Quote:
Originally Posted by Jeffsounds
Wow, that seems like a lot of processing to me but the end result sounds great! Thanks!
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Not really though. If you look at the primary bass track, I compressed the signal going in first. My bass player is actually a guitarist, so he doesn't have the right hand technique of a proper bass player. This helps smooth out his signal before it hits the second thing in the chain, which is a bass amp sim.
The third thing is a cabinet impulse response loader, because the virtual amp sounds better through a virtual cabinet.
And the fourth thing is another compressor to round out the overall tone.
So essentially I have just created something similar to a real rig.
The parallel processing on track three was to give me a separate control for sib frequencies and give the song more control over the bottom end.
The compression on the folder was to glue the other two tracks together better.
I assume this is fairly standard, but somebody with more experience may say what I did was stupid 😂