being with feelings
Join Date: Nov 2008
Location: madrid/spain
Posts: 1,035
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I like the mixer...
the tracks seems like a circus with too many colours....
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07-01-2014, 07:40 AM
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#52
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Human being with feelings
Join Date: Jan 2010
Location: Canada
Posts: 1,034
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A different approach
I was thinking (a dangerous thing, I know) that we discuss the components in Walter that could be
developed in Reaper V5 to allow theme developers more control over what and where theme elements can be placed.
A short list might start with:
MCP Extmixer
- ability to separate FX,Parms,Sends
- specify the size of slots in each FX,Parms,Sends
- variable to default FX,Parms,Sends On/Off
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07-01-2014, 08:42 AM
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#53
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Human being with feelings
Join Date: May 2011
Location: Marseille
Posts: 741
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MCP and TCP
- Walterized Track Icons (Ability to choose the size and the placement for track icons.)
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07-01-2014, 10:36 AM
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#54
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Human being with feelings
Join Date: Jul 2007
Posts: 1,890
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07-01-2014, 02:26 PM
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#55
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Human being with feelings
Join Date: Jan 2010
Location: Canada
Posts: 1,034
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Quote:
Originally Posted by serenityjazz
MCP and TCP
- Walterized Track Icons (Ability to choose the size and the placement for track icons.)
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Can't we do this already?
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07-01-2014, 02:30 PM
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#56
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Human being with feelings
Join Date: Jan 2010
Location: Canada
Posts: 1,034
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Quote:
Originally Posted by reapercurious
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I know a picture is worth 1000 words, but...a little more specific might help.
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07-02-2014, 12:21 AM
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#57
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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That is what the most recent version of Totalmix FX looks like.
Not sure why this was chosen as an example, as a DAW it AINT.
My take is that a look like that would wind up way too cluttered once you had waveforms, etc in the mix.
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07-02-2014, 10:13 AM
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#58
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Human being with feelings
Join Date: Jan 2010
Location: Canada
Posts: 1,034
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Quote:
Originally Posted by hwhalen
I was thinking (a dangerous thing, I know) that we discuss the components in Walter that could be
developed in Reaper V5 to allow theme developers more control over what and where theme elements can be placed.
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A short list might start with:
MCP Extmixer
- ability to separate FX,Parms,Sends
- specify the size of slots in each FX,Parms,Sends
- variable to default FX,Parms,Sends On/Off
Recmode
- a flag that can be used to reposition interface elements to indicate signal flow
Sends
- a flag that could be used in indicating pre-post setting
Sizing
- a way to hold/freeze a tcp-envcp maxzimum horizontal track height
Last edited by hwhalen; 08-30-2014 at 12:10 PM.
Reason: Added a suggestion
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02-16-2015, 10:40 AM
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#59
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Human being with feelings
Join Date: Feb 2015
Location: Sweden
Posts: 5
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Long time lurker, first time post-er.
This look i find absolutely fantastic in every way! I would love to see it as a functioning theme!
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04-23-2015, 11:48 AM
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#60
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Human being with feelings
Join Date: Jul 2007
Posts: 1,890
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Quote:
Originally Posted by gpunk_w
This is simply not true.
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WT said so.
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04-23-2015, 11:50 AM
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#61
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Human being with feelings
Join Date: Oct 2011
Location: Ulricehamn, Sweden
Posts: 257
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Quote:
Originally Posted by reapercurious
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Awesome!
__________________
Windows 10 64bit 16gb RAM - Focusrite 2i2 - RODE NT1000 - MXL V67G - MXL 770 M-Audio 49 - Fender TBucket 400CE - HB CST24t - Fender Standard Stratocaster - Jackson JS32TQ
AKG 240 mkII - Sennheiser 280 - KRK RP-5 G2 - HB TE30 - Music Man S.U.B Silo
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04-25-2015, 12:38 AM
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#62
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Banned
Join Date: Jul 2006
Location: United Kingdom, T. Wells
Posts: 2,454
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It's about time to go Vector, don't you think?
Please, it is 2015. 4k and even 8k resolutions are on the front door.
