|
|
|
07-17-2014, 11:27 AM
|
#1
|
Human being with feelings
Join Date: Oct 2013
Posts: 93
|
v4.72pre1 - July 17 2014
v4.72pre1 - July 17 2014
+ MIDI editor: drawing performance improvements
+ Performance: 'remove time from project' avoids interrupting audio device
+ Performance: 'crop project to selection' avoids interrupting audio device
+ Media Explorer: preview is less interrupted by active project actions
+ Performance: unfreeze no longer blocks audio from other projects
+ Performance: reduced locking when pasting tracks
+ Performance: do not block audio threads when closing/reinitializing MIDI devices
+ Performance: dynamic split no longer interrupts audio
+ Performance: avoid requesting track redraws when threads are locked, defer to timer
+ Performance: reduced excessive locking in track envelope window
|
|
|
07-17-2014, 11:35 AM
|
#2
|
Human being with feelings
Join Date: Oct 2013
Location: Russia
Posts: 298
|
Nice. Uninterupted audio playback, mmm. Reaper Live w/session view coming closer and closer
|
|
|
07-17-2014, 12:13 PM
|
#3
|
Human being with feelings
Join Date: Feb 2007
Posts: 3,221
|
Quote:
Originally Posted by Shootkin
Nice. Uninterupted audio playback, mmm. Reaper Live w/session view coming closer and closer
|
pplllleease don't get me all hot and bothered over nothing
i just got back from playing a festival in Victoria, i was the only guy there without ableton (+1 guy using serato) and it really hit home how hard it's been to create live sets with reaper.
i'm still having issues with audio device being interrupted when moving the play cursor, ie moving from marker to marker.
|
|
|
07-17-2014, 12:20 PM
|
#4
|
Human being with feelings
Join Date: Jun 2012
Posts: 442
|
there is also a change in the background color in files list in media explorer!
Quote:
Nice. Uninterupted audio playback, mmm. Reaper Live w/session view coming closer and closer
|
If they will add the docked session view i will buy reaper another time, promise!
|
|
|
07-17-2014, 01:41 PM
|
#5
|
Human being with feelings
Join Date: Feb 2011
Posts: 10
|
Quote:
Originally Posted by spinlud
there is also a change in the background color in files list in media explorer!
If they will add the docked session view i will buy reaper another time, promise!
|
Almost?
http://forum.cockos.com/showthread.php?t=142474
|
|
|
07-17-2014, 02:16 PM
|
#6
|
Human being with feelings
Join Date: Oct 2013
Location: Argentina
Posts: 1,303
|
Quote:
Originally Posted by wol
v4.72pre1 - July 17 2014
+ MIDI editor: drawing performance improvements
|
Thanks so much for giving attention to this issue!
I just tested it with two machines and Reaper v4.71 and 4.72 pre1 (I attach the video specs of both computers). Some weeks ago, I bought an NVidia GeForce GT630 card for my work machine and I was dissapointed to see that the performance difference with the common, native graphic card of the other machine is not really great.
In did the test you can find in the bug report ( http://forum.cockos.com/project.php?issueid=5025) and the difference between v4.71 and this pre-release is subtle, but welcome anyway. For the sake of further enhancements, and now that you have put your hands on this, I propose a simple project for you to try :
https://www.dropbox.com/s/1rggowu0cv...rawing%202.RPP
There are 24 tracks with 71-bar midi items each. Doing as stated in the 3rd point of the link above I select the 24 items in the first track, open the MIDI editor and zoom in order to see approximately 44 bars. Then I sweep nearly 40 bars in a wide open, single CC lane. The slowdown is still severe, although it has improved. CC editing in multiple items is still problematic with this kind of performance. If you use CCs heavily in projects with many measures (+150 measures or so, which is not unusual in many genres out of the pop song context) even drawing and/or editing in a single item may still lead to a high level of sluggishness when the lane is wide open and you zoom out enough to see what you are doing globally.
As I pointed out in the link, let´s say that we´re talking here about the default 32 events per quarter note density. If one wants to increase it for any reason then things get, of course, notably worse as is expectable.
This must be all about the quantity of CC "sticks" that are shown on screen and the need of redrawing each and every one of them every time, or am I wrong? Unlike many users I personally like the "sticks" in the CC lanes -and don´t discard any other approach, by the way -, but if my conclusion is right, such a mass of UI data must be a hog for screen performance, isn´t it?
