OK, looks like that's not a real issue then. And thanks for the 64-bit build, I'll check it out later.
I just realised I think I have a problem with latency reporting. I have a couple of knobs that can change the latency to report, and that causes a few problems it seems. When I initialise my plug in my class constructor function thing (i.e. SplineEQ::SplineEQ) I initialise my knobs to their default values, then report a latency with SetLatency(), then from OnParamChange() I get the new values for those knobs from the host and change the latency with SetLatency() again, only the problem is a lot of hosts don't take that new latency into account, so the latency that's being compensated for isn't the right one anymore. Any idea how to deal with that?
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