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06-02-2015, 10:27 PM
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#63
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Human being with feelings
Join Date: Mar 2013
Posts: 463
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have the devs said anything about the possibility of a vector based UI? as you say adXok, its pretty important given the available resolutions these days, it would be nice to know if this is in the works
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06-02-2015, 11:36 PM
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#64
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Human being with feelings
Join Date: Apr 2007
Posts: 372
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+1
Don't even understand how ui can still be bitmap based those days...
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06-03-2015, 12:08 AM
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#65
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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????? Just look at a bunch of the major software productivity titles and tell me how many of them ARE vector based.
Obviously I would imagine a lot of the video editing and illustration/art ones are, of course.
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06-03-2015, 06:30 AM
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#66
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Human being with feelings
Join Date: Aug 2006
Location: Canada
Posts: 2,309
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Quote:
Originally Posted by adXok
It's about time to go Vector, don't you think?
Please, it is 2015. 4k and even 8k resolutions are on the front door.
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Vector is the way to go indeed. Can't agree more. One of the most beautiful GUI DAW that I love so much now is FL STUDIO http://www.imageline.com/flstudio/
Man I simply love that GUI, the only thing I'm still hoping is that they will one day listen to users, just like Reason from Propellerhead have listened to be able to directly record audio tracks in their DAW. You can record audio in FL but there's this many steps to take that for me coming from DAWS like Reaper/Studio One etc.. is a pain.. just want it straight forward...
But yes Vector is the way to go, everything becomes resizable, more flexible, magnetic windows & much more ;-)
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06-03-2015, 09:03 AM
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#67
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Human being with feelings
Join Date: Nov 2007
Posts: 1,331
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Quote:
Originally Posted by ivansc
????? Just look at a bunch of the major software productivity titles and tell me how many of them ARE vector based.
Obviously I would imagine a lot of the video editing and illustration/art ones are, of course.
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Nearly all software ui is bitmap based.
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06-03-2015, 05:20 PM
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#68
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Vector would be awesome, but would probably require a pretty hefty redesign of Reaper's graphics code. That's a lot of time/effort/money for something that has nothing to do with making music.
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06-04-2015, 12:32 PM
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#69
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Human being with feelings
Join Date: Jul 2007
Posts: 1,890
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a lot of gui elements are drawn using coordinates. that's basically what vector is. when people make their gui elements in inkscape or knobman, those programs are using vector graphics while the design of that element is being made. so i guess SVG isn't necessary. even html uses basic vector boundaries in order to draw a DIV. it's everywhere. i think reaper can safely ditch the bitmaps and still be great.
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06-05-2015, 12:45 PM
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#70
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Human being with feelings
Join Date: Nov 2007
Posts: 1,331
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Quote:
Originally Posted by reapercurious
a lot of gui elements are drawn using coordinates. that's basically what vector is.
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That's like saying "it's all 1s and 0s, what's the big deal!?" :P
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06-06-2015, 02:40 AM
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#71
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Human being with feelings
Join Date: Nov 2008
Location: madrid/spain
Posts: 1,035
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I agree...vector should be the way to go...
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06-06-2015, 04:07 AM
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#72
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Human being with feelings
Join Date: Jun 2007
Location: Sweden
Posts: 2,003
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Vector GUI's might be the way of the future, but anything that makes it more difficult for people to create alternatives to REAPER's awful default themes would be a change for the worse IMO :/
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06-06-2015, 04:17 AM
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#73
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Human being with feelings
Join Date: Nov 2008
Location: madrid/spain
Posts: 1,035
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Quote:
Originally Posted by cerendir
Vector GUI's might be the way of the future, but anything that makes it more difficult for people to create alternatives to REAPER's awful default themes would be a change for the worse IMO :/
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sure...but walter is actually so complex and goes to a bitmap end road...
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06-06-2015, 04:24 AM
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#74
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Human being with feelings
Join Date: Jun 2007
Location: Sweden
Posts: 2,003
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Quote:
Originally Posted by vidalsh
sure...but walter is actually so complex and goes to a bitmap end road...
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True. I used to do a lot of skinning in the past but I had one look at walter and thought... no way. I'm not touching that.
Maybe something along the lines of Blackbox themes would be cool though.
