Quote:
Originally Posted by mrlimbic
I've asked an adobe developer if a script can access the VR rotate plugin parameters in Premiere. Hopefully the answer is yes.
|
Unfortunately the answer is no to being able to script VR parameters in Premiere.
However, that info is in the .pproj file. I could start supporting .pproj format in future but it is a lot of work. It's complex and undocumented so might take a long time to debug. So won't happen soon.
However for FCPX I've done the first part already. Now I just need to write a reaper script that creates automation from the item notes. So that will be possible very soon.