Quote:
Originally Posted by MusoBob
GetMediaSourceCues
there is no available function in ReaScript to get File Cue Points infos.
There is just no way we can from ReaScript know what are the cue points positions, in a file what are the names of the cue points etc...
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Quote:
Originally Posted by X-Raym
integrer = CountItemCuePoint(item) and time = GetItemCuePointTime(integrer) will be nice.
Currently, we have to use the action "move edit cursor to next cue in items" to try to count how many Cue Points are visible for the selected items.
(it involves unselecting all other items, and a lot of comparison to see if edit cursor has moved or not).
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Has anything to do this this been implemented yet ?
I save the wav with BWF btext chunk > Markers and need to be able to read the wav cue point infos then import that section/bars of the wav with the particular Marker, eg: Chords.
So I save the wav that is playing through all different chords with Markers @ the chord changes, I then need to create up a song with a chord progression using sections from the source wav's to fit my progression.