Ok. Just tested via phase inversion test again and it seems to work fine indeed.
See attached project (ReaSynth 1 = track pan law, ReaSynth 2 = send pan law).
But: Justin can you have a look at this project exampe too?
On playback start you can hear a short pop (sound bleed). On all repeating loops it doesn't happen (sound cancels out to -inf fine). Why that? Can this get fixed? FIXED (5.16rc1)
Last edited by Dstruct; 02-29-2016 at 04:19 PM.
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