Quote:
Originally Posted by babag
i'm not sure if this is you guys talking amongst yourselves or if it's aimed at my question. should i be getting from this that i should go through the project and replace the instances of cockos reaverb and cockos reaeq with native linux versions of said plugins? that woud be hard since the project doesn't open unless i break it into smaller pieces. very frustrating.
thanks for any clarification,
babag
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Any native REAPER FX are going to automatically be the ones that came with the Linux version of REAPER, even if you load a project that was originally done in Windows, including projects with item FX.