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11-23-2015, 10:31 AM
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#41
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Human being with feelings
Join Date: Aug 2015
Posts: 3,672
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Quote:
+ MIDI editor: add actions to set grid type (straight, dotted, triplet, swing)
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awesome, guys!! could we please have CC action control over swing, as well? that would get us even closer to hardware-style sequencers.
great work.
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11-23-2015, 12:03 PM
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#42
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by EvilDragon
16384 values is still much less than what you can have with a 32-bit floating point value scaled from 0.0 to 1.0, though.
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True, though whether it is meaningfully less so is less clear.
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11-23-2015, 12:33 PM
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#43
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,204
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Quote:
Originally Posted by schwa
It's the existing render option "embed project tempo". Previously this option would have no effect if there were any tempo changes in the project, even if the rendered portion of the project was at a constant tempo. Now, if the option is enabled, tempo information will be embedded in the rendered item, as long as the project tempo remains constant throughout that particular section of the project.
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Thanks
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11-23-2015, 12:57 PM
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#44
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Human being with feelings
Join Date: Sep 2009
Posts: 863
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Quote:
Originally Posted by Matt Riley
It would be great to have an option to view/edit CCs as envelopes instead of bars.
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This ^^^
+1000
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11-23-2015, 01:54 PM
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#45
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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Quote:
It would be great to have an option to view/edit CCs as envelopes instead of bars.
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Of course ! +100
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11-23-2015, 02:36 PM
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#46
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
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I think there are many things missing in current envelope/automation behavior to even think in automation items and whatnot.
[EDIT] In fact, before those missing things there should be area selection because many aspects of automation would depend on it.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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11-23-2015, 03:04 PM
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#47
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Human being with feelings
Join Date: Mar 2007
Posts: 21,551
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I agree with Mercado Negro.
Seems like some "subjectively more basic" things should maybe be addressed before leaping directly onto the flashier shiny stuff like automation clips. Like maybe just moving automation lanes around.
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11-23-2015, 03:20 PM
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#48
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Mercado_Negro
I think there are many things missing in current envelope/automation behavior to even think in automation items and whatnot.
[EDIT] In fact, before those missing things there should be area selection because many aspects of automation would depend on it.
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I agree, the point of the functionality added was just to enable general utility (and it only took a day to implement)
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11-23-2015, 03:40 PM
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#49
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Human being with feelings
Join Date: Jun 2011
Posts: 610
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Hi Developers,
while your on reaproxy, I'm asking for a feature for reaproxy projects if it's possible. (I hope this is the right place to do it)
- When you make some changes on reaproxy project, New render should be added to the master project as a new take not as a new item and a new version of reaproxy project should be saved.
So each take of the rendered item will match with a different version of reaproxy project
This way we can go back and forth between renders and version projects to compare.
Thanks
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11-23-2015, 03:40 PM
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#50
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
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Quote:
Originally Posted by Lawrence
I agree with Mercado Negro.
Seems like some "subjectively more basic" things should maybe be addressed before leaping directly onto the flashier shiny stuff like automation clips. Like maybe just moving automation lanes around.
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Quote:
Originally Posted by Justin
I agree, the point of the functionality added was just to enable general utility (and it only took a day to implement)
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That's exactly how I see it. This feature took you a day to implement while jumping into all the automation stuff must be much more complex with lots of internal Q&A's and whatnot.
I'm sure it will be a great set of pres when that happens. Until then, patience
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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11-23-2015, 04:05 PM
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#51
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Human being with feelings
Join Date: Feb 2014
Location: Ukraine
Posts: 205
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Quote:
Originally Posted by Matt Riley
It would be great to have an option to view/edit CCs as envelopes instead of bars.
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+1000
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11-23-2015, 04:37 PM
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#52
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Human being with feelings
Join Date: Mar 2007
Posts: 21,551
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Quote:
Originally Posted by Mercado_Negro
That's exactly how I see it.
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Whoa. Am I being irrationally optimistic or did Justin just "agree" with the need for area selection?
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11-23-2015, 04:51 PM
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#53
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Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
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Quote:
Originally Posted by nicholas
+ Recording: enable auto-new file switching for background recording projects
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Quote:
Originally Posted by timothys_monster
Can someone please elaborate what this means?
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I guess it's about the "start new files every... [x] MB" functionality in Prefs>Recording settings.
(That switches to new files and is auto, so it sounds right.)
By the way, I understand that function creates noticeable glitches in playback with the default fade settings. Presumably it shouldn't be doing any xfades at all when the recording itself is meant to be joining seamlessly!
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
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11-23-2015, 05:20 PM
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#54
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Human being with feelings
Join Date: Dec 2013
Location: Melbourne, Australia
Posts: 96
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MIDI link is a nice one thanks! Will get rid of some MIDItoReaControlPath and piz midiconverter3 usage
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11-23-2015, 05:37 PM
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#55
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Human being with feelings
Join Date: Dec 2013
Location: Melbourne, Australia
Posts: 96
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Quote:
Originally Posted by Justin
True, though whether it is meaningfully less so is less clear.