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06-06-2015, 06:44 AM
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#75
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Banned
Join Date: Jul 2014
Location: United States of Europe, Germany, Mönchengladbach
Posts: 2,047
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I dont think that vector-graphics would make things more difficult. maybe the opposite. these yellow-lines-thing is as far as I would interpret that an attempt, to make bitmaps to some degree behaving like vector-graphics.
should be easier to stretch graphics.
but I agree with WALTER being a bit complicated. I had a look into that and understood nothing. nearly nothing. I had thought that would be something along the lines of twitter bootstrap / CSS / HTML5 with something like Javascript for the functions. was I way off ... I diodnt get the logic behind that all. function and design is not divided, and I guess that that is it, what makes it confusing. at least I was nothing but confused. tried a real simple thing and that didnt work out at all. after 2 hours I gave up. can be its me ... I guess. probably its me. but I wont touch that anymore, unless someone copuld explain to me the real logic behind it.
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06-07-2015, 12:55 PM
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#76
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Human being with feelings
Join Date: Feb 2013
Posts: 23
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If no vector, can the bitmaps be simply rendered bigger?
For example, a theme for 4k monitors would have a theme with rendered elements 4 times bigger with more detail than a theme geared towards 1080p screens.
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06-10-2015, 09:00 PM
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#77
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Human being with feelings
Join Date: Nov 2007
Posts: 1,331
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Yes the bitmaps can simply be bigger. Also, some themes have been made using the "UI Scaling" experimental feature within REAPER. You can try 4x, but it breaks some themes.
The problem is mostly due to OS-dependent elements. You can scale those too (Windows to 150%, for example) but obviously that can also be limiting.
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06-25-2015, 03:27 AM
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#78
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Human being with feelings
Join Date: Jan 2010
Posts: 652
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THIS has to be done for R5 !!!11oneeleven
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08-06-2015, 09:09 PM
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#79
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Human being with feelings
Join Date: Jul 2013
Location: New Zealand
Posts: 28
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How to Make .theme file ? ?????????????
Hi
Hey everyone seems to know how to tweak and build themes
I can NOT work out how to archive or create a .theme file (the t-shirt icon)
Y'know - I did it today - successfully using 7-zip and tried to write down what I thought i'd done - but I just can't repeat it spent 5 hours trying to do it again! going crazy!!!!!!!!!!!
I just want to make some subtle tweaks to the original White Tie Imperial
I'm fine doing the artwork - just can't make it into a theme
PLEASE - P L E A S E ........... treat me lie a complete idiot !!!!!!!!!!!!!
If anyone can explain how to do this in very clear basic step by step terms - I'd be very appreciative and will share my Theme mod in the Stash
I have scoured the Forum and Internet trying to find how to do this
Its like some kind of Free-mason secret tricK?
I want in!!!!!!!!!!!!
Paspallum
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08-06-2015, 11:13 PM
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#80
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Human being with feelings
Join Date: Mar 2009
Location: Finland
Posts: 45
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Quote:
Originally Posted by paspallum
Hi
Hey everyone seems to know how to tweak and build themes
I can NOT work out how to archive or create a .theme file (the t-shirt icon)
Y'know - I did it today - successfully using 7-zip and tried to write down what I thought i'd done - but I just can't repeat it spent 5 hours trying to do it again! going crazy!!!!!!!!!!!
I just want to make some subtle tweaks to the original White Tie Imperial
I'm fine doing the artwork - just can't make it into a theme
PLEASE - P L E A S E ........... treat me lie a complete idiot !!!!!!!!!!!!!
If anyone can explain how to do this in very clear basic step by step terms - I'd be very appreciative and will share my Theme mod in the Stash
I have scoured the Forum and Internet trying to find how to do this
Its like some kind of Free-mason secret tricK?
I want in!!!!!!!!!!!!
Paspallum
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From start:
You have WT_Imperial.ReaperThemeZip - file.
You rename it to WT_Imperial.Zip and then unzip it.
You get file called WT_Imperial.Theme and folder called WT_Imperial.
In the folder you have all the pngs you can edit and rtconfig.txt, where is the code.
After you have done the changes you zip these two files to WT_Imperial.zip .
Then You just rename it to WT_Imperial.ReaperThemeZip .
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