Old 03-10-2017, 10:04 PM   #41
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Also, any update on the "duplicate fill time selection" with multiple items bug? I using them for a "crop to item on track" action which I'm finding useful. Here it is working with a single item: http://imgur.com/a/wC6QF . Would be really cool to be able to do it with multiple items without having to glue them first. (here's the action if anyone's interested http://imgur.com/a/R9ojY )
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Old 03-11-2017, 02:54 AM   #42
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Quote:
Originally Posted by Arthur McArthur View Post
I found a bug with the stutter script, it sometimes selects adjacent items:
Can't get this behavior, could you send me this or similar project (only RPP file, also you can remove all tracks but problem one).

Quote:
Originally Posted by Arthur McArthur View Post
I just tested the "remove tracks with no sends or receives or items" script you just posted seems to delete all tracks for me.
I think I didn't understand that script request. I read it as
"remove tracks with no sends and remove tracks with no receives and remove tracks with no items"


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Also, any update on the "duplicate fill time selection" with multiple items bug?
Soon

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Originally Posted by Arthur McArthur View Post
-create regions every "x" bars/beats within time selection
-combine regions in time selection (if 2 or more regions are selected, they become one region)
-move region to end
Soon
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Old 03-11-2017, 11:05 AM   #43
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Originally Posted by me2beats View Post
Originally Posted by Arthur McArthur View Post
Also, any update on the "duplicate fill time selection" with multiple items bug?
Soon
Thanks.
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Old 03-11-2017, 02:16 PM   #44
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Thanks man, just donated!
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Old 03-11-2017, 03:26 PM   #45
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EDIT: I installed SWS Extensions and now it works.

The stutter (mousewheel) script doesn't seem to work in REAPER 5.4 pre11b. Maybe I'm going something wrong.

I'm getting the error msg: me2beats_Stutter items (mousewheel).lua:65: attempt to call a nil value (field 'BR_GetClosestGridDivision')



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Old 03-11-2017, 05:55 PM   #46
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What about those 'Track Patterns'? Anyhow useful? mpl PatternRack? An Atari ST Notator 'arrange functionality' replication as lua might be useful. It would do basically this, if anyone does not know Notator yet.

-take any pattern, meaning a region in Reaper, with as many tracks as you want, so we need to be able to jump to this region whenever we want, BUT additionally
-mute/unmute any track as we like
-all saved as a single list entry in 'arrange list'

Each list entry would have two columns
column 1: region name
column 2: 011010101..(last track), a zero or 1 for each track, 0 meaning muted, 1 meaning unmuted

Later when you select such an entry in 'arrange list', it would select that region as time selection, and start playing there, applying the 0101010 (the mutes/unmutes) on each track.

Why is this workflow cool? You can have a single region, but 20 arrange list entries, only difference is different mute combinations, and the fact you can prepare such lists, which can play automatically, based on this list. For that we would need a third column 3: repetitions. 1 would play once, 2 twice and so on, then jumping to next arrange list entry.

notator arrange list.lua, could be its name

Summary:
region name, 01010010 (mute combi), repetitions

Another modified idea would be, using the mute combi only for the first folder tracks child tracks! This would mean, whatever you want to control via arrange list, just move it to this folder as child track and never change its order there, to the 010101 mapping will stay constant.

Having this, there could be a column 4, folder name, then all the parameters of column 1,2,3 would be applied only to child tracks of that folder! Wow, even more powerful than what was available in Notator.

New summary:
region name, 010101010 (mute combi), repetitions, folder name

Those ideas could be a nice extension of Track Patterns, even not knowing what they do exactly.

Last edited by TonE; 03-11-2017 at 06:04 PM.
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Old 03-12-2017, 09:03 AM   #47
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Awesome , thanks !
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Old 03-12-2017, 05:06 PM   #48
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Quote:
Originally Posted by TonE View Post
-mute/unmute any track as we like
-all saved as a single list entry in 'arrange list'
Interesting idea, later I'll make something like this.
_____________________________________

Join selected regions
http://imgur.com/a/jlDxm

Copy selected regions to cursor (with contents, move later items)
http://imgur.com/a/jlDxm
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Old 03-13-2017, 02:56 PM   #49
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As Region Playlist (from sws extension) does almost everything, except mute state for all tracks, you might just do this part? Just an idea. kawa wrote a script which can sync track mute states with item states! We need a mixture of all somehow:
-region playlist
-kawa's sync track mute <> item mute
-mute states with playlist entry (not available yet)

