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RRokkenAudio
08-03-2010, 03:10 PM
Is it possible to change the bg or at least fake it? I'm trying to make tabbed pannels. I was thinking of just putting the background in bitmap control and changing ISHIT in the controls, so that i can place ontrols over it.

Using clear swiches, I can update the bitmap control for the image I want.

Is that how you would do it?

~RR.

RRokkenAudio
08-03-2010, 04:50 PM
Works:

http://stash.reaper.fm/oldsb/968598/iplugPanelTest.avi

~RR.

RRokkenAudio
08-03-2010, 05:09 PM
ISHIT

lol...

Tale
08-04-2010, 01:32 AM
*LOL*

class IShit
{
public:
IShit(double load): mLoad(load), mWiped(false) {}
IShit(): mLoad(0), mWiped(false) {} // False alarm

~IShit()
{
if (mLoad)
{
bool youForgotToWipeProperly = mWiped;
assert(youForgotToWipeProperly);
}
while (mLoad > 0.) Flush(mLoad);
}

void Wipe()
{
mLoad *= 0.5;
if (mLoad < 0.1) mWiped = true;
}

void Flush(double load) { mLoad -= load; }

private:
double mLoad;
bool mWiped;
};

RRokkenAudio
08-04-2010, 01:58 AM
OMFG! dude, that's classic!

mLoad *= 0.5;
if (mLoad < 0.1) mWiped = true;


I literaly am laughing my ass off.. oh, one edit:

class IShit
{
public:
IShit(double load): mLoad(load), mWiped(false) {}
IShit(): mLoad(0), mWiped(false) {} // False alarm

~IShit()
{
if (mLoad)
{
bool youForgotToWipeProperly = mWiped;
assert(youForgotToWipeProperly);
}
while (mLoad > 0.) Flush(mLoad);
}

void Wipe()
{
mLoad *= 0.5;
if (mLoad < 0.1) mWiped = true;
}

void Flush(double load) { mLoad -= load; }
int GetLength() const { return mLen; } //

private:
double mLoad;
bool mWiped;
};

RRokkenAudio
08-04-2010, 04:24 PM
U know, I made these panels up, got em working.. I have no use for em lol

~RR.

Tale
08-05-2010, 12:06 AM
Still... now you already have them when you do need them, right?

RRokkenAudio
08-05-2010, 01:23 AM
heh, actually, that delay plug i'm working on, i'm gonna add a second tap.. = second tab lol :)

~RR.