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Old 08-09-2019, 08:24 AM   #34
heda
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Join Date: Jun 2012
Location: Spain
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I guess I underestimated game audio engines then. Cool, but if we can make the audio files already with the fades then it probably is easier to work with for the game.

It would be nice if someone can provide an example audio project that doesn't work well with this method of using the tail rendering so I can test.
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