Code:
gfx.init(100,100,100)
buffer_id = 0 -- top layer
gfx.setimgdim(buffer_id,gfx.w, gfx.h)
gfx.loadimg(buffer_id,[[C:\\OneDriveTemp\\OneDrive\\Media Ministry\\Logo.png]] ) -- load imagefile into framebuffer 100
gfx.blit(buffer_id,1,0)
gfx.update()
I can't even get that simple script (attached) to run in the ReaScript Development Editor. I got some of that code from
here. I am definitely missing some information.
(Which, btw,
HOW THE HECK DO YOU CHANGE THE BACKGROUND IN THE EDITOR TO ANYTHING OTHER THAN BLACK?? That hurts my eyes!)