Region playlist allows already
-looping regions as often as you want (repetitions)
-append to project end the entire region playlist
(only muting states are missing)

Some form of saving mute states, linked to regions or 'region playlist entries' would be magic.

e.g. the 10101010 (mute combi) column could be implemented in various forms:
a) 11010101
b) clickable buttons for each track using track numbers, having two states muted/unmuted, using two colors, e.g. black and white
c) same as b, but instead of track numbers track names if available
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Old 03-13-2017, 03:09 PM   #50
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Originally Posted by TonE View Post
As Region Playlist (from sws extension) does almost everything, except mute state for all tracks, you might just do this part? Just an idea. kawa wrote a script which can sync track mute states with item states! We need a mixture of all somehow:
-region playlist
-kawa's sync track mute <> item mute
-mute states with playlist entry (not available yet)

Region playlist allows already
-looping regions as often as you want (repetitions)
-append to project end the entire region playlist
(only muting states are missing)

Some form of saving mute states, linked to regions or 'region playlist entries' would be magic.

e.g. the 10101010 (mute combi) column could be implemented in various forms:
a) 11010101
b) clickable buttons for each track using track numbers, having two states muted/unmuted, using two colors, e.g. black and white
c) same as b, but instead of track numbers track names if available
Wouldn't a "sync tracks mute/solo state to all items within region" script be more useful and flexible? It would allow us to keep working in and making edits in arrange view instead of a separate dialog.
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Old 03-13-2017, 03:27 PM   #51
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This exists already, as I wrote above, check:
Script: kawa_MAIN_Synchronize_Item'sMuteState_And_Track's_ Type2.lua

Well, with this, yes we can work directly on arrange, but a playlist can be also useful for experiments, and quick tests. Yes, you could do it somehow on arrange as well, with the right custom action design. The playlist method would keep the arrange minimal, few regions, many tracks, *many mute combis*.

Not sure if there can be a cool way of 'experimenting with mute combis', without having to write on arrange directly? kawa's tool above allows already writing to arrange, together with:
Script: HeDa_Auto Solo Tracks of Selected Items.lua

sws snapshots can save mute combis nicely. Maybe only a way of syncing sws mute snapshots with sws region playlist entries? Every new region playlist entry should create/save automatically a mute snapshot with it. Then when calling region playlist, it should auto-recall that mute snapshot. That could do the trick. Yes this is possible, however the 'region/marker actions' !actionID trick is not always reliable, unfortunately, not sure why? Somehow it works, but not always, thus not 100% reliable. Also you could not write/print it to arrange, I think. So far best way is working directly on arrange, forgetting the mutes on region playlist. You have to design your mutes yourself, together with region duplication actions.

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Old 03-13-2017, 05:35 PM   #52
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What about 'duplicate region to project end'?
UPDATE: Copy selected regions to cursor (with contents, move later items) seems to do it, if you put the cursor first to project end. Copy to edit cursor is magic! Thanks for everything!

Then we would have the choice between
-duplicate after itself
-duplicate to project end

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Old 03-13-2017, 06:02 PM   #53
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What about 'duplicate region to project end'?
Copy selected regions to project end (with contents)
Added
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Old 03-14-2017, 04:09 AM   #54
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Cool, no need for a custom action then. Thanks a lot!

Learned lesson:
What can be useful as 'copy after itself' (extending available) can be also useful as 'copy to project end', which is kind of building something there, the next part (building new).

Now I have to check if we have the counterparts for both:
-delete this region
-delete next region (region after this)
-delete last region (region at project end)

In case you want to create from a club mix a 3:23 mix.

Other interesting variants:
-move to project end this region
-move to project end next region (region after this)
(idea: move to project end instead of deleting)

Another completely new idea might be, same as all duplicate regions, but not for all tracks, but only that track region of selected folder. (What is working in x-axis, using item selection and regions should work in y-axis using track selection and folders). Only next higher folder should be duplicated, plus all its child tracks. So this action would be track selection dependent!

(example)
You want to duplicate only all tracks of a folder, not all tracks of project, then all you would need to do, select ANY child track of that folder, run action. DONE. The algorithm would search only a single level up, until finding a folder, then getting all its child tracks for duplication.


http://forum.cockos.com/showthread.p...88#post1817588
Region (aka folder) items, should in theory work like this, but somehow many things can go wrong, if you are not careful, see my comments there, if not deleted already.
But maybe we can get this feature with what we have already, then doing some item selection inversion, plus delete, could work out and would be easier or more flexible for variants.

