Old 05-30-2016, 03:32 PM   #1
musicbynumbers
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Default v5.21pre7 - May 30 2016

+ FX: improve behavior when removing latent plug-ins from Monitoring FX/Record Input FX
+ MIDI editor: improve undo behavior with multiple context and various actions [t=136814]
+ Mixer: fix track label index invalid after duplicate if not in TCP [t=177395]
+ Routing: filter out invalid send-to-self on project load [p=1687479]
# Notation editor: fix incorrect beaming when processing rhythm pattern exceptions [p=1687353]
# Notation editor: fix note insert/selection when zoomed in
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Old 05-30-2016, 03:34 PM   #2
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I think it's like a sixth sense now.. I've not checked Landoleet for days and then I get pre 7 either that or no one else checks any more..
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Old 05-30-2016, 03:57 PM   #3
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function set note ends to start of next note is not working properly

Reaper 5.18


Reaper 5.21pre7
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Old 05-30-2016, 04:28 PM   #4
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Quote:
Originally Posted by musicbynumbers View Post
+ FX: improve behavior when removing latent plug-ins from Monitoring FX/Record Input FX
Thanks!


This one is still there:

Quote:
Originally Posted by Dstruct View Post
Bug:

-> Preferences default Metronome output: NOT "Use all project master outs" (sending to different hardware outs)

Result: Metronome won't play through Monitor FX chain at all (even if told so)!

If this is wanted behaviour then the "Play metronome through Monitor FX" option should be hidden or greyed out.





This one also still there:

Quote:
Originally Posted by Dstruct View Post
Not Notes Off events sent in this case:


"Flush FX on stop" enabled
"Don't send note offs ..." enabled

-> start/stop playback with opened MIDI editor


Result: No Notes Off on stop

Code:
0: 90 3C 60 [Note On] chan 1 note 60 vel 96
1: 90 3C 60 [Note On] chan 1 note 60 vel 96
2: 90 3C 60 [Note On] chan 1 note 60 vel 96
3: 90 3C 60 [Note On] chan 1 note 60 vel 96
4: 90 3C 60 [Note On] chan 1 note 60 vel 96
5: 90 3C 60 [Note On] chan 1 note 60 vel 96
6: 90 3C 60 [Note On] chan 1 note 60 vel 96
Doesn't happen with closed MIDI editor.
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Old 05-30-2016, 04:57 PM   #5
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Quote:
Originally Posted by musicbynumbers View Post
+ Mixer: fix track label index invalid after duplicate if not in TCP [t=177395]
+ Routing: filter out invalid send-to-self on project load [p=1687479]
Thank you.
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Old 05-30-2016, 05:11 PM   #6
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Quote:
Originally Posted by Dimson View Post
function set note ends to start of next note is not working properly

Reaper 5.18


Reaper 5.21pre7
Hmm it's working OK here -- can you post a minimal .rpp?
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Old 05-30-2016, 05:17 PM   #7
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Quote:
Originally Posted by Dstruct View Post
Not Notes Off events sent in this case:


"Flush FX on stop" enabled
"Don't send note offs ..." enabled

-> start/stop playback with opened MIDI editor


Result: No Notes Off on stop

Code:
0: 90 3C 60 [Note On] chan 1 note 60 vel 96
1: 90 3C 60 [Note On] chan 1 note 60 vel 96
2: 90 3C 60 [Note On] chan 1 note 60 vel 96
3: 90 3C 60 [Note On] chan 1 note 60 vel 96
4: 90 3C 60 [Note On] chan 1 note 60 vel 96
5: 90 3C 60 [Note On] chan 1 note 60 vel 96
6: 90 3C 60 [Note On] chan 1 note 60 vel 96
Doesn't happen with closed MIDI editor.
I'm seeing that with the MIDI editor both open or closed. Having said that, flushing FX should have the same effect as note-offs, so meh corner case...
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Old 05-30-2016, 05:29 PM   #8
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Quote:
Originally Posted by Dstruct View Post
Bug:

-> Preferences default Metronome output: NOT "Use all project master outs" (sending to different hardware outs)

