I can certainly understand not using the std:: library, especially with Windows.
The binary for std:: is different for every version of Visual Studio (2008, 2010, 2012, 2013, 2015, so far...) as well as the different configs (debug/release).
Since VST3 uses std:: and requires compiling a base library to link against, I now need to compile 40 separate libraries almost every time I do a new release. I don't know if this plays a factor with Cockos, but it sure is a major pain in the rear-end for me.
Last edited by willpirkle; 08-29-2016 at 11:30 AM.
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