Old 04-01-2010, 10:29 PM   #1
dub3000
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Default new JS effect - paranoia (mangler)!

ok, let's try that again!

paranoia (destructive mangler)

designed to injure your sound in terrible ways. import the included preset library to get a feel for what it can do.


installation:

Now included with Reaper


controls:

* input gain: gain into processing circuit (doesn't affect dry mix)
* dry out: amount of clean signal to mix in
* wet out: amount of broken signal to mix in

* resampler: aliasing resampler. lower is worse.

* bitcrusher: off disables (including next two controls). on is "normal" mode. on+noisier is a buggy implementation that sounds cool on bassdrums.
* thermonuclear war: bit manipulation pattern. 0 is disabled, anything higher than that and you're on your own. highly material dependent. optimized for 8-10 bitdepth, below 8 and it could get even gnarlier.
* bitdepth: bit reduction, 10-3 bit. lower is worse.

* gate: simple one-knob gate. anything below 50% will leak some ungated signal through. use above 50% when bitcrusher is set to 'noisy' to stop it completely freaking out.

* attitude/love/jive: post-processing filter (off/LP/BP/HP)


this plugin is very material dependent - a lot of stuff is unusable through it, but some stuff just works really well. works best on dynamic stuff like single drum tracks.

feedback and criticism gratefully accepted!
Attached Files
File Type: zip paranoia_mangler.zip (4.1 KB, 381 views)

Last edited by dub3000; 08-07-2011 at 08:34 PM.
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Old 04-01-2010, 11:11 PM   #2
brainwreck
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what a tease.
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Old 04-02-2010, 05:42 PM   #3
dub3000
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ok, it's posted now, sorry about that!

make sure you get the preset library, it does a lot of stuff and it's a bit overwhelming without a starting point.
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Old 04-02-2010, 06:06 PM   #4
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Brutal!
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Old 04-02-2010, 10:12 PM   #5
brainwreck
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this thing sounds awesome, and it's easy to use. thanks!
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Old 04-03-2010, 12:50 AM   #6
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Cheers!

The gate isn't perfect - so if it goes silent try tweaking that.

It's a bit of a weird effect but I'm pleased with how it came out. Pretty sure it's riddled with bugs tho :-)
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Old 04-03-2010, 01:02 AM   #7
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btw, the bug in "on+noisier" bit reducer causes the output to flip between +ve/-ve (matching the sign of the input) regardless of the level of the signal coming in, even for incredibly small input values. i found it sounds awesome on some material but emits a huge amount of noise on most sources.
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Old 04-03-2010, 02:19 AM   #8
brainwreck
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the only off thing that i've ran into so far is thermonuclear war goes silent between around 15-16.
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Old 04-03-2010, 02:33 AM   #9
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Quote:
Originally Posted by brainwreck View Post
the only off thing that i've ran into so far is thermonuclear war goes silent between around 15-16.
might be a bug, but that can definitely happen if your bitdepth is less than 8. each whole number on the thermonuclear war slider corresponds to a different bit pattern. the bit pattern is shifted up/down correctly for different bitdepths, but some of the bit patterns have a lot of '0's in them.

anything in-between whole numbers interpolates between the two patterns on either side (you'll notice most of the presets use whole number values).
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Old 04-03-2010, 02:40 AM   #10
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Quote:
Originally Posted by dub3000 View Post
might be a bug, but that can definitely happen if your bitdepth is less than 8. each whole number on the thermonuclear war slider corresponds to a different bit pattern. the bit pattern is shifted up/down correctly for different bitdepths, but some of the bit patterns have a lot of '0's in them.

anything in-between whole numbers interpolates between the two patterns on either side (you'll notice most of the presets use whole number values).
yea, it only happens at lower bitdepths. it might even be useful having a dead spot at the end of the slider for realtime tweaking.
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Old 04-03-2010, 02:47 AM   #11
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some more info...

from 1-5, the bit patterns are pretty mild - 1 or 2 bits disabled or flipped, just adds some sizzle/early digital type sound.

6 and 7 add a lot of nasty harmonics, and from 8 onwards it gets into total destruction territory.
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Old 04-03-2010, 11:47 AM   #12
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Hi, thanks a lot !
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Old 04-06-2010, 12:00 PM   #13
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will give that thing a try
sounds really interesting.
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Old 08-26-2016, 07:26 PM   #14
sound warrior
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hi, @dub3000 please could you tell me what hardware this plug in is based on?

your help with this question would be most welcome, kind regards trey.
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