Old 04-03-2007, 10:12 PM   #1
schwa
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Default multichannel routing magic screwdriver

In this tutorial Pipeline says something like "multichannel routing is like a magic screwdriver that lets you put goes-intas and goes-outas anywhere you want."

Here are some uses for the magic screwdriver.

- Sidechaining, of course.

- Add a send/receive in between effects on a single track. Especially useful if you want a vsti folder track to hold both the midi performance and the final audio fx (more here).

- Set up a parallel bus for any effect, within a single track, by routing its output to higher channels and using chanmix to bring the wet channels back in.

- For that matter, set up a parallel effects mixer within a single channel, so you can mix together a suite of effects running in parallel (each off the original input signal) rather than serial (each feeding the next).

- A/B effects or effect settings by sending their outputs to different channels and using Ix's channel switcher.

... got more?

Last edited by schwa; 04-04-2007 at 08:05 AM. Reason: forgot sidechaining, of course
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Old 04-04-2007, 11:00 PM   #2
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Default You're not replying to your own threads....

Why should anyone continue to reply?
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Old 04-04-2007, 11:08 PM   #3
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feedback routing!!!

my crappy tutorial: http://reaper.fm/vids/feedback_routing.html

-Justin
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Old 04-04-2007, 11:29 PM   #4
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Nice. Reminds me of the GRM effects what you did in there. Thanks.
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Old 04-05-2007, 11:35 AM   #5
schwa
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Quote:
Originally Posted by Staccato View Post
Why should anyone continue to reply?
What does this mean?

Quote:
Originally Posted by Justin View Post
feedback routing!!!
Justin's tutorial was about using feedback routing for specific audio effects (like compounding delays and pitch shifting) -- but you also need to enable feedback routing to do some other multichannel tricks like inter-fx send/returns. Feedback routing = good. The only risk is setting up a loop that increases gain each time. Though a loop that increases gain by a very tiny amount feeding a compressor or something could be a cool effect...

Last edited by schwa; 04-05-2007 at 07:37 PM.
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Old 04-05-2007, 08:20 PM   #6
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Quote:
Originally Posted by schwa View Post
What does this mean?



Justin's tutorial was about using feedback routing for specific audio effects (like compounding delays and pitch shifting) -- but you also need to enable feedback routing to do some other multichannel tricks like inter-fx send/returns. Feedback routing = good. The only risk is setting up a loop that increases gain each time. Though a loop that increases gain by a very tiny amount feeding a compressor or something could be a cool effect...
This means I'm feeling a little left out because you didn't respond to my post in your other thread about the knee in Reacomp.
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Old 04-05-2007, 11:29 PM   #7
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I've got one ...

- Dual mono processing.

For example, rather than send a compressor a stereo signal, send left to one track and right to another track each with it's own instance of the compressor.

There are two schools of though here, some say the image can shift and others (me included) say that in certain situations, this method doesn't shift the image much and sounds better. I think I read Bob Katz uses this method at times and runs some of his hardware compressors unlinked in dual mono.

This works really well with saturation plugs as well.
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