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11-06-2014, 11:23 AM
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#1
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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Envelope - Set Point Value... - Dedicated action and multiple points support
Hi !
I came here with a question than can lead to a feature request.
When right clicking on a envelope point, we can "Set value...".
The thing is that it appears that this "action" is not in the actions panel.
More, setting a value doesn't make any entry in the history.
Did I missed something ?
I would love to have an action that open the set value prompt window for selected envelope points.
EDIT 2016-06-18: And I would love it it could work on multiple selected points.
Thanks for listening
Last edited by X-Raym; 07-28-2021 at 04:50 AM.
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01-31-2015, 10:44 AM
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#2
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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With the new envelope action in the API, this "set value..." as an action in the action panel is really missing.
We can't call it either from a shortcut or from a script...
A small bump, for a nice feature :P
(if you support me on this, I could open a feature request).
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02-26-2015, 07:41 AM
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#3
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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06-16-2016, 07:25 PM
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#4
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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I noticed that the native Set envelope point value has a command ID 40194, which is not visible in the action list...
... it could be nice if we have it so we can have define a keyboard shortcut to it.
Sure I made scripts, but they doesn't work very nicely with item FX point value...
Thanks !
(also, impossible to call the action from custom action modified list item or from reascript).
Last edited by X-Raym; 06-16-2016 at 07:37 PM.
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07-17-2016, 02:57 PM
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#5
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Human being with feelings
Join Date: May 2011
Posts: 27
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Just did a search and found the scripts super useful. Thanks for writing and sharing these with us!
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07-17-2016, 08:30 PM
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#6
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Human being with feelings
Join Date: Jan 2014
Posts: 160
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How did I miss this?
Hey X-Raym, where would I edit the script if I wanted to bypass the popup box and have an default specific increment/decrement value?
This would be useful for pitch bend editing in conjunction with reacontrolmidi, ie two scripts, one +1 semitone, one -1 semitone, since this lacks snapping. You would have basically invented pitch bend envelopes in the track view :0
Last edited by A Little Man and a House; 07-17-2016 at 08:53 PM.
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07-18-2016, 05:01 AM
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#7
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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@somniumaeternum
Thanks for taking the time to leave a comment
@A Little Man and a House
Click on Edit from Action list and:
Code:
-- ------ USER AREA =====>
mod1 = "absolute" -- Set the primary mod that will be defined if no prefix character. Values are "absolute" or "relative".
mod2_prefix = "+" -- Prefix to enter the secondary mod
input_default = "" -- "" means no character aka relative per default.
-- <===== USER AREA ------
modify this.
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07-18-2016, 05:52 AM
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#8
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Human being with feelings
Join Date: Jan 2014
Posts: 160
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Hey X-Raym,
When I give a value to the input_default variable it autofills the popup, but I was hoping to skip the popup completely... I might be missing something obvious...
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07-18-2016, 06:23 AM
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#9
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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Oops sorry my bad ^^
Indeed I didn't set a "skip" pop up parameter, like I do since months now.
I was so used to this behavior that I completly missed the fact it is not actualy in this script.
I just update the script so that there is a new user field:
Code:
popup = true -- true/false
Just set it to false.
Note: I advice you to copy the script before moding it, so that new versions of the scripts doesn't erase your custom setting, and so that you can rename the action to your needs.
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07-18-2016, 07:29 AM
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#10
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Human being with feelings
Join Date: Jan 2014
Posts: 160
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Haha, that's okay : ) Still can't get it, though
I inserted "popup = false" in the user area, but it had no effect (I searched the lua and the only instance of 'popup' was the one I had written in)
So then I thought maybe you meant you updated the script itself, but I tried updating it on Reapack and didn't see anything new in the user area.
I feel tantalisingly close. You have infinite patience X-Raym!
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07-18-2016, 06:58 PM
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#11
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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@A Little Man and a House
If the Synchronize Package action from ReaPack worked as expected, your file should be like this :
https://github.com/X-Raym/REAPER-Rea...ts%20value.lua
Quote:
You have infinite patience X-Raym!
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I do my best :P
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07-18-2016, 09:06 PM
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#12
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Human being with feelings
Join Date: Jan 2014
Posts: 160
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Ah, I see. I (falsely) assumed re-installing a script would update it. Synchronise Package worked like a charm! Cheers.
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08-25-2021, 09:02 AM
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#13
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Human being with feelings
Join Date: Nov 2011
Posts: 95
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I found this thread through a search - X-Raym I wondered if you might be able to help. I'm trying to use your script to edit track envelope values of ReaControlMIDI CC values (I prefer the track envelope automation to MIDI CC editing), but setting values works as a percentage rather than an absolute MIDI value. E.g. I want to set a value to 50, but typing '50' sets it to 63 (out of 127). Is there any way of adding an option to your script or checkbox or similar for 'input exact value' rather than as a percentage please?
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03-17-2023, 12:22 PM
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#14
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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The popup term doesn't seem to exist in the newer versions. How would I bypass the prompt and how could I set the default value to be -64 or something?
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03-17-2023, 12:26 PM
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#15
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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03-17-2023, 12:34 PM
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#16
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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Weird the one I got off of reapack is different...let me try this one
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03-17-2023, 12:38 PM
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#17
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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Ahh oops, it was a different script...ok, I have turned the popup off, how do I set it so that when I run the action, it will mute?
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03-17-2023, 01:12 PM
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#19
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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That did it!!! thanks!
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04-05-2023, 05:01 PM
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#20
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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I'm trying to do this with the pre fx volume envelope now. I can't figure out how to set it to -inf without the console popping up each time. If I set console or popup to false, then the volume stays at unity gain
Last edited by pipelineaudio; 04-05-2023 at 10:58 PM.
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04-05-2023, 05:32 PM
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#21
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,900
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@pipelineaudio
Typing -150 or -200 should work
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04-05-2023, 10:58 PM
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#22
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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Quote:
Originally Posted by X-Raym
@pipelineaudio
Typing -150 or -200 should work
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Oooh!!! got it, thanks!!!
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