Originally Posted by Jeahvel
Thanks for responding. I'm always humbled by the amount of knowledge floating around in these forums.
I'm not really very well versed in all the ins and outs of different formats and what makes more sense than others. I'm sure that your suggestion is absolutely correct and would beat the heck out of an .mogg file...so yours is not a silly question in the least. I do appreciate you taking the time to offer me a different solution.
So now I'm left with trying to resolve what I thought (when I started this post) was a simple riddle.
Does Reaper offer .mogg as a writable format?
If so, how do we go about doing it?
Thanks again for taking the time to reply...
No problem man, lets see if this helps:
.mogg files are just special containers of ogg encoded audio. The only purpose of it is to hold multichannel ogg audio for playback purposes. For example a 8 channel surround track, or the tracks for a game like guitar hero. It could be used as a way to store audio on a DAW like Reaper, but I dont see how the system would benefit from it (there would be extra overhead due to the playback optimized encapsulation). Also they were designed for simultaneous and linear reproduction.
I've never done this, but if you create a multichannel master, tell Reaper to render the multichannel master into a multichannel file (there is an option to do this under the Render menu) and select Vorbis Ogg as the audio codec, I think that Reaper will create a .mogg file. So, you could just send audio from each track into separate channels on the master and then render it all together. I strongly advise against it since:
- You would have a lot of work to get it done;
- You would get the same compression rate you would if you used common .ogg files;
- .mogg cannot hold the project data;
- Later, if you wanted to do something with any of these projects, you would have lots of extra work to import them back into Reaper and set the whole mix back as you wanted.
Instead, just use the consolidate option with Vorbis Ogg file format and tell reaper to rebuild the project using the consolidated audio. This way you will get a folder with .ogg compressed audio files for each track and a project file with your mix info. Later, if you want to edit the project, you just have to open it up.
In this case, the best possible container is a folder.
Hope it helps! GL