Result: Metronome won't play through Monitor FX chain at all (even if told so)!
Hmm, those options all are working as expected here (setting outputs in preferences, then if metronome-via-monitoring-FX is enabled, it is routed appropriately). Just make sure your monitoring FX chain has enough channels to match the physical output you selected (e.g. if you select outputs 3/4, increase your monitoring FX chain to be 4 channels).
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Old 05-30-2016, 06:20 PM   #9
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Quote:
Originally Posted by Justin View Post
I'm seeing that with the MIDI editor both open or closed. Having said that, flushing FX should have the same effect as note-offs, so meh corner case...
I'm just getting this with MIDI editor opened.
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Old 05-30-2016, 06:20 PM   #10
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Quote:
Originally Posted by Justin View Post
Hmm, those options all are working as expected here (setting outputs in preferences, then if metronome-via-monitoring-FX is enabled, it is routed appropriately). Just make sure your monitoring FX chain has enough channels to match the physical output you selected (e.g. if you select outputs 3/4, increase your monitoring FX chain to be 4 channels).
Ah ok. Still a bit weird IMO (UI wise).
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Old 05-30-2016, 08:09 PM   #11
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Quote:
Originally Posted by musicbynumbers View Post
+ MIDI editor: improve undo behavior with multiple context and various actions [t=136814]
Dear lazyweb,

Does this fix undo of step recording in which the edit cursor is not moved back even though the recorded note is undone?

Thanks!
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Old 05-30-2016, 11:58 PM   #12
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Quote:
Originally Posted by Justin View Post
Hmm it's working OK here -- can you post a minimal .rpp?
Test project
Attached Files
File Type: rpp 1.RPP (3.2 KB, 203 views)
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Old 05-31-2016, 12:58 AM   #13
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Quote:
Originally Posted by Dimson View Post
function set note ends to start of next note is not working properly

Reaper 5.18
...

Reaper 5.21pre7
...
This is not a bug - the behavior of the Action changed in 5.20:

Quote:
Originally Posted by schwa View Post
Quote:
Originally Posted by juliansader View Post
It seems that the action will not shorten a note if it means cutting the note by more than half - am I correct? (I assume this is a deliberate feature to prevent, for example, arpeggiated chords ending up as 1/64 notes.)
Yes, exactly.
Several other users have also asked about this change, so it may be a good idea for Cockos to include two flavors of the Action: one that doesn't cut note lengths by more than half, and one that does.

EDIT: Other alternatives might also be useful, such as "shorten to less than half, but not to less than grid value".

Last edited by juliansader; 05-31-2016 at 01:07 AM.
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Old 05-31-2016, 02:13 AM   #14
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Originally Posted by juliansader View Post
This is not a bug - the behavior of the Action changed in 5.20:
It's bad when you get used to a certain function, then this function stops working properly. Why change something that worked so well?

Last edited by Dimson; 05-31-2016 at 02:19 AM.
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Old 05-31-2016, 04:12 AM   #15
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This was the behavior prior to 5.20 if the notes were even one MIDI tick apart:



That seems clearly not what anybody would want, so we changed the behavior to not shorten the note beyond half its original length. We could reduce that threshold to 25% perhaps?
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Old 05-31-2016, 04:28 AM   #16
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That seems clearly not what anybody would want, so we changed the behavior to not shorten the note beyond half its original length. We could reduce that threshold to 25% perhaps?
Maybe 5% would be enough!?
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Old 05-31-2016, 04:41 AM   #17
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There needs to be a way to determine how much leeway that action has, I'd say. Or a pop-up dialog explaining why the action wouldn't work on current note selection?
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Old 05-31-2016, 05:12 AM   #18
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Quote:
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Does this fix undo of step recording in which the edit cursor is not moved back even though the recorded note is undone?
Nevermind. Tried out the build. It's still broken. Got my hopes up.
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Old 05-31-2016, 05:12 AM   #19
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Also, devs - seems like the GUI issue with Roland Sound Canvas VA is now fixed, too! Thanks
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Old 05-31-2016, 12:32 PM   #20
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Quote:
Originally Posted by Dimson View Post
function set note ends to start of next note is not working properly

Reaper 5.18


Reaper 5.21pre7
How is that action different from this one which works fine?
make notes legato keep start times

I just tried both and they literally do the same thing lol 1000%
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Old 05-31-2016, 03:06 PM   #21
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Beaming looks funny with the attached MIDI; as you can see the beams cross measures by default. Perhaps because it's 2/4?

The MIDI uses a 1/8 measure pickup, but the screenshot still shows the bug after it's removed.

Attached Images
File Type: png weird_beaming.PNG (25.0 KB, 1237 views)
Attached Files
File Type: mid Maple_Leaf_Rag_Scott_Joplin.mid (16.1 KB, 461 views)
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Old 05-31-2016, 06:55 PM   #22
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Quote:
Originally Posted by Dimson View Post
function set note ends to start of next note is not working properly

Reaper 5.18


Reaper 5.21pre7
Can confirm there is an oddity involved with this issue:




I've also experienced this since the 5.20pres, amongst some other oddities. The command will extend the notes correctly, however if there are overlapping notes, it will sometimes not shrink\expand them correctly to be legato.

