When i split an item that is looping and paint the selected part with the new modifier, it seems like there's some offset at the start of the new looped section.
*EDIT: the same thing is happening also when the item is looping and i select a part from it with time selection to paint it.
Also when the item is looping, split it and set a new start or end of the loop to the new item, it doesn't set both start/end, because i have to drag both of the edges. It would be nice if it was possible to set both start/end just by adjusting start or end. This works good with non looped items but not when the item is looping.