Thread: IPlug2 or JUCE
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Old 01-26-2020, 10:45 AM   #11
Nikolaos
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Join Date: Dec 2019
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Quote:
Originally Posted by olilarkin View Post
can you try with another graphics backend?

https://github.com/iPlug2/iPlug2/wik...ching_graphics

try IGRAPHICS_LICE
Thanks Oli, I don't know what I changed, but now it works with NANO.

I just need to see how to adapt the entire code where I used
bytechunk un / serialize,
and how to graph a signal that is not in the buffer output pointer. ( no longer works: variable = pGraphics-> Control) and then: variable = f; in the audio thread.

I am slightly hopeful again.
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