Now I have to check if there is:
-select folder track plus all its child tracks

CHECKED, something like this works:

SWS: Select only parent(s) of selected folder track(s) -- going one level up
SWS: Select children of selected folder track(s) -- select all children, inclusive self
SWS: Toggle (invert) track selection -- invert track selection
Item: Select all items on selected tracks in current time selection
Item: Remove selected area of items

However the problem is after duplication, the time selection is still at SOURCE position!
If we could have duplication variants, with time selection at TARGET, that would make above custom actions possible! Then we can duplicate, plus above custom action which would keep only stuff of current folder, removing rest.

Ok, this trick should work:
-duplicate
-modify
-copy to end
-delete time

We have already everything we need!

Custom: DUPLICATE ONLY FOLDER TRACKS TO PROJECT END
Script: me2beats_Duplicate regions in time selection (with items, insert time).lua
SWS: Select only parent(s) of selected folder track(s)
SWS: Select children of selected folder track(s)
SWS: Toggle (invert) track selection
Item: Select all items on selected tracks in current time selection
Item properties: Toggle mute <------------------------ modify this to your needs, only mute, delete and so on
Script: me2beats_Copy selected regions to project end (with contents).lua
Time selection: Remove contents of time selection (moving later items)


Thanks me2beats! Very cool and universally useful scripts, like this example. Now we can do to any combination of child, parent, anything tracks, regarding duplication, with everything, including envelopes, thanks to region duplication.

Last edited by TonE; 03-14-2017 at 04:05 PM.
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Old 03-20-2017, 02:22 PM   #55
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Duplicate items (fill time selection)
Updated. Several items duplication supported.
http://imgur.com/CjKS2kv

Also:
Select tracks - Shift+Up 2 and
Select tracks - Shift+Down 2
http://imgur.com/O3F3DiP
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Old 03-20-2017, 02:36 PM   #56
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Woohaa, amazing stuff, thanks me2beats !!
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Old 03-20-2017, 03:52 PM   #57
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Duplicate items (fill time selection)
Updated. Several items duplication supported.
http://imgur.com/CjKS2kv
Oh, is not this more powerful than mpl patterns? Simpler and more powerful, interestingly.
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Old 03-20-2017, 06:46 PM   #58
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Originally Posted by TonE View Post
mpl patterns?
These are different things. As to mpl pattern rack - it's awesome imo

Another new arrivals:

Move cursor to selected envelope selected point
http://imgur.com/LFpopbz
(mainly for custom actions)

Edit selected envelope point
http://imgur.com/eQpXNSK

Edit nearest envelope point from mouse
http://imgur.com/YPMvpO0
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Old 03-20-2017, 07:50 PM   #59
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Also I created new folder in my repo:
Why we need MoveTrack(idx) function
This folder will contain useful scripts. But these scripts are Slowpokes in big projects with heavy FX so pls don't use this scripts in big projects if you want to keep your nerves.

And the first script in this folder is
Sort tracks alphabetically
(version is 0.1 - it doesn't work in projects with folder tracks now)
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Old 03-22-2017, 11:48 AM   #60
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Duplicate items (fill time selection)
Updated. Several items duplication supported.
http://imgur.com/CjKS2kv

]
Hi,

Something strange happens when select item have AI envelops.
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Old 03-22-2017, 07:42 PM   #61
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Hi,

Something strange happens when select item have AI envelops.
Hi! Could you make a gif pls?
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Old 03-23-2017, 03:24 AM   #62
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Quote:
Edit selected envelope point
Excellent !!

This is a solution for Set Value... - Envelope Point Action

(I personnaly did tehse solutions as an answer, ReaScript: Set/Offset selected envelope points values, but with the native window. Well my actions have advantages too like the relative adjustement and the multitracks capability, but the native have bezier and is REAPER native plugin friendly - value can be entered as we see them on the plugin etc... :P)

I didn't know there was an action for -Envelope: Edit envelope point value at cursor
.

Can you make it work for all selected points on the track (one pop up and the value is repercuted to the others selected points) ?

Also, script name would me a bit more handy to look in action list "Set selected envelopes points value", as it is the name of the popup window.

