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02-28-2007, 04:27 PM
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#1
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Mortal
Join Date: Jan 2007
Posts: 244
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LOCK in TIME
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I would like to be able to lock a track item in time preferably using the right mouse button. After I align an item (usually to one or two sample accuracy), I do not want it to accidentally move on the time line. It sometimes takes 15 to 20 minutes to align unsynchronized tracks and only one click to bump them out of place.
Audition has a "lock in time" that allows "items" to be dragged to other tracks but stay locked in the same time position.
I find this very useful and a big time saver.
__________________
Mahope Kakou (Later Dudes)...
(not sent from my iPhone, but sent from a real computer)
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02-28-2007, 04:37 PM
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#2
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Mortal
Join Date: Jan 2007
Location: Underworld
Posts: 883
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AFAIK, there is a lock feature in Reaper and you can lock anything you want with it, you just have to take a better look at the options for locking. Try it  .
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02-28-2007, 04:41 PM
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#3
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Mortal
Join Date: Dec 2006
Location: USA?
Posts: 591
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Quote:
Originally Posted by Kihoalu
.Audition has a "lock in time" that allows "items" to be dragged to other tracks but stay locked in the same time position.
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I assumed Reaper could do this, but I can't find a key configuration that will hold it in time. I'm not gonna say it can't be done til I read the manual again. If it doesn't, it should.
__________________
Tony
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02-28-2007, 04:45 PM
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#4
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Mortal
Join Date: Nov 2006
Posts: 1,889
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While it's actually easy to lock all items at once (right click on the Lock button - main icons), I would love to see this kind of locking available by a keycommand per item, like in Logic. But I can live with the current solution, too.
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02-28-2007, 04:45 PM
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#5
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Mortal
Join Date: Apr 2006
Location: Auckland NZ
Posts: 759
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Check out the botton right hand icon at the top of Reaper (Locking)
Cheers
Jed
EDIT woops beaten to the draw
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02-28-2007, 04:50 PM
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#6
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Mortal
Join Date: Dec 2006
Location: USA?
Posts: 591
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Thats it. Theres actually quite a few locking options in that menu. You can pick and choose. Cool.
__________________
Tony
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02-28-2007, 05:11 PM
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#7
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Mortal
Join Date: Jun 2006
Location: Northeastern PA, USA
Posts: 11,296
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i think Alt+L toggles this setting... you can look it up tho in the prefs.
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02-28-2007, 06:13 PM
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#8
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Mortal
Join Date: Jan 2007
Posts: 244
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.
I tried the LOCK icon. Seems to be a global lock. This is almost as bad as having no lock at all. If I am trying to align item "B", then I have to unlock everything, if I then bump item "A" (which I had previously locked) in the process of aligning "B" then I am hosed. This kind of thing can (and does) happen all the time.
The abiltiy to independently lock in time or vertically, or lock various other items is nice, I must admit.
However, I would really like a per-item lock. A global lock would be nice after I am almost completely done with all the item alignments, but NOT before.
Mahalo...
__________________
Mahope Kakou (Later Dudes)...
(not sent from my iPhone, but sent from a real computer)
Last edited by Kihoalu; 02-28-2007 at 07:02 PM.
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02-28-2007, 11:58 PM
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#9
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Mortal
Join Date: Feb 2006
Posts: 6,498
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I'd suggest leaving the locking arrangements as they are and adding a mouse modifier key that would over-ride the lock for the selected item.
Not sure how something gets "bumped" - nothing moves that isn't selected.
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03-01-2007, 01:31 AM
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#10
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Mortal
Join Date: May 2006
Posts: 1,837
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Quote:
Originally Posted by Kihoalu
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I tried the LOCK icon. Seems to be a global lock. This is almost as bad as having no lock at all. If I am trying to align item "B", then I have to unlock everything, if I then bump item "A"
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I know EGGZAKLY what you mean. I'd prefer a right-click option as well. The CEP version lets you unlock/move single clips around without worrying about disturbing anything else - which makes sense *to me*, but... perhaps if it's an OPTION... <g>
/ HATE key commands
__________________
]]]]]]]]]] www.chipmcdonald.com [[[[[[[[[[[
note: for future references, anything and everything I say may be considered OPTIONAL. Thanks (the management)
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03-01-2007, 10:45 AM
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#11
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Mortal
Join Date: Jan 2007
Posts: 244
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Quote:
Originally Posted by Art Evans
Not sure how something gets "bumped" - nothing moves that isn't selected.
