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Old 12-06-2019, 10:25 AM   #552
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Join Date: Nov 2010
Location: Croatia
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Originally Posted by mespotine View Post
Yes, for more information on that, just head over to this thread:

Edit: Menus wouldn't be possible that way, but I don't know much about the C++-only-Reaper-functions, who allow accessing the menu. Maybe it's possible that way...
If I remember correctly, in C++ you can load stuff in the menus, but you can't edit the menu itself permanently - it gets populated at runtime and that's it. I am just searching for a way to quickly update REAPER ReWorked so I don't have to make the user load menus and keymaps by hand. Messing with .ini files here isn't what I would personally like to do - I would rather do it via API so I'm 100% sure these things won't ever break in case of some change.

Sorry for the late response!
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