Quote:
Originally Posted by TonE
My Reaper has 9697 actions. So which or how many you want to map where? And why? Best would be first knowing all output events of your hardware, then second what they should do in Reaper. And not to forget from those 9697 you can create another 10000 custom actions, if you want. What is available in Reaper are only the basic 'blocks' or atoms. Building new molecules is more fun.
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I have no hardware. I have a program. Let's say I want to randomly whack mute buttons according the whims of my algorithm which is getting midi clocks from reaper. To do this simple thing I have to map 'toggle mute buttons' using the action dialog 16 (I currently have 16 tracks) times by sending it a control_message for each. I've got this working and it's hilarious but I dislike the setup. Would rather just edit the key file.
I looked at the reaScript stuff and it looks like I still have to do the mapping.
And 'why'? I'm subverting the dominant paradigm.