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Hi Justin, Just wondering if MIDI link is sample accurate on VST3/JSFX that supports it or is it still sent at block level?
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11-23-2015, 07:34 PM
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#56
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Human being with feelings
Join Date: Apr 2010
Location: Turkey/Istanbul
Posts: 1,820
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Quote:
Originally Posted by Matt Riley
It would be great to have an option to view/edit CCs as envelopes instead of bars.
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definitely +1
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11-23-2015, 07:41 PM
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#57
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Human being with feelings
Join Date: May 2009
Location: Brazil
Posts: 323
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And +1
__________________
Ceanganb
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11-23-2015, 09:09 PM
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#58
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by casrya
Hi Justin, Just wondering if MIDI link is sample accurate on VST3/JSFX that supports it or is it still sent at block level?
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It is still sent at the block level, hopefully those VST3s can take MIDI events natively? We'll look at adding support for sample accurate via MIDI eventually, but I can't say when that will happen (as it is quite a bit more complex!).
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11-23-2015, 09:10 PM
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#59
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by drew
By the way, I understand that function creates noticeable glitches in playback with the default fade settings. Presumably it shouldn't be doing any xfades at all when the recording itself is meant to be joining seamlessly!
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Oops, that is true, I'll look at having that fixed (the underlying audio is gapless, but the resulting project not, ugh)!
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11-23-2015, 10:16 PM
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#60
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Human being with feelings
Join Date: Apr 2008
Posts: 808
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Quote:
Originally Posted by mehmethan
Hi Developers,
while your on reaproxy, I'm asking for a feature for reaproxy projects if it's possible. (I hope this is the right place to do it)
- When you make some changes on reaproxy project, New render should be added to the master project as a new take not as a new item and a new version of reaproxy project should be saved.
So each take of the rendered item will match with a different version of reaproxy project
This way we can go back and forth between renders and version projects to compare.
Thanks
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+1...I've been requesting a similar thing...a way to update the parent project with the new (Save As) versions. I like your "new take for the new version" concept.
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11-23-2015, 10:20 PM
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#61
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Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,795
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Quote:
Originally Posted by Travesty
Me too, would be great for those who sequence drums in audio on the arrange page
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That's my main reason for needing it too. After watching a dozen or so "Producer Masterclass" tutorial videos, it's pretty obvious this is a VERY common way of working and I think this is long overdue in Reaper, especially as the functionality has already been coded for the MIDI editor and just needs to be integrated in the main timeline...
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
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11-23-2015, 10:34 PM
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#62
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Human being with feelings
Join Date: May 2009
Location: Over The Hills And Far Away...
Posts: 97
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Quote:
Originally Posted by PitchSlap
Any chance of finally getting the main grid to be as functional as the MIDI editor? Been hoping for swing for ages...
Thanks.
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This would be very handy…
__________________
Reaper 5.9.x, SWS 2.10.x, Mac Book Pro 2.5GHz Intel Core I7 OS 10.11.6 16GB/Ram, Focusrite Saffire Pro 40, OWC External USB3 and FW800 Drives, Assorted Other Gizmos.
It is what it is... ScrewMakerMusic
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11-23-2015, 10:41 PM
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#63
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Human being with feelings
Join Date: Dec 2013
Location: Melbourne, Australia
Posts: 96
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Quote:
Originally Posted by Justin
It is still sent at the block level, hopefully those VST3s can take MIDI events natively? We'll look at adding support for sample accurate via MIDI eventually, but I can't say when that will happen (as it is quite a bit more complex!).
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Excellent thanks! On a related note while coding some sample accurate JSFX recently I noted that while the automation lanes trigger slider_next_chg() calls, parameter linking (even coming from sliderupdate()/slider_automate() in @sample) do not.
So if/when you tackle the MIDI linking it would be great if you could take a look at this too!
That said, I do accept that really it is up to the target VST to do proper parameter smoothing but I am sure I am not the only accuracy obsessed reaper user out there
Cheers,
casrya
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11-24-2015, 05:33 AM
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#64
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,219
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Justin mentioned that you can use the item right click option "open copy in external editor" whilst in the master project to duplicate the underlying Pip as a new take. Even if you have this set to open an external real editor (like wavelab or RX) it actually just creates a copy of the reaproxy and appends the name with "001", "002" etc. That works quite well.
Most of us certainly wouldn't want every save adding both another 32bit wav file and a project file. Especially if you have used things like Kontakt Orchestra patches which can bloat a project file upto 50 to 100mb easily
It also stops it from working as expected from things like mastering projects whereby you want to be working on the originals anyway. As an option it's fine but not as default behaviour.
Or even better. As a tick box option in the save as dialogue it would be great but since proxies are just normally projects. I'm not sure if reaper would be able to add that option. Hopefully!
Quote:
Originally Posted by mehmethan
Hi Developers,
while your on reaproxy, I'm asking for a feature for reaproxy projects if it's possible. (I hope this is the right place to do it)
- When you make some changes on reaproxy project, New render should be added to the master project as a new take not as a new item and a new version of reaproxy project should be saved.