Thanks for your consideration !
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Old 03-23-2017, 04:08 AM   #63
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How did you get BPM metadata infos from files ?! ^^
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Old 03-23-2017, 04:32 AM   #64
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These are different things. As to mpl pattern rack - it's awesome imo
Regarding arranging of items, best method, imo would be the buzz tracker, sequence view method. I am sure you know this already or should I explain a little?

Just replace 'pattern' of buzz tracker with 'item' of Reaper. It is also similar to Atari ST Notator, arranger, but better. Consisting of following features:
-it is a vertical list or grid
-each track (of Reaper) has its column
-each row is a time slot, you can select its size at top
-on the right there is a list of items (of Reaper) for each track, so this list is dynamic, if you select another column, this item list updates ( see this video, in the beginning https://www.youtube.com/watch?v=ZYQUlUXQxR8 )
-each item entry has a number or single char in front, which is used for entering to sequence view or grid
-comma (,) enters a break
-dot (.) enters ..
-you can move around in this grid and quickly enter your arrangement flow while the music is looping (between loop markers of Reaper)
-there are interesting ways for copy paste, duplicate... in this grid
Very fun way of arranging! Actually BEST way I know for pattern style of composing! Having something like this for Reaper items would be bombastic! me2beats has the potential of achieving this or eugen or mpl... But first one needs to know the coolness of arranging of buzz tracker.

buzz has similar apps, in case you want to check out, here a quick list:
-buze
-buzztrax
-aldrin
-buzzle
-armstrong
-neil

Here a short video: https://www.youtube.com/watch?v=NiAmro8ZxnY
Quote:
In the following demo, I am using only the cursor keys, and numbers '0' and '1' to add patterns which I wrote earlier.
At about 0:50 I use Ctrl+E to move the end of the loop, to the bottom of the screen.

Check also this overview for trackers in general: https://en.wikipedia.org/wiki/Music_...S.2C_and_Linux

Some bonus for your enjoyment: https://www.youtube.com/watch?v=1_kykw1WSrk

Last edited by TonE; 03-23-2017 at 04:49 AM.
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Old 03-23-2017, 11:07 AM   #65
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Originally Posted by dupont View Post
Hi,

Something strange happens when select item have AI envelops.

Quote:
Originally Posted by me2beats View Post
Hi! Could you make a gif pls?
I post a video i have no tool to make a GIF.
https://drive.google.com/open?id=0By...Wl2LU5lTjlMUk0
As you can see there is a messy block of automation between the first and last AI items.
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Old 03-24-2017, 04:48 AM   #66
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Quote:
Originally Posted by X-Raym View Post
How did you get BPM metadata infos from files ?! ^^
I'm not good at decoding audio etc so I just found this code for mp3
https://gist.github.com/mkottman/1162235, and for wav files I read file data in 'rb' (binary) mode and then did this
Code:
bpm = data:match'.*TBPM.-(%d+)'
of course this is not very good solution and it works not quickly with big wav files.

Quote:
Originally Posted by X-Raym View Post
Can you make it work for all selected points on the track (one pop up and the value is repercuted to the others selected points) ?
I think I can. But only the first point will be changed online and other selected points will be changed only after user press ok (because that action can work only with 1 point at once). This is no good imo. I think the better solution is to make GUI script for that. Maybe I'll do it later



Quote:
Originally Posted by TonE View Post
Regarding arranging of items, best method, imo would be the buzz tracker, sequence view method. I am sure you know this already or should I explain a little?
Hi TonE thanks for all the detailed explanations, I will dive into this soon.


Quote:
Originally Posted by dupont View Post
Something strange happens when select item have AI envelops.
Ok, see this too. Gonna fix it soon.


Trim positions of notes at mouse (defer).lua
http://imgur.com/yKLosNG
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Old 03-24-2017, 07:02 AM   #67
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@m2beats
Thanks for your info !! Nice !

