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Old 09-14-2019, 09:29 AM   #3
serr
Human being with feelings
 
Join Date: Sep 2010
Posts: 8,500
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It might be nice to have a feature like that and it might not be that out of reach. There's a workaround that relies on a little forethought.

There's the source audio file that all the original multiple instances of items are copies of. When you render your edit (with new splits and fades and so forth), render the file so that it has the same start point as the source audio for the original. If the item in question is a ways into the source file, that would be clumsy. So then you glue the section first before you start the edit.

When you're done, if your render has the same start point as the original or glued file, you can select all the other instances of that original item and replace the source audio file with your render.

I bet something could analyze them files and do that without you having forethought to make those required setup moves.
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