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Yes- and it is very easy to accidentally select the wrong thing!
I do it all the time and I watch others (using any GUI and most any app that I know of) do it all the time as well. I did it about six times just yesterday while trying to precisely measure the timing in-accuracy of the Dirac_LE pitch shifter (it drifts about 100mS over a 5min period).
Quote:
Originally Posted by Art Evans
I'd suggest leaving the locking arrangements as they are and adding a mouse modifier key that would over-ride the lock for the selected item.
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That would work fine... maybe even better because everything else stays locked.
__________________
Mahope Kakou (Later Dudes)...
(not sent from my iPhone, but sent from a real computer)
Last edited by Kihoalu; 03-01-2007 at 10:53 AM.
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03-01-2007, 10:55 AM
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#12
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Mortal
Join Date: May 2006
Posts: 1,837
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Quote:
Originally Posted by Kihoalu
I did it about six times just yesterday while trying
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Yeah, I'm sorry - the Reaper lock implementation is just plain scary IMO. I'm always fearful when I switch it off to move something around; you can blink and bonk the mouse and something gets scooted around without you noticing, and then you go off and realize later "wait a second.... why does that tom fill sound drunk in the last verse?"...
An option to *selectively* unlock a clip would be useful/safer.
__________________
]]]]]]]]]] www.chipmcdonald.com [[[[[[[[[[[
note: for future references, anything and everything I say may be considered OPTIONAL. Thanks (the management)
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03-02-2007, 03:23 AM
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#13
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Mortal
Join Date: May 2006
Location: Hamburg
Posts: 1,262
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I understand many wanting more locking options - I myself don't.
I always have everything locked in time and only occasionally hit 'L' to move something.
Each to his own.
-  -
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03-02-2007, 06:22 AM
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#14
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Mortal
Join Date: Feb 2006
Posts: 6,498
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(Given that clicking on an item selects it and deselects anything else, I still do find it hard to imagine how things get moved by accident. You'd have to have grouping involved, or ripple editing, or the like. Or maybe I've just been lucky!)
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11-25-2007, 02:53 PM
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#15
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Mortal
Join Date: Dec 2006
Location: Tasmania
Posts: 303
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I was about to post this as an FR, then I found this topic. Resurrection!!!
Quote:
Originally Posted by Art Evans
(Given that clicking on an item selects it and deselects anything else, I still do find it hard to imagine how things get moved by accident. You'd have to have grouping involved, or ripple editing, or the like. Or maybe I've just been lucky!)
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Ripple editing is exactly where a per-track lock would be beneficial. I'll try to give an example of where this feature might come in useful:
As part of my day job, I have to manually conform my multi-track dialogue recordings to a mono rough-cut animatic that has been prepared elsewhere in the building using Adobe Premiere (don't ask about EDLs and AAFs, it's a long and drawn out saga, and the answer is "no"  ).
On the SADiE workstation I'm using, I can lock the reference video track containing the mono version, then using the "slip" setting (the equivalent of REAPER's "ripple") I can quickly and easily move everything to line up to the reference track, safe in the knowledge thatthe reference will remain constant.
This is really handy for video work. That backing track (be it audio or video) needs to remain constant and immutable. I'd love to see a per-track lock.
There doesn't seem to be a lot of drive behind this particular feature request - it's not a particularly glamorous or exciting one - but it's one of those little tweaks that I think a lot of users would find extremely beneficial once it turned up.
