Quote:
Originally Posted by schwa
Darn it, that's a bug, fixing for 7.02. To get the correct behavior in 7.01, you can map the comp area left-click to one of the actions list actions like 'Fixed lane comp area: Set loop points to comp area at mouse', 'Fixed lane comp area: Set loop points to comp area at mouse (half second preroll/postroll)', etc.
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Yes that works, thanks Schwa!
While I am at it, I think there might be a bug also with deleting comp area edge.
So first I split the comp area, the delete the edge, the right side of the previous edge created another item of that area in the comp lane. If I then delete that newly created item everything looks normal.