Code:
I think I can. But only the first point will be changed online and other  selected points will be changed only after user press ok
Well, don't worry then, I can still enjoy my own Set/offset :P I need to make ti work with VST3 parmaters tough.
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Old 04-02-2017, 04:00 PM   #68
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hi me2beats,

first of all thanks for all the time and work you've put into making all those nice scripts they are really useful

second: i've got a question regarding the "Copy FX of item under mouse to selected items (active takes)" script. I just can't seem to get it working but maybe i'm doing something wrong here.
1. i put fx on an item
2. i select a different item (without fx)
3. i put the mouse cursor over the "fx item" and excute the script but nothing happens :O
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Old 04-02-2017, 04:20 PM   #69
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Quote:
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1. i put fx on an item
2. i select a different item (without fx)
3. i put the mouse cursor over the "fx item" and excute the script
that's right

Yeah I got the same issue.
Will fix it soon

PS: updated to 1.1
check pls
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Old 04-03-2017, 08:29 AM   #70
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me2beats, these are great, I've had no problems using several of your actions, all working perfectly.

If you're accepting feature requests, how about: when using "Add fx by name to selected track" and "..track under mouse", you add the option of inputting multiple fx names, with the names separated by semi-colons (as in Reaper's Preferences->VST window, where you list all your VST folders this way), or something like that.

Thank you.
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Old 04-03-2017, 09:49 AM   #71
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Originally Posted by run_esc View Post
me2beats, these are great, I've had no problems using several of your actions, all working perfectly.

If you're accepting feature requests, how about: when using "Add fx by name to selected track" and "..track under mouse", you add the option of inputting multiple fx names, with the names separated by semi-colons (as in Reaper's Preferences->VST window, where you list all your VST folders this way), or something like that.

Thank you.
Hi
Updated to 1.1
http://imgur.com/a/6OuRi
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Old 04-03-2017, 05:27 PM   #72
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Hi
Updated to 1.1
http://imgur.com/a/6OuRi
Great! I've linked them to key-commands of honor, I may never look at the FX Browser again. Thank you!
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Old 04-04-2017, 08:40 AM   #73
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Thank you for this huge library of scripts!

your addtions to reaper actions are simply wonderful.
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Old 04-05-2017, 01:31 AM   #74
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Just discovered these, many thanks!

Any chance to have your repo added to reapack by default, so it gets installed automatically when one installs reapack?
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Old 04-08-2017, 10:08 PM   #75
me2beats
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I'm for sober life, but I start a series of scripts with which you can easily write music even in a state of intoxication:
Select only note near mouse.lua,
Move cursor to closest marker.lua,
Toggle Select item near mouse.lua - see gif
and so on.
Listed and some other similar ones can be found in my reapack already.

http://imgur.com/a/xvUUA
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Old 04-09-2017, 04:46 AM   #76
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me2beats, a big THANK YOU!
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Old 04-22-2017, 02:46 PM   #77
me2beats
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What about moving envelopes?

Move selected envelope down.lua
Move selected envelope up.lua

http://imgur.com/4TNIHQK
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Old 04-23-2017, 11:10 AM   #78
Arthur McArthur
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More awesomeness. Thanks me2beats, just donated again.

I have a couple other FR:

-"Sync tracks' solo state to region". Would be really useful for arranging. Takes all the soloed tracks and unmutes items on them within the region, while muting all other items in the region, then turns of soloing.

-"Sort selected tracks and folders by color". Would be useful for quickly organizing. mpl has a script that sorts by color, but it breaks folders and affects all tracks which may mess up your send placement.

-"Unselect items less than 1/32 grid size." Useful for groove tool quantize, so you don't quantize your hihat stutters, etc. If that isn't possible another options for this function would be "unselect items half the size of longest item on track in item selection"

-"Render selected stems individually through parent folder(s) and master"
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Old 04-23-2017, 05:46 PM   #79
me2beats
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Quote:
Originally Posted by Arthur McArthur View Post
-"Unselect items less than 1/32 grid size."
added Unselect items less than 1%32 grid size.lua

Quote:
Originally Posted by Arthur McArthur View Post
-"Render selected stems individually through parent folder(s) and master"
I have no ideas how to do this now

Quote:
Originally Posted by Arthur McArthur View Post
-"Sync tracks' solo state to region". Would be really useful for arranging. Takes all the soloed tracks and unmutes items on them within the region, while muting all other items in the region, then turns of soloing.
could you explain it in more detail?

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Originally Posted by Arthur McArthur View Post
-"Sort selected tracks and folders by color"
soon
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Old 04-24-2017, 11:37 AM   #80
exidus
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Hi me2beats

I am getting an error when updating Reapack, concerning a file on your Repository.

Quote:
https://github.com/me2beats/reapack/...id%20size.lua:
HTTP response code said error (22): The requested URL returned error: 404 Not Found
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