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11-25-2007, 03:18 PM
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#16
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Mortal
Join Date: Mar 2007
Posts: 5,242
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+1. Per-track locking is pretty useful, especially in very large projects where your eyes can often get confused a little with lots of segments on the timeline. When you finished editing a track lock it down and don't worry about it anymore.
Another thing that *helps* when things get accedentally moved is a snap reference, a visual reference in the audio part that marks where the first bar line is when it's recorded. And allows snapping to later to recover relative position, even if it's copied away from the BWF time.
Snapping to bar snaps the part to that line instead of the left edge of the part.
If you shift a file intentionally, you can also adjust that reference to a new barline. It's also a quick way to see if something got bumped, it'll be off.
Last edited by Lawrence; 11-25-2007 at 03:39 PM.
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11-30-2007, 06:39 AM
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#17
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Mortal
Join Date: Jan 2007
Location: Underworld
Posts: 883
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Lawrence this is a genius idea - for every part to have a *start* marker which snaps to bars or 1/8 etc. and you can edit it or lock it.
I wished I had that while adjusting the parts more than a few times...
Maybe we could have an end marker, too, while at it.
Cheers!
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11-30-2007, 06:58 AM
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#18
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Mortal
Join Date: Apr 2006
Location: Baden-Baden (Germany)
Posts: 741
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Yup, snap markers is one of the most useful cubendo editing options IMO. Would like to see something similar in Reaper as well.
++1 for 'per Item/track lock' too.
Cheers
Raphael
__________________
AMD X2 7750 BE (2x2.7GHz) | ASRock 790GX/128M (AM2+) | 4 GB OCZ Platinum PC8500 RAM | Radeon HD4650 512 MB | Delta 1010LT | BCR2000 | PSU Super Flower SF550P-14P - 550 Watt | 2 x Samsung HD 322HJ-F1 / 320 GB/7200/16 MB SATA-II | 2 x Samsung HD161HJ 160 GB/7200/8 MB SATA-II | 1 x Samsung HD080HJ 80 GB/7200/2 MB SATA-II | WinXP Pro/SP3 nLite'd (based on Dux' WXPSP3AO image)
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11-30-2007, 07:02 PM
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#19
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Mortal
Join Date: Mar 2006
Posts: 930
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reaper has an adjustable snap line for items - you access it from the bottom left corner of each item
lock items in time has been requested in the post production section as well - i would find it very handy for projects that involve many hundreds of small edits
Last edited by gregh; 11-30-2007 at 07:05 PM.
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11-30-2007, 07:37 PM
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#20
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Mortal
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 6,827
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I will add a large and juicy ++1 to this.
I rarely lock all items... but I often want to lock one or two.
.t
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11-30-2007, 07:58 PM
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#21
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Mortal
Join Date: Jan 2006
Location: traîne mes guêtres en Québec...
Posts: 3,487
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Yep, me too. I find the global lock totally unhelpful but I would love the ability to lock single items.
IMO, IMHO, FTWIW and yadayada.
Last edited by bullshark; 11-30-2007 at 08:01 PM.
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11-30-2007, 08:32 PM
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#22
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Mortal
Join Date: Jun 2006
Location: Toronto
Posts: 234
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+1 to individual item locking.
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12-01-2007, 02:59 AM
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#23
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Mortal
Join Date: Aug 2006
Posts: 139
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+1 Count me in. Track or Item locking please.
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12-02-2007, 09:06 AM
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#24
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Mortal
Join Date: Nov 2007
Location: Sweden
Posts: 187
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+1 -> Per-track locking
+1 -> Per-item locking
+1 -> Mouse/Key-combination for overriding lock state
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12-02-2007, 09:33 AM
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#25
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Mortal
Join Date: Mar 2007
Posts: 5,242
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Quote:
Originally Posted by gregh
reaper has an adjustable snap line for items - you access it from the bottom left corner of each item
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Yes, it's kinda different though. In Cubendo the line marks 1 reference onto the first bar, second, whatever. In Reaper you have to go set it... I think.
And it doesn't seem to snap to anything until you move it? If I start recording between bars 3-4 and between beats 2-3 that snap line should automatically be placed on bar 4.
