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Old 03-14-2017, 09:12 AM   #1
Tired_Joe
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Join Date: Apr 2015
Posts: 55
Default Passing Audio to another plugin instance

Hi,

I am trying to build a Routing System for a new plugin Project.

I want to pass an Audio Stream from Plugin instance A to instance B.

I tried to use global variables, but I got always Audio artifacts. My programming skills are a little bit limitated when it comes to pointers and memory questions.

I startet with a simple program. I can Change the plugin instance between Sender and Receiver with two knobs.

Code:
// Sender
Bus1_L[s] = in1[s];

// Receiver 
out1[s] =  Bus1_L[s];
later I tried to use a Global Counter Variable insted of the FrameCount "s"
but with no success.

I want to build a Plugin with multiple sidechains
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Old 03-14-2017, 09:25 AM   #2
Xenakios
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Default

Quote:
Originally Posted by Tired_Joe View Post
I want to build a Plugin with multiple sidechains
Just make your plugin have additional input channels and let the user deal with the routing in the host application themselves.

Multiple plugins passing audio into each other is going to be very difficult to implement. (You have to consider multithreading issues, that the host may process your plugins in all kinds of orders you didn't expect etc...)
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Old 03-14-2017, 02:50 PM   #3
Tired_Joe
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Thanks a lot for your quick answer.

Do you know if it is possible to have multiple sidechains with VST3?
I don´t like multiple Inputs with VST2.4 ... I am a cubase user ...
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