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Old 04-16-2014, 07:24 AM   #1
DarkStar
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Default JS FX Play state - not updated on Pause

Just noticed that the JS FX system variable play_state is not updated when the transport is Paused (during Playback or Recording).

Issue tracker: http://forum.cockos.com/project.php?issueid=5166
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Old 04-16-2014, 07:50 AM   #2
James HE
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FX are not run in a paused state in REAPER. So, I suspect it's not a JS bug, but a REAPER "feature".

It might be updated in other hosts with ReaJS.
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Old 04-16-2014, 08:35 AM   #3
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Maybe, but I was going on this:

Quote:
play_state
Context: @block, @sample
Usage: read-only
The current playback state of REAPER (0=stopped, <0=error, 1=playing, 2=paused, 5=recording, 6=record paused).
from http://www.cockos.com/reaper/sdk/js/...js_specialvars
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Old 04-16-2014, 11:08 PM   #4
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Quote:
Originally Posted by James HE View Post
FX are not run in a paused state in REAPER.
Well, @gfx actually does run while paused. So yeah, it would be nice if play_state would updated when paused, so one can display its state in @gfx.
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