In the graphic I posted, that line was placed by the software.
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12-03-2007, 01:39 PM
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#26
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Mortal
Join Date: Aug 2007
Posts: 30
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Locking WAVs
Yes, this is one feature sorely missing. I'd give up some of the wild midi stuff for the ability to simply lock an individual wav from moving or being deleted.
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12-10-2007, 09:22 PM
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#28
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Mortal
Join Date: Jan 2007
Location: in the middle of the icecube.
Posts: 6,827
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Quote:
Originally Posted by DarkFriend
Yes, this is one feature sorely missing. I'd give up some of the wild midi stuff for the ability to simply lock an individual wav from moving or being deleted.
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I wouldn't.
good thing I won't have to.
.t
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02-22-2008, 05:19 PM
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#29
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Mortal
Join Date: Sep 2007
Location: Medford, OR
Posts: 1,207
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For the FR Tracker: !group "Per-Track/Item Lock"
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02-22-2008, 05:57 PM
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#30
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Mortal
Join Date: Jan 2007
Posts: 244
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Hey thanks for bringing this FR back up Jason. This is a very important feature for me as I cannot do what I consider to be professional mixing without it.
I have purchased a pro-license for Reaper so that I can do real-time field direct-to-disc recording with it, but it is TOO DANGEROUS for me to attempt any serious mixing without the ability to selectively lock items. And so I am still using Audition 1.5 as my main mix-down platform.
It can take hours of time to line-up all the tracks/items to within a sample or two (I need to be sample-accurate), then just one accidental "sweep of the mouse" to destroy these hours of work.
__________________
Mahope Kakou (Later Dudes)...
(not sent from my iPhone, but sent from a real computer)
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04-16-2008, 02:05 AM
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#31
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Mortal
Join Date: Jan 2007
Location: The Underground Bunker
Posts: 202
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Quote:
Originally Posted by Art Evans
(Given that clicking on an item selects it and deselects anything else, I still do find it hard to imagine how things get moved by accident. You'd have to have grouping involved, or ripple editing, or the like. Or maybe I've just been lucky!)
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-Or been DUI (DAW'ing Under the Influence)... But then I'm also unlucky when sober so it does happen too often (to me at least)
-W
(++1)
__________________
"if DAWs are religions, REAPER is atheism" - The big J
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04-16-2008, 05:02 PM
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#32
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Mortal
Join Date: Dec 2006
Location: Tasmania
Posts: 303
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I think my ripple scenario is antidote enough to the "just be more careful" advice. It's very easy to make hugely destructive edits to parts of the project that aren't even on the screen!
I really don't like the idea of the FR tracker, but I feel strongly enough about this feature that I'm going to say:
++1
sigh... :P
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04-27-2008, 12:49 PM
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#33
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Mortal
Join Date: Apr 2008
Location: Germany
Posts: 676
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Hi,
to make it short:
+1 for individual item locking
+1 for track locking
greetings
Blechi
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04-27-2008, 02:29 PM
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#34
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Mortal
Join Date: Mar 2007
Posts: 5,242
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I think he's asking to lock in time if you move it vertically.
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04-27-2008, 08:57 PM
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#35
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Mortal
Join Date: Feb 2007
Posts: 1,104
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Quote:
Originally Posted by Lawrence
I think he's asking to lock in time if you move it vertically.
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That too. I tried all combo of CAS with the mouse held down and none lock a vertical drag
but, further, if the clip was locked horizontally, against accidental movement in time, it would still be free to be dragged up and down. Then, Locking against accidentally moving a clip to another track would/could be another Lock.
__________________
^^^^^^^^^^
Ignore this post.
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05-06-2008, 10:51 AM
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#36
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Mortal
Join Date: Apr 2008
Location: London
Posts: 113
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++1 for lock per item. feature really needed!
+1 for track lock
Lock in time is the biggy. though options to lock vertically & lock amplitude envelops etc could be handy too.
I agree a global lock has very little use at all. IE almost useless.
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