I need to pull up the newest 5.21 pre, but there was another issue that seemed connected to this one in regards to how the midi editor was handling quantization. In larger sessions. sometimes the quantization algorithm will forget where the note ends were supposed to be and cause sporadic behavior. Looking at the patch notes, this may have been an unrelated issue and might've been fixed already.



Hope some of this helps.

~Jameson
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Old 05-31-2016, 07:36 PM   #23
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x64 Windows VST bridging seems broken in 5.21.
I cannot reload all VST effects correctly in some older projects using more than 2GB memory.
Some are left off-line and cannot reload correctly anyway.
(ex. Soundtoys EffectRack)

Under such memory usage, most VST (or stock) cannot be inserted correctly. All are left offline in the insert slot.

In 5.20, the projects reopened correctly.
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Old 06-01-2016, 01:15 AM   #24
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I really appreciate the work of developers Reaper, but strange decision to change the behavior of the functions to which users have become accustomed. Imagine for example that you have in the car window button suddenly begin to include heated seats))
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Old 06-01-2016, 03:23 AM   #25
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Quote:
Originally Posted by Dimson View Post
I really appreciate the work of developers Reaper, but strange decision to change the behavior of the functions to which users have become accustomed. Imagine for example that you have in the car window button suddenly begin to include heated seats))
The function was changed because it was not working properly in some cases, and the devs are obviously willing to lend an ear to user input and improve the behavior even further. This is cause for cheer, not complaint.
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Old 06-01-2016, 06:48 AM   #26
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Default media explorer bug from december still hanging around :)

I haven't mentioned it again for a while as I thought I'd wait till most of the cool notation stuff was out the way first

There's a bug Jeffos was looking at with the media explorer shortcuts section (on the left side)

whereby using any absolute input device (like a wacom pen or a touchscreen) would get the shortcut you click on "stuck" to the mouse pointer if you clicked on a shortcut without waiting a good second or so before moving the mouse pointer again.

If you move to fast after clicking a shortcut, It's as if Reaper gets stuck in "reorganise your shortcuts" mode (where you can drag the shortcut around).

I expect it's because of how fast you can accidentally go from a normal click to a drag click on these input devices and that there's no "safe area" around the shortcuts to tolerate any small movements whilst clicking a shortcut which means that reaper thinks you want to drag rather than click.

I hope there's a fix for this as it's subconsciously made me change my behaviour in normal windows explorer as well now as I keep fearing I'll accidentally drag a folder on top of another one.

Here's the original posts if they help.. thanks!

http://forum.cockos.com/showpost.php...0&postcount=55

http://forum.cockos.com/showpost.php...6&postcount=56
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Old 06-01-2016, 08:02 AM   #27
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also devs, please consider adding the ability to use the "control" modifier in media explorer as a way of letting reaper know we want to "copy when importing" so that we can have normal drag when not using the modifier and copy when we are.

That way, we don't need a pop up dialog box or like me. toggle a toolbar button every time we import things (which is a lot here)

It would make a big difference to work flow for sound designers

Thanks.
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Old 06-01-2016, 10:06 AM   #28
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Quote:
Originally Posted by vicnest View Post
x64 Windows VST bridging seems broken in 5.21.
I cannot reload all VST effects correctly in some older projects using more than 2GB memory.
Some are left off-line and cannot reload correctly anyway.
(ex. Soundtoys EffectRack)

Under such memory usage, most VST (or stock) cannot be inserted correctly. All are left offline in the insert slot.

In 5.20, the projects reopened correctly.
Which 5.21 build?
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Old 06-01-2016, 11:08 AM   #29
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Regarding missing Note Off stuff:


Undo (creation of a note) while/during playback on that note can lead to hanging note (hanging till the end of the item).

Reproducable with ReaSynth.
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Old 06-01-2016, 11:24 PM   #30
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Quote:
Originally Posted by Justin View Post
Which 5.21 build?
I cannot be sure since which version, but the problem happened at 5.21pre7.

EDIT: It seems "H949 Dual Harmonizer (Eventide)" VST2 x64 is causing something weird when memory is high.
Need more tests to isolate meaningful bug.

Last edited by vicnest; 06-02-2016 at 03:40 PM.
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