So each take of the rendered item will match with a different version of reaproxy project
This way we can go back and forth between renders and version projects to compare.
Thanks
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__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
Last edited by musicbynumbers; 11-24-2015 at 07:20 AM.
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11-24-2015, 07:54 AM
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#65
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Human being with feelings
Join Date: Nov 2010
Location: In the abyss...gazing at you...
Posts: 1,237
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Quote:
Originally Posted by cfillion
It's time to get rid of my "divide/multiply grid size" custom actions workarounds!
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This is a huge step forward in midi editing. It always made me feel strange, to not have this in musical terms.
I combined this with quantize to grid, now this feels like any other (normal) midi editor to me.
THIS IS THE HIGHLIGHT OF MY DAY !!!
Thanks devs.
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11-24-2015, 08:33 AM
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#66
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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One thing that is missing though is for the MIDI editor grid actions to report their state properly... so that toggle buttons can show the currently selected state!
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11-24-2015, 09:06 AM
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#67
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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hmmm...
an action to "create new proxy version" which saved deltas - like real version control - would be incredible...
in any case, accessing multiple versions of a proxy could be used for multiple takes of automation, or more generally for playlist-like functionality. - the visual of multiple takes might not be wanted though....
Last edited by semiquaver; 11-24-2015 at 09:16 AM.
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11-24-2015, 09:29 AM
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#68
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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having to manually move the END marker after opening and working with a Proxy is an annoyance.
maybe render should default to end of project unless an END marker is placed ?
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11-24-2015, 09:35 AM
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#69
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,219
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Quote:
Originally Posted by semiquaver
having to manually move the END marker after opening and working with a Proxy is an annoyance.
maybe render should default to end of project unless an END marker is placed ?
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It does normally. If there's no start or end markers then it normally does. Maybe that's a bug then as the normal behaviour is to go with what reaper normally sees as the project end.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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11-24-2015, 10:01 AM
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#70
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Human being with feelings
Join Date: Jul 2009
Posts: 1,071
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+ Parameter modulation: allow controlling/modulating FX parameters with track MIDI events/monitoring
Thanks !
This would be perfect with a momentary min max fixed note velocity setting.
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11-24-2015, 10:02 AM
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#71
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Question for devs: how much work would it be to enable parameter linking via parameter modulation across tracks, not just on the current track?
This would make it much easier to link the controls of same plugins across different tracks...
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11-24-2015, 10:08 AM
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#72
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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__________________
DarkStar ... interesting, if true. . . . Inspired by ...
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11-24-2015, 10:17 AM
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#73
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,219
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Quote:
Originally Posted by EvilDragon
Question for devs: how much work would it be to enable parameter linking via parameter modulation across tracks, not just on the current track?
This would make it much easier to link the controls of same plugins across different tracks...
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Although it would be great if there was a dropdown menu system to do this, I did try it across tracks the other day and it did work via the sends system. I even put it on bus 2 as to not get in the way of any normal midi stuff.
I had one midi control (via reacontrolmidi) controlling multiple link parameters on multiple tracks. Even placed the reacontrolmidi on an item and drew in the automation on the item and it worked so there is some cool things you can do already.
Would be great to have it "menued" though and behind the scenes.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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11-24-2015, 10:26 AM
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#74
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Yes, my question is simply to have it natively without needing to work around with by having yet another plugin loaded to the track... Sort of like a very logical extension to the already great parameter modulation system.
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11-24-2015, 11:34 AM
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#75
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by EvilDragon
Question for devs: how much work would it be to enable parameter linking via parameter modulation across tracks, not just on the current track?
This would make it much easier to link the controls of same plugins across different tracks...
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It would be very difficult because tracks can be processed asynchronously and in parallel from one-another.
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11-24-2015, 12:16 PM
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#76
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Shame... It would've been a killer feature.
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11-24-2015, 12:27 PM
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#77
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Human being with feelings
Join Date: Jan 2012
Location: Germany
Posts: 1,133
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Quote:
Originally Posted by EvilDragon
Shame... It would've been a killer feature.
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Is that of any help for you?
http://forum.cockos.com/showpost.php...3&postcount=31
By the way, love the responsiveness of the devs during the last few pres.
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11-24-2015, 12:41 PM
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#78
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Quote:
Originally Posted by timothys_monster
By the way, love the responsiveness of the devs during the last few pres.
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Yep, that IS nice.
I'll check the script out later. The benefit of parameter modulation would be scaling and offseting the linked controls, though...
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11-24-2015, 01:14 PM
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#79
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,687
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Quote:
Originally Posted by timothys_monster
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Whoa! That's amazing, thanks for sharing that. I just tried it and I couldn't believe my eyes. Linking plug-ins parameters across tracks is something I've needed so many times.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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11-24-2015, 01:51 PM
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#80
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Human being with feelings
Join Date: Nov 2009
Location: Belgium
Posts: 10,474
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Quote:
+ MIDI editor: add actions to set grid type (straight, dotted, triplet, swing)
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I'm waiting for this since 1974
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