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Old 04-24-2019, 03:42 PM   #30
yophio
Human being with feelings
 
Join Date: Mar 2013
Posts: 8
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Quote:
Originally Posted by ferropop View Post
This ultimately came from trying to do the following structure (which I had to stop):

INSTRUMENTAL (FOLDER){ // RECEIVE:VOX(3/4), FabFilter ProMB (3/4), MixCentric

== DRUMS (FOLDER){
==== Kick // SEND:SYNTHS(3/4)
==== Snare...
== }

== SYNTHS (FOLDER){ // RECEIVE;DRUMS(3/4), FabFilter ProC (3/4)
==== Synth 1
==== Synth 2...
== }

== FX (FOLDER){
==== ...
== }

}


VOX (FOLDER){ // SEND:INSTRUMENTAL(3/4), Soothe

== Lead
== Harm
== ...
}


The above was completely unstable. Shedding the big INSTRUMENTAL bus solves this a bit, but the beauty of being able to unmask the Vocals to the entire Instrumental track goes away. Just an example.


tldr: I group INSTRUMENTAL and VOX separate, MultiBand Compress the Instrumental to unmask Vocals. Inside INSTRUMENTAL I sidechain Kick to Synths for sc ducking. Get extreme crackles and RT-CPU usage.
I'm having the exact same problem here.

Bypassing the sidechain send from instrumental folder to vox immediately solves the glitching and heavy rtcpu use. In that situation I also get a really long playback delay; I have to wait almost 10 seconds since I pressed play to hear anything.

I guess the problem exists because Reaper is summing the PDC from every instrumental child track with the vox folder.

I don't know how this can be fixed.
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