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Old 05-21-2008, 01:49 AM   #46
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Join Date: Mar 2007
Location: Vancouver
Posts: 2,277

Originally Posted by Xenakios View Post
The insert random Ninjam Loop example in the SDK served me well, I've furiously built my code over it in the past couple of months...

It demonstrates how to add new menu entries to the Reaper menu, how to create a simple win32 dialog and handle it's messages, how to import and use the Reaper Extension API functions from Reaper and probably some other points as well...
Thanks Xen! I'll check that out. That is basically how I learnt Csound and AHK scripting. After scratching my head over the syntax etc, I just started to look a good examples of code and things started to fall into place. I'll have a look at that.

Originally Posted by Xenakios View Post
I could probably make my own source code public if it wasn't such a horrendous mess that would confuse the hell out of anyone looking at it...
I hear ya on that one mate. I have a few AHK scripts that I wouldn't even show Bevoss cuz they are quite the work of Spaghetti code.

"Music should be performed by the musician not by the engineer."

Michael Wagener 25th July 2005, 02:59 PM
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