The rest of the performance improvements are just great, by the way!!
Again, thank you very much for paying attention to this just after posting it in the 4.71 pre thread. Further improvements will be really appreciated and, of course, will be tested thoroughly here.
Last edited by Soli Deo Gloria; 07-17-2014 at 02:24 PM.
|
|
|
07-17-2014, 02:20 PM
|
#7
|
Human being with feelings
Join Date: Jan 2012
Posts: 1,180
|
If there's any chance of fixing undo of fader moves and item splits interrupting audio playback on mac that would be very good indeed. It's improved slightly but small changes like single fader move undos still often create a playback glitch.
http://forum.cockos.com/showthread.php?t=127227
|
|
|
07-17-2014, 03:55 PM
|
#8
|
Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
|
This is the kind of pre I love... Performance improvements!
Any chance of improving sends/receives CPU load? They're the most resources hogs in REAPER
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
|
|
|
07-17-2014, 04:06 PM
|
#9
|
Human being with feelings
Join Date: Feb 2006
Location: decepticon mothership in a hidden place inside a mountain
Posts: 3,754
|
Nice changelog indeed : that v4 cycle has seen so many improvements !
|
|
|
07-17-2014, 07:04 PM
|
#10
|
Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
|
Quote:
Originally Posted by Soli Deo Gloria
|
I will continue making improvements, however it's worth noting that with your project, and the MIDI editor configured to open all MIDI items, on my i7, drawing each MIDI editor frame went from 2000ms per frame (making REAPER unstable, really) to 400ms, a 5x speedup. I wouldn't call it subtle, but agree that more improvement is needed.
|
|
|
07-17-2014, 07:30 PM
|
#11
|
Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
|
Quote:
Originally Posted by Justin
I will continue making improvements, however it's worth noting that with your project, and the MIDI editor configured to open all MIDI items, on my i7, drawing each MIDI editor frame went from 2000ms per frame (making REAPER unstable, really) to 400ms, a 5x speedup. I wouldn't call it subtle, but agree that more improvement is needed.
|
Thanks Justin, this is good news.
|
|
|
07-17-2014, 08:45 PM
|
#12
|
Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,793
|
Quote:
Originally Posted by wol
v4.72pre1 - July 17 2014
+ Performance:...
|
Great too see this. One of the main advantages of composition and performance oriented DAWs like Ableton is the lack of interrupted audioflow.
I would also really like it if we could "Save as..." without stopping playback too.
(I rarely use normal save, since I save to iterated filenames)
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
|
|
|
07-17-2014, 10:35 PM
|
#13
|
Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
|
Quote:
Originally Posted by Justin
I will continue making improvements, however it's worth noting that with your project, and the MIDI editor configured to open all MIDI items, on my i7, drawing each MIDI editor frame went from 2000ms per frame (making REAPER unstable, really) to 400ms, a 5x speedup. I wouldn't call it subtle, but agree that more improvement is needed.
|
Matches the relationship between 4.70 and 4.72pre1 in my test with the project with one midi editor per project being set.
Are these the first results of the coming internal changes ?
The uninterupted audio is great.
|
|
|
07-18-2014, 12:08 AM
|
#14
|
Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
|
|
|
|
07-18-2014, 05:07 AM
|
#15
|
Human being with feelings
Join Date: Oct 2013
Location: Argentina
Posts: 1,303
|
Quote:
Originally Posted by Justin
I will continue making improvements, however it's worth noting that with your project, and the MIDI editor configured to open all MIDI items, on my i7, drawing each MIDI editor frame went from 2000ms per frame (making REAPER unstable, really) to 400ms, a 5x speedup. I wouldn't call it subtle, but agree that more improvement is needed.
|
Well, maybe subtle wasn´t the right word, you´re right... Anyway, thanks for your interest, Justin. Together with Tod I can say these are really great MIDI news.
|
|
|
07-18-2014, 02:11 PM
|
#16
|
Human being with feelings
Join Date: Sep 2009
Posts: 265
|
My kind of pre! Awesome!
|
|
|
07-18-2014, 06:17 PM
|
#17
|
Human being with feelings
Join Date: Oct 2011
Posts: 2,924
|
All my x86 plugs doesn't work on my reaper x64 when reaper is launched from task bar (windows 8.1 x64).
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -7. The time